Player Matchup

Apollo
Apollo
Afrozen123
Apollo
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 123L
1,602 Elo+
Solo
King Arthur
King Arthur
PHZEN1X
King Arthur
Level 25
God Stats
4W - 0L
1,556 SR
Queue Stats
164W - 101L
1,668 Elo+
Solo
Chaac
Chaac
PrincessPwr8038
Chaac
Level 27
God Stats
13W - 10L
1,538 SR
Queue Stats
99W - 84L
1,537 Elo+
Solo
Ganesha
Ganesha
Voicesofme
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,597 Elo+
Solo
Janus
Janus
elect_change4
Janus
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 24L
1,677 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,616 Elo+

VS

Team Averages
Level 20
1,524 SR
1,645 Elo+
Janus
Janus
BallRoll FTW
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,794 Elo+
Solo
Apollo
Apollo
Fallenxnovaa
Apollo
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 100L
1,666 Elo+
Party 1
Nemesis
Nemesis
Mario-eliut1
Nemesis
Level 29
God Stats
49W - 56L
1,523 SR
Queue Stats
227W - 256L
1,541 Elo+
Solo
Neith
Neith
NukesTheOne
Neith
Level 28
God Stats
27W - 39L
1,429 SR
Queue Stats
135W - 153L
1,561 Elo+
Solo
Ymir
Ymir
edGiR
Ymir
Level 28
God Stats
5W - 6L
1,668 SR
Queue Stats
18W - 23L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Afrozen123
Apollo
13
3 / 1 / 0
7,398
673
2,688
5,329
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
PHZEN1X
King Arthur
11
7 / 0 / 5
6,854
623
5,967
4,956
2,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 0 / 7
7,038
640
5,261
7,645
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Voicesofme
Ganesha
9
0 / 1 / 3
5,540
504
883
6,092
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 2
6,970
634
3,955
5,202
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,853
623
4,386
5,214
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
8
1 / 5 / 0
4,672
425
1,313
5,658
1,633
Nemesis
Mario-eliut1
Nemesis
7
0 / 5 / 0
4,682
426
2,225
7,065
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,017
547
2,926
4,807
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
edGiR
Ymir
6
0 / 3 / 0
4,424
402
1,487
6,498
3,469
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
2
2
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
Afrozen123
Apollo
3
1
0
3
L
0
1
0
0
L
Apollo
1
5
0
0.2
L
Nemesis
Mario-eliut1
Nemesis
0
5
0
0
L
1
2
0
0.5
W
King Arthur
PHZEN1X
King Arthur
7
0
5
9.5
W
4
0
7
7.5
W
Ganesha
Voicesofme
Ganesha
0
1
3
1.5
L
Ymir
edGiR
Ymir
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
12,337
29,224
Taken
29,242
14,428
Mitigated
9,898
9,518
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Afrozen123
Apollo
2,688
2,196
0
1,161
5,329
1,597
726
0
5,329
0
48,229
L
4,386
306
0
1,830
5,214
1,664
0
2,508
2,706
54,893
0
L
Apollo
1,313
706
0
0
5,658
1,633
0
742
4,916
0
13,343
L
Nemesis
Mario-eliut1
Nemesis
2,225
996
0
170
7,065
1,660
19
435
6,630
0
20,636
L
2,926
526
0
1,114
4,807
1,472
55
795
4,012
0
35,331
W
King Arthur
PHZEN1X
King Arthur
5,967
1,011
0
583
4,956
2,870
533
1,317
3,639
0
31,158
W
5,261
678
0
4,239
7,645
4,473
983
1,699
5,946
0
43,149
W
Ganesha
Voicesofme
Ganesha
883
36
0
820
6,092
3,415
0
252
5,840
13,876
0
L
Ymir
edGiR
Ymir
1,487
235
0
500
6,498
3,469
0
358
6,140
11,803
0
W
3,955
419
0
2,715
5,202
2,073
0
2,605
2,597
48,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
26,648
378
Minions Killed
262
0
Camps Cleared
0
1,059,824
Distance Traveled
996,612
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,398
673
107
10
0
218,701
6
L
Janus
6,853
623
119
11
0
225,125
4
L
Apollo
4,672
425
19
2
0
194,444
0
L
Nemesis
4,682
426
41
4
0
201,150
2
L
Neith
6,017
547
66
6
0
198,719
5
W
King Arthur
6,854
623
58
5
0
193,124
0
W
Chaac
7,038
640
92
8
0
221,780
5
W
Ganesha
5,540
504
8
1
0
195,466
2
L
Ymir
4,424
402
17
2
0
177,174
3
W
Janus
6,970
634
113
10
0
230,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role