Player Matchup

Loki
Loki
DiaV_Eagle
Loki
Level 113
God Stats
3W - 1L
1,787 SR
Queue Stats
29W - 22L
1,542 Elo+
Party 2
Da Ji
Da Ji
GloryBoySniper
Da Ji
Level 23
God Stats
24W - 23L
1,458 SR
Queue Stats
45W - 42L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
IMBADGOEASYON_ME
Ao Kuang
Level 9
God Stats
21W - 11L
1,663 SR
Queue Stats
112W - 93L
1,522 Elo+
Solo
Ganesha
Ganesha
OrionX9166
Ganesha
Level 29
God Stats
4W - 3L
1,486 SR
Queue Stats
99W - 92L
1,602 Elo+
Solo
Neith
Neith
Oxydepth
Neith
Level 8
God Stats
3W - 0L
1,992 SR
Queue Stats
4W - 0L
1,835 Elo+
Party 2
Team Averages
Level 36
1,677 SR
1,593 Elo+

VS

Team Averages
Level 19
1,562 SR
1,498 Elo+
Baba Yaga
Baba Yaga
IDoomsdayVibes
Baba Yaga
Level 23
God Stats
15W - 11L
1,541 SR
Queue Stats
465W - 474L
1,410 Elo+
Party 1
Izanami
Izanami
IRenegadeVibes
Izanami
Level 23
God Stats
13W - 8L
1,664 SR
Queue Stats
449W - 435L
1,539 Elo+
Party 1
Awilix
Awilix
MASTAHXCHRONIC
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 430L
1,439 Elo+
Party 1
Scylla
Scylla
Mrs_Teffy23
Scylla
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,622 Elo+
Solo
Agni
Agni
wpgsrealest
Agni
Level 15
God Stats
7W - 8L
1,604 SR
Queue Stats
19W - 19L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 0 / 1
8,095
736
7,204
5,353
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 4
6,830
621
3,290
3,444
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 0 / 0
7,808
710
4,164
6,904
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
OrionX9166
Ganesha
9
2 / 0 / 10
6,486
590
4,484
6,795
4,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Oxydepth
Neith
9
1 / 1 / 6
5,674
516
2,751
5,519
1,790
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IDoomsdayVibes
Baba Yaga
8
0 / 5 / 1
4,635
421
3,769
6,079
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 6 / 0
4,802
437
3,922
6,222
1,229
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
4,128
375
1,648
5,397
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
7
0 / 7 / 0
4,633
421
680
6,600
1,110
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 0
4,686
426
2,510
5,539
1,611
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
28
Kills
1
1
Deaths
29
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
14
0
1
14.5
W
5
0
4
7
L
Baba Yaga
IDoomsdayVibes
Baba Yaga
0
5
1
0.1
W
6
0
0
6
L
1
6
0
0.17
L
0
5
0
0
L
Scylla
0
7
0
0
W
Ganesha
OrionX9166
Ganesha
2
0
10
7
W
Neith
Oxydepth
Neith
1
1
6
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
12,529
28,015
Taken
29,837
12,709
Mitigated
6,775
10,056
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,204
2,053
0
445
5,353
1,747
214
554
4,799
0
49,515
W
3,290
804
0
1,584
3,444
1,705
759
974
2,470
0
23,923
L
Baba Yaga
IDoomsdayVibes
Baba Yaga
3,769
283
0
1,310
6,079
1,419
0
1,844
4,235
20,513
0
W
4,164
1,123
0
3,448
6,904
2,485
2,856
2,510
4,394
41,367
0
L
3,922
3,632
0
322
6,222
1,229
726
1,980
4,242
0
23,153
L
1,648
875
0
165
5,397
1,406
0
660
4,737
0
12,113
L
Scylla
680
338
0
370
6,600
1,110
32
0
6,600
13,720
0
W
Ganesha
OrionX9166
Ganesha
4,484
260
0
2,962
6,795
4,982
345
1,447
5,348
17,818
0
W
Neith
Oxydepth
Neith
2,751
778
0
1,617
5,519
1,790
887
1,474
4,045
0
22,845
L
2,510
539
0
398
5,539
1,611
310
4,164
1,375
16,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
22,884
294
Minions Killed
158
0
Camps Cleared
0
1,053,069
Distance Traveled
949,710
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,095
736
95
9
0
247,861
0
W
Da Ji
6,830
621
53
5
0
198,633
0
L
Baba Yaga
4,635
421
23
2
0
198,529
1
W
Ao Kuang
7,808
710
81
7
0
207,138
2
L
Izanami
4,802
437
55
5
0
191,176
1
L
Awilix
4,128
375
29
3
0
210,652
0
L
Scylla
4,633
421
21
2
0
177,311
0
W
Ganesha
6,486
590
6
1
0
211,959
3
W
Neith
5,674
516
59
5
0
187,478
0
L
Agni
4,686
426
30
3
0
172,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role