Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JinIsGOAT
Hercules
Level 27
God Stats
2W - 7L
1,419 SR
Queue Stats
135W - 109L
1,682 Elo+
Party 1
Kali
Kali
PartTimeNinjuh
Kali
Level 18
God Stats
2W - 1L
1,491 SR
Queue Stats
45W - 30L
1,644 Elo+
Solo
Danzaburou
Danzaburou
TheBullyMonstew
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,707 Elo+
Party 1
Agni
Agni
xXzeroooXx
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,674 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,642 Elo+

VS

Team Averages
Level 26
1,587 SR
1,645 Elo+
Cu Chulainn
Cu Chulainn
BeanIsBad
Cu Chulainn
Level 27
God Stats
1W - 1L
1,805 SR
Queue Stats
102W - 77L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
Broccollii
Danzaburou
Level 17
God Stats
1W - 4L
1,455 SR
Queue Stats
23W - 17L
1,620 Elo+
Solo
Apollo
Apollo
Dmbrandonsmurfxd
Apollo
Level 28
God Stats
11W - 6L
1,730 SR
Queue Stats
156W - 70L
1,783 Elo+
Party 2
Scylla
Scylla
Siyaobaby
Scylla
Level 29
God Stats
1W - 2L
1,445 SR
Queue Stats
17W - 20L
1,523 Elo+
Solo
Awilix
Awilix
UliRod59
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 2 / 5
10,601
624
7,878
11,764
11,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
JinIsGOAT
Hercules
14
3 / 2 / 3
8,666
510
5,798
13,988
12,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
16 / 1 / 4
12,519
736
12,719
14,815
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheBullyMonstew
Danzaburou
12
0 / 6 / 2
7,431
437
2,989
8,451
2,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 5 / 6
10,240
602
11,715
11,497
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeanIsBad
Cu Chulainn
13
1 / 6 / 2
7,757
456
7,195
12,474
8,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Broccollii
Danzaburou
4
0 / 4 / 1
5,231
308
1,071
4,971
874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 4 / 3
9,517
560
13,647
11,412
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Siyaobaby
Scylla
14
3 / 8 / 5
8,547
503
7,416
12,884
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
UliRod59
Awilix
12
6 / 8 / 4
8,212
483
6,685
13,594
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
30
Kills
16
16
Deaths
30
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
5
3.75
L
Cu Chulainn
BeanIsBad
Cu Chulainn
1
6
2
0.33
L
Danzaburou
Broccollii
Danzaburou
0
4
1
0.13
L
6
4
3
1.88
W
Hercules
JinIsGOAT
Hercules
3
2
3
2.25
W
16
1
4
18
L
Scylla
Siyaobaby
Scylla
3
8
5
0.69
W
Danzaburou
TheBullyMonstew
Danzaburou
0
6
2
0.17
L
Awilix
UliRod59
Awilix
6
8
4
1
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,099
Damage
36,014
60,515
Taken
55,335
39,908
Mitigated
22,429
19,460
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,878
2,168
0
4,783
11,764
11,827
1,039
1,159
10,328
6,922
52,747
L
Cu Chulainn
BeanIsBad
Cu Chulainn
7,195
1,852
0
1,703
12,474
8,113
302
1,625
10,849
7,084
33,391
L
Danzaburou
Broccollii
Danzaburou
1,071
496
0
1,030
4,971
874
0
82
4,889
0
7,482
L
13,647
8,888
0
1,900
11,412
4,797
0
1,315
10,097
0
54,356
W
Hercules
JinIsGOAT
Hercules
5,798
2,076
0
1,985
13,988
12,643
260
1,435
12,459
0
49,220
W
12,719
5,982
0
8,473
14,815
8,864
0
2,938
11,877
0
89,146
L
Scylla
Siyaobaby
Scylla
7,416
1,190
0
2,605
12,884
4,256
0
5,633
7,251
41,920
0
W
Danzaburou
TheBullyMonstew
Danzaburou
2,989
1,104
0
1,436
8,451
2,550
1,461
168
8,283
0
32,499
L
Awilix
UliRod59
Awilix
6,685
2,796
0
1,876
13,594
4,389
0
4,211
9,383
0
28,001
W
11,715
897
0
2,783
11,497
4,024
348
3,119
8,290
71,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,457
Gold Earned
39,264
547
Minions Killed
345
0
Camps Cleared
0
1,687,018
Distance Traveled
1,270,670
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,601
624
138
8
0
348,542
4
L
Cu Chulainn
7,757
456
79
5
0
311,841
4
L
Danzaburou
5,231
308
9
1
0
128,793
0
L
Apollo
9,517
560
117
7
0
238,095
1
W
Hercules
8,666
510
74
4
0
341,902
1
W
Kali
12,519
736
134
8
0
386,730
0
L
Scylla
8,547
503
92
5
0
275,937
3
W
Danzaburou
7,431
437
73
4
0
290,477
5
L
Awilix
8,212
483
48
3
0
316,004
1
W
Agni
10,240
602
128
8
0
319,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role