Player Matchup

Cthulhu
Cthulhu
Rollinlex90
Cthulhu
Level 106
God Stats
3W - 6L
1,229 SR
Queue Stats
936W - 1,099L
1,388 Elo+
Party 1
Chang'e
Chang'e
Tipsy_TTV
Chang'e
Level 28
God Stats
2W - 3L
1,355 SR
Queue Stats
24W - 24L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
UNCLEBDOGG
Gilgamesh
Level 84
God Stats
116W - 140L
1,509 SR
Queue Stats
556W - 668L
1,347 Elo+
Party 1
Team Averages
Level 73
1,364 SR
1,443 Elo+

VS

Team Averages
Level 70
1,548 SR
1,454 Elo+
Ullr
Ullr
KTREAT
Ullr
Level 53
God Stats
20W - 20L
1,481 SR
Queue Stats
478W - 525L
1,437 Elo+
Solo
Ymir
Ymir
LineCookLife
Ymir
Level 8
God Stats
1W - 0L
1,697 SR
Queue Stats
13W - 9L
1,523 Elo+
Solo
Merlin
Merlin
SasukeBankai
Merlin
Level 148
God Stats
172W - 206L
1,466 SR
Queue Stats
247W - 282L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rollinlex90
Cthulhu
12
0 / 1 / 2
8,185
585
7,188
15,979
15,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Tipsy_TTV
Chang'e
12
1 / 3 / 0
8,557
611
5,170
9,832
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
UNCLEBDOGG
Gilgamesh
11
1 / 1 / 1
8,106
579
6,981
14,783
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
KTREAT
Ullr
13
3 / 1 / 2
9,316
665
9,100
8,562
3,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 3
8,771
627
8,852
12,648
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
0 / 1 / 3
8,424
602
13,925
4,870
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
5
5
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
KTREAT
Ullr
3
1
2
4
W
2
0
3
3.5
L
Cthulhu
Rollinlex90
Cthulhu
0
1
2
1
W
Merlin
0
1
3
1.5
L
Chang'e
Tipsy_TTV
Chang'e
1
3
0
0.33
L
Gilgamesh
UNCLEBDOGG
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
31,877
40,594
Taken
26,080
29,630
Mitigated
17,939
17,206
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
KTREAT
Ullr
9,100
1,749
339
1,178
8,562
3,203
0
3,261
5,137
0
40,888
W
8,852
897
0
1,582
12,648
12,990
0
6,879
5,101
20,378
0
L
Cthulhu
Rollinlex90
Cthulhu
7,188
489
637
1,266
15,979
15,267
78
8,276
7,267
23,331
0
W
Merlin
13,925
0
252
1,315
4,870
1,746
0
2,411
2,339
49,951
0
L
Chang'e
Tipsy_TTV
Chang'e
5,170
397
5,409
4,418
9,832
3,466
0
4,394
5,350
35,165
0
L
Gilgamesh
UNCLEBDOGG
Gilgamesh
6,981
1,015
1,253
4,223
14,783
10,897
168
9,018
5,200
193
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
26,511
138
Minions Killed
150
0
Camps Cleared
0
828,894
Distance Traveled
802,895
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,316
665
50
4
0
273,523
3
W
Ymir
8,771
627
24
2
0
259,467
2
L
Cthulhu
8,185
585
31
2
0
287,763
1
W
Merlin
8,424
602
76
5
0
269,905
3
L
Chang'e
8,557
611
81
6
0
275,810
0
L
Gilgamesh
8,106
579
26
2
0
265,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role