Player Matchup

Artemis
Artemis
Silver I
EmeraldRange
Artemis
Silver I
Level 126
God Stats
8W - 9L
1,515 SR
Queue Stats
67W - 83L
1,250 MMR
Solo
Odin
Odin
Gold V
ExcelsiorMarvin
Odin
Gold V
Level 65
God Stats
10W - 4L
1,858 SR
Queue Stats
240W - 243L
1,283 MMR
Solo
Mercury
Mercury
Silver I
GladiatoreX
Mercury
Silver I
Level 124
God Stats
7W - 4L
1,751 SR
Queue Stats
365W - 364L
1,231 MMR
Solo
Sylvanus
Sylvanus
Bronze III
IncelSuccubus
Sylvanus
Bronze III
Level 116
God Stats
5W - 4L
1,657 SR
Queue Stats
6W - 9L
1,474 MMR
Party 1
Hel
Hel
Silver I
Yolii
Hel
Silver I
Level 134
God Stats
5W - 10L
1,538 SR
Queue Stats
27W - 38L
1,199 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,664 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,525 SR
1,323 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
Mocrispy
Osiris
Silver IV
Level 62
God Stats
3W - 4L
1,426 SR
Queue Stats
65W - 65L
1,093 MMR
Party 2
Fafnir
Fafnir
Silver I
SCharlesG
Fafnir
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,220 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
TMO6
Tsukuyomi
Bronze III
Level 40
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold III
TheQuip
Tiamat
Gold III
Level 156
God Stats
0W - 3L
1,619 SR
Queue Stats
163W - 168L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmeraldRange
Artemis
20
8 / 8 / 12
18,157
567
31,154
34,367
15,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 16
16,433
514
17,623
33,506
43,635
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
GladiatoreX
Mercury
20
10 / 3 / 15
19,195
600
27,292
29,166
16,600
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
IncelSuccubus
Sylvanus
20
4 / 7 / 18
15,600
488
13,106
34,146
39,890
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
Yolii
Hel
20
10 / 5 / 14
17,950
561
24,377
26,804
17,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshNemesisSetAthena

VS

Bans
HeraKing ArthurHeimdallrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 10 / 4
14,383
449
25,096
25,139
10,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Mocrispy
Osiris
20
5 / 3 / 9
16,249
508
22,754
29,853
31,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
SCharlesG
Fafnir
18
1 / 6 / 14
13,373
418
10,810
35,492
55,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
TMO6
Tsukuyomi
20
2 / 9 / 12
13,764
430
15,130
28,383
12,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
TheQuip
Tiamat
20
8 / 7 / 11
16,891
528
39,238
28,214
18,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
75
35
Kills
25
25
Deaths
35
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
9
10
4
1.1
W
Artemis
EmeraldRange
Artemis
8
8
12
1.75
W
3
2
16
5.5
W
Mercury
GladiatoreX
Mercury
10
3
15
5.83
W
Sylvanus
IncelSuccubus
Sylvanus
4
7
18
1.86
L
Osiris
Mocrispy
Osiris
5
3
9
3.17
L
Fafnir
SCharlesG
Fafnir
1
6
14
1.33
L
Tsukuyomi
TMO6
Tsukuyomi
2
9
12
0.89
L
Tiamat
TheQuip
Tiamat
8
7
11
1.93
W
Hel
Yolii
Hel
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,552
Damage
113,028
157,989
Taken
147,081
133,093
Mitigated
127,682
74,478
Healing
31,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
25,096
12,279
0
4,226
25,139
10,198
1,500
7,691
17,203
0
95,314
W
Artemis
EmeraldRange
Artemis
31,154
14,694
0
10,525
34,367
15,503
8,502
9,585
24,782
0
163,226
W
17,623
2,780
0
6,669
33,506
43,635
1,260
10,763
22,743
0
78,379
W
Mercury
GladiatoreX
Mercury
27,292
12,109
0
5,174
29,166
16,600
2,349
11,742
17,424
0
199,487
W
Sylvanus
IncelSuccubus
Sylvanus
13,106
2,693
9,901
8,425
34,146
39,890
2,385
16,780
17,366
39,194
0
L
Osiris
Mocrispy
Osiris
22,754
3,790
0
4,737
29,853
31,287
0
4,626
23,384
20,271
73,440
L
Fafnir
SCharlesG
Fafnir
10,810
1,404
0
5,984
35,492
55,208
243
9,506
25,443
42,077
0
L
Tsukuyomi
TMO6
Tsukuyomi
15,130
2,034
0
7,493
28,383
12,066
722
4,994
22,976
0
111,564
L
Tiamat
TheQuip
Tiamat
39,238
2,851
379
8,435
28,214
18,923
206
10,666
17,495
128,354
0
W
Hel
Yolii
Hel
24,377
1,574
17,752
16,032
26,804
17,465
2,618
10,997
15,807
101,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,335
Gold Earned
74,660
748
Minions Killed
713
0
Camps Cleared
0
3,160,208
Distance Traveled
2,893,174
46
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,383
449
144
5
0
511,747
10
W
Artemis
18,157
567
200
6
0
484,918
17
W
Odin
16,433
514
123
4
0
699,034
6
W
Mercury
19,195
600
208
7
0
781,780
13
W
Sylvanus
15,600
488
65
2
0
556,187
3
L
Osiris
16,249
508
166
5
0
574,520
7
L
Fafnir
13,373
418
31
1
0
568,275
14
L
Tsukuyomi
13,764
430
164
5
0
611,174
7
L
Tiamat
16,891
528
208
7
0
627,458
11
W
Hel
17,950
561
152
5
0
638,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role