Player Matchup

Pele
Pele
ArcaneCataclysm
Pele
Level 26
God Stats
3W - 8L
1,264 SR
Queue Stats
117W - 151L
1,431 Elo+
Solo
Fafnir
Fafnir
CarlTheCamal
Fafnir
Level 11
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Danzaburou
Danzaburou
DooDooBlaster
Danzaburou
Level 4
God Stats
5W - 2L
1,257 SR
Queue Stats
5W - 4L
1,186 Elo+
Solo
Chiron
Chiron
ImAkillaholic25
Chiron
Level 8
God Stats
2W - 4L
1,369 SR
Queue Stats
3W - 8L
1,122 Elo+
Party 1
Kukulkan
Kukulkan
Narrelso
Kukulkan
Level 6
God Stats
4W - 6L
1,392 SR
Queue Stats
4W - 7L
1,027 Elo+
Party 1
Team Averages
Level 11
1,402 SR
1,240 Elo+

VS

Team Averages
Level 5
1,448 SR
1,258 Elo+
Anubis
Anubis
ArmanGWboi
Anubis
Level 16
God Stats
11W - 13L
1,241 SR
Queue Stats
25W - 29L
1,420 Elo+
Solo
Thor
Thor
IVOCARRASCO132
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 2
Ymir
Ymir
Pipeeex7
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 2
Guan Yu
Guan Yu
Tatamtam
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
seebaabk
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
8,757
626
5,382
7,592
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
13
4 / 1 / 10
8,595
614
4,438
10,428
9,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DooDooBlaster
Danzaburou
15
6 / 1 / 1
9,284
663
6,805
8,919
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 2
6,992
499
2,489
5,397
1,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Narrelso
Kukulkan
12
1 / 3 / 7
7,224
516
5,502
4,483
1,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArmanGWboi
Anubis
10
2 / 7 / 0
6,311
451
5,405
9,993
4,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 2
5,588
399
2,226
9,627
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
4
0 / 2 / 0
4,806
343
299
2,334
796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Tatamtam
Guan Yu
11
4 / 6 / 0
6,801
486
5,733
11,151
8,761
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
seebaabk
Danzaburou
4
0 / 2 / 1
4,546
325
1,054
2,050
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
6
7
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Anubis
ArmanGWboi
Anubis
2
7
0
0.29
W
Fafnir
4
1
10
9
W
Danzaburou
DooDooBlaster
Danzaburou
6
1
1
6.5
L
0
6
2
0.17
W
3
1
2
4
W
Kukulkan
Narrelso
Kukulkan
1
3
7
1.5
L
Ymir
0
2
0
0
L
Guan Yu
Tatamtam
Guan Yu
4
6
0
0.67
L
Danzaburou
seebaabk
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
14,717
36,819
Taken
35,155
16,686
Mitigated
17,232
10,538
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,382
1,209
0
411
7,592
1,977
1,922
1,086
6,506
0
45,656
L
Anubis
ArmanGWboi
Anubis
5,405
817
0
2,095
9,993
4,731
469
2,851
7,080
28,405
0
W
Fafnir
4,438
1,315
0
4,354
10,428
9,318
1,127
3,309
7,119
29,012
0
W
Danzaburou
DooDooBlaster
Danzaburou
6,805
3,062
0
4,141
8,919
2,624
585
1,247
7,672
0
72,426
L
2,226
578
0
551
9,627
2,434
74
2,162
7,439
0
17,643
W
2,489
884
533
1,099
5,397
1,541
1,968
0
5,397
0
23,353
W
Kukulkan
Narrelso
Kukulkan
5,502
697
0
0
4,483
1,226
1,779
129
4,354
28,925
0
L
Ymir
299
87
0
0
2,334
796
0
799
1,535
3,824
0
L
Guan Yu
Tatamtam
Guan Yu
5,733
1,230
212
1,558
11,151
8,761
0
3,182
7,913
0
25,921
L
Danzaburou
seebaabk
Danzaburou
1,054
420
0
352
2,050
510
24
802
1,248
0
4,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
28,052
352
Minions Killed
153
0
Camps Cleared
0
1,296,699
Distance Traveled
821,720
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,757
626
76
5
0
280,304
1
L
Anubis
6,311
451
48
3
0
187,029
0
W
Fafnir
8,595
614
58
4
0
245,103
1
W
Danzaburou
9,284
663
109
8
0
250,920
2
L
Thor
5,588
399
30
2
0
242,176
0
W
Chiron
6,992
499
44
3
0
264,068
0
W
Kukulkan
7,224
516
65
5
0
256,304
0
L
Ymir
4,806
343
7
1
0
95,378
1
L
Guan Yu
6,801
486
58
4
0
210,754
3
L
Danzaburou
4,546
325
10
1
0
86,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role