Player Matchup

Achilles
Achilles
Chumbis-N-Abe
Achilles
Level 62
God Stats
86W - 72L
1,566 SR
Queue Stats
319W - 301L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
FullmetalElric5
Danzaburou
Level 59
God Stats
48W - 32L
1,575 SR
Queue Stats
146W - 124L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Sestui
Zhong Kui
Level 91
God Stats
14W - 13L
1,749 SR
Queue Stats
247W - 247L
1,530 Elo+
Party 1
Team Averages
Level 71
1,630 SR
1,504 Elo+

VS

Team Averages
Level 98
1,599 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AcetheTactician
Aphrodite
Level 126
God Stats
365W - 316L
1,665 SR
Queue Stats
369W - 325L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
psych26
Danzaburou
Level 22
God Stats
6W - 3L
1,631 SR
Queue Stats
18W - 17L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chumbis-N-Abe
Achilles
14
2 / 6 / 7
10,612
624
8,810
19,972
29,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
FullmetalElric5
Danzaburou
14
1 / 5 / 7
9,829
578
10,308
10,048
3,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Sestui
Zhong Kui
17
8 / 6 / 3
12,715
748
22,148
19,933
16,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 2 / 8
11,947
703
11,811
23,179
19,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
AcetheTactician
Aphrodite
17
4 / 3 / 12
11,841
697
11,877
14,744
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
psych26
Danzaburou
16
6 / 6 / 6
12,147
715
13,626
15,949
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
16
17
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
8
5
W
Aphrodite
AcetheTactician
Aphrodite
4
3
12
3.33
L
Achilles
Chumbis-N-Abe
Achilles
2
6
7
0.92
L
Danzaburou
FullmetalElric5
Danzaburou
1
5
7
0.9
L
Zhong Kui
Sestui
Zhong Kui
8
6
3
1.58
W
Danzaburou
psych26
Danzaburou
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
37,314
49,953
Taken
53,872
49,835
Mitigated
31,700
15,110
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,811
2,579
0
2,675
23,179
19,334
200
8,422
14,133
771
34,262
W
Aphrodite
AcetheTactician
Aphrodite
11,877
332
9,610
9,414
14,744
6,835
284
6,996
7,614
56,961
0
L
Achilles
Chumbis-N-Abe
Achilles
8,810
1,754
721
5,131
19,972
29,235
211
4,862
14,602
0
21,272
L
Danzaburou
FullmetalElric5
Danzaburou
10,308
4,159
0
898
10,048
3,765
175
2,193
7,626
0
32,350
L
Zhong Kui
Sestui
Zhong Kui
22,148
2,740
0
8,360
19,933
16,835
683
5,385
14,135
64,798
0
W
Danzaburou
psych26
Danzaburou
13,626
7,796
0
3,063
15,949
5,531
2,704
6,730
8,826
0
48,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
35,935
153
Minions Killed
202
0
Camps Cleared
0
807,600
Distance Traveled
908,021
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,947
703
28
2
0
350,376
2
W
Aphrodite
11,841
697
102
6
0
302,486
4
L
Achilles
10,612
624
17
1
0
293,892
2
L
Danzaburou
9,829
578
44
3
0
242,584
0
L
Zhong Kui
12,715
748
92
5
0
271,124
2
W
Danzaburou
12,147
715
72
4
0
255,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role