Player Matchup

Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
Coolkid1738
Bastet
Platinum I
Level 159
God Stats
2W - 2L
1,570 SR
Queue Stats
40W - 25L
2,109 MMR
Solo
Scylla
Scylla
Diamond III
Izenyr
Scylla
Diamond III
Level 155
God Stats
17W - 12L
1,733 SR
Queue Stats
187W - 198L
2,221 MMR
Solo
Artio
Artio
Diamond II
Snοοz
Artio
Diamond II
Level 160
God Stats
29W - 18L
1,710 SR
Queue Stats
237W - 210L
2,254 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Zileann
Gilgamesh
Diamond V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
2,201 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,603 SR
2,057 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,719 SR
2,185 MMR
Chang'e
Chang'e
Diamond IV
JosNov
Chang'e
Diamond IV
Level 159
God Stats
8W - 10L
1,545 SR
Queue Stats
348W - 335L
2,197 MMR
Solo
Hercules
Hercules
Diamond IV
PlatanitoDuro
Hercules
Diamond IV
Level 108
God Stats
1W - 1L
1,838 SR
Queue Stats
465W - 439L
2,064 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Xyl0phone
Erlang Shen
Masters
Level 157
God Stats
25W - 20L
1,566 SR
Queue Stats
736W - 707L
2,219 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
jolipapi
Sun Wukong
Diamond I
Level 98
God Stats
7W - 3L
1,870 SR
Queue Stats
133W - 102L
2,211 MMR
Party 1
Apollo
Apollo
Diamond III
m1nny
Apollo
Diamond III
Level 157
God Stats
4W - 5L
1,778 SR
Queue Stats
212W - 190L
2,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 4 / 11
15,230
635
17,886
16,677
7,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
20
6 / 6 / 7
13,614
567
16,449
17,531
9,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Izenyr
Scylla
20
6 / 1 / 17
14,264
594
19,079
14,369
7,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Snοοz
Artio
20
4 / 1 / 6
14,527
605
29,059
30,028
41,908
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Zileann
Gilgamesh
19
13 / 3 / 16
15,171
632
21,248
25,179
30,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TiamatMorgan Le FayArtemisSetOdin

VS

Bans
SolSobekChironYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JosNov
Chang'e
17
1 / 11 / 2
11,186
466
13,074
22,951
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PlatanitoDuro
Hercules
15
2 / 10 / 5
10,813
451
9,473
31,381
32,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Xyl0phone
Erlang Shen
19
7 / 7 / 4
12,846
535
18,517
25,431
17,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
jolipapi
Sun Wukong
18
1 / 3 / 2
11,879
495
10,345
27,112
23,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
m1nny
Apollo
20
4 / 5 / 4
13,248
552
13,675
22,824
9,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
36
Kills
15
15
Deaths
36
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
4
11
3.13
W
Bastet
6
6
7
1.58
W
Scylla
Izenyr
Scylla
6
1
17
14.5
L
Chang'e
JosNov
Chang'e
1
11
2
0.18
L
Hercules
PlatanitoDuro
Hercules
2
10
5
0.45
W
Artio
Snοοz
Artio
4
1
6
7
L
Erlang Shen
Xyl0phone
Erlang Shen
7
7
4
1.29
W
Gilgamesh
Zileann
Gilgamesh
13
3
16
7
L
Sun Wukong
jolipapi
Sun Wukong
1
3
2
0.67
L
Apollo
m1nny
Apollo
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,721
Damage
65,084
103,784
Taken
129,699
97,643
Mitigated
90,557
43,290
Healing
39,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,886
10,240
0
8,358
16,677
7,888
9,543
1,138
15,539
0
143,471
W
Bastet
16,449
4,897
0
2,957
17,531
9,458
2,668
3,295
14,236
0
107,074
W
Scylla
Izenyr
Scylla
19,079
3,522
190
6,057
14,369
7,641
0
4,271
10,052
94,927
0
L
Chang'e
JosNov
Chang'e
13,074
438
2,875
6,699
22,951
7,361
0
7,046
15,905
88,846
0
L
Hercules
PlatanitoDuro
Hercules
9,473
2,229
0
6,704
31,381
32,105
0
11,374
20,007
0
26,150
W
Artio
Snοοz
Artio
29,059
2,130
1,428
20,295
30,028
41,908
0
1,827
27,239
110,154
0
L
Erlang Shen
Xyl0phone
Erlang Shen
18,517
9,075
0
6,645
25,431
17,921
0
9,325
16,106
0
92,170
W
Gilgamesh
Zileann
Gilgamesh
21,248
8,119
0
4,005
25,179
30,748
1,150
3,837
21,144
0
53,074
L
Sun Wukong
jolipapi
Sun Wukong
10,345
1,325
0
11,884
27,112
23,736
0
15,534
11,578
429
84,688
L
Apollo
m1nny
Apollo
13,675
8,310
0
5,031
22,824
9,434
2,580
4,933
17,891
0
108,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,806
Gold Earned
59,972
695
Minions Killed
658
0
Camps Cleared
0
2,471,308
Distance Traveled
2,244,293
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,230
635
183
8
0
443,043
7
W
Bastet
13,614
567
127
5
0
525,204
7
W
Scylla
14,264
594
159
7
0
482,574
7
L
Chang'e
11,186
466
156
7
0
427,383
6
L
Hercules
10,813
451
46
2
0
443,132
9
W
Artio
14,527
605
180
8
0
525,146
5
L
Erlang Shen
12,846
535
109
5
0
456,057
0
W
Gilgamesh
15,171
632
46
2
0
495,341
14
L
Sun Wukong
11,879
495
158
7
0
497,796
5
L
Apollo
13,248
552
189
8
0
419,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role