Player Matchup

The Morrigan
The Morrigan
Afms
The Morrigan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,530 Elo+
Party 3
Rama
Rama
HenriqueDutra026
Rama
Level 143
God Stats
4W - 4L
1,458 SR
Queue Stats
243W - 271L
1,443 Elo+
Solo
Hou Yi
Hou Yi
MrDarklink
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
Raywin722
Baron Samedi
Level 156
God Stats
1W - 1L
1,287 SR
Queue Stats
136W - 135L
1,470 Elo+
Party 2
Thanatos
Thanatos
SpArKin_GaNte
Thanatos
Level 101
God Stats
1W - 1L
1,492 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 2
Team Averages
Level 94
1,447 SR
1,438 Elo+

VS

Team Averages
Level 100
1,482 SR
1,447 Elo+
Thoth
Thoth
Gieckster101
Thoth
Level 126
God Stats
1W - 3L
1,223 SR
Queue Stats
28W - 29L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
Gothikia
Ao Kuang
Level 118
God Stats
1W - 2L
1,674 SR
Queue Stats
45W - 51L
1,449 Elo+
Solo
Sylvanus
Sylvanus
SoulReaper798
Sylvanus
Level 96
God Stats
0W - 1L
1,499 SR
Queue Stats
37W - 40L
1,359 Elo+
Party 1
Izanami
Izanami
misteremo33
Izanami
Level 140
God Stats
5W - 7L
1,512 SR
Queue Stats
322W - 349L
1,397 Elo+
Solo
Tyr
Tyr
sibble2
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Afms
The Morrigan
20
4 / 7 / 22
13,545
713
23,482
16,264
16,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 8 / 18
12,481
657
23,929
18,250
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
MrDarklink
Hou Yi
20
8 / 3 / 20
15,018
790
28,675
15,429
9,483
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Raywin722
Baron Samedi
20
8 / 6 / 21
14,486
762
25,991
25,939
16,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SpArKin_GaNte
Thanatos
20
12 / 10 / 11
14,251
750
15,357
20,727
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 17
15,120
796
23,350
21,856
11,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Gothikia
Ao Kuang
20
6 / 7 / 16
12,969
683
13,186
27,958
15,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SoulReaper798
Sylvanus
20
4 / 8 / 18
12,638
665
9,644
31,087
36,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
misteremo33
Izanami
19
8 / 9 / 15
13,412
706
17,574
20,322
10,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
20
8 / 6 / 16
14,959
787
16,780
35,030
37,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
116
35
Kills
34
34
Deaths
35
92
Assists
82
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Afms
The Morrigan
4
7
22
2.14
L
8
5
17
3.3
L
Ao Kuang
Gothikia
Ao Kuang
6
7
16
2
W
3
8
18
1.5
W
Hou Yi
MrDarklink
Hou Yi
8
3
20
6
W
Baron Samedi
Raywin722
Baron Samedi
8
6
21
3.08
L
Sylvanus
SoulReaper798
Sylvanus
4
8
18
1.63
W
Thanatos
SpArKin_GaNte
Thanatos
12
10
11
1.75
L
Izanami
misteremo33
Izanami
8
9
15
1.72
L
Tyr
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,434
Damage
80,534
96,609
Taken
136,253
57,020
Mitigated
111,599
39,693
Healing
53,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Afms
The Morrigan
23,482
2,966
3,242
1,914
16,264
16,021
0
6,697
9,567
42,227
0
L
23,350
1,038
2,799
4,785
21,856
11,680
1,723
10,239
11,617
79,317
0
L
Ao Kuang
Gothikia
Ao Kuang
13,186
2,641
2,911
9,693
27,958
15,843
952
11,105
16,853
21,844
0
W
23,929
11,974
1,426
1,290
18,250
7,768
2,795
9,352
8,898
358
44,073
W
Hou Yi
MrDarklink
Hou Yi
28,675
11,922
642
1,491
15,429
9,483
1,384
5,629
9,800
0
60,455
W
Baron Samedi
Raywin722
Baron Samedi
25,991
1,666
9,301
11,408
25,939
16,068
819
12,647
13,292
47,036
0
L
Sylvanus
SoulReaper798
Sylvanus
9,644
1,230
11,448
6,891
31,087
36,114
444
10,920
20,167
17,140
0
W
Thanatos
SpArKin_GaNte
Thanatos
15,357
4,402
329
8,650
20,727
7,680
1,036
11,855
8,872
0
24,717
L
Izanami
misteremo33
Izanami
17,574
12,178
1,574
3,110
20,322
10,347
2,559
8,584
11,738
0
40,720
L
Tyr
16,780
2,357
1,226
9,096
35,030
37,615
241
8,935
26,095
0
29,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,781
Gold Earned
69,098
206
Minions Killed
193
0
Camps Cleared
0
1,454,938
Distance Traveled
1,511,203
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,545
713
29
2
0
290,226
0
L
Thoth
15,120
796
88
5
0
354,470
0
L
Ao Kuang
12,969
683
13
1
0
308,636
0
W
Rama
12,481
657
50
3
0
241,692
1
W
Hou Yi
15,018
790
62
3
0
316,572
1
W
Baron Samedi
14,486
762
39
2
0
311,933
0
L
Sylvanus
12,638
665
7
0
0
270,799
1
W
Thanatos
14,251
750
26
1
0
294,515
0
L
Izanami
13,412
706
57
3
0
237,067
1
L
Tyr
14,959
787
28
1
0
340,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role