Player Matchup

Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Heartofgaia
Hou Yi
Level 160
God Stats
1W - 1L
1,568 SR
Queue Stats
202W - 132L
1,681 Elo+
Party 1
Ah Puch
Ah Puch
Lordlentejas
Ah Puch
Level 125
God Stats
6W - 2L
1,785 SR
Queue Stats
201W - 95L
1,816 Elo+
Party 1
Osiris
Osiris
SirManhattan
Osiris
Level 160
God Stats
5W - 1L
1,581 SR
Queue Stats
235W - 147L
1,677 Elo+
Party 1
Athena
Athena
TeruCasablancas
Athena
Level 140
God Stats
4W - 2L
1,588 SR
Queue Stats
253W - 145L
1,749 Elo+
Party 1
Team Averages
Level 148
1,604 SR
1,685 Elo+

VS

Team Averages
Level 71
1,367 SR
1,461 Elo+
Tyr
Tyr
 
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Anubi432
Bakasura
Level 81
God Stats
2W - 9L
1,196 SR
Queue Stats
236W - 251L
1,410 Elo+
Solo
Hera
Hera
MrAnuki
Hera
Level 104
God Stats
4W - 7L
1,252 SR
Queue Stats
263W - 292L
1,628 Elo+
Solo
Kuzenbo
Kuzenbo
cucu-tangible7
Kuzenbo
Level 25
God Stats
9W - 13L
1,423 SR
Queue Stats
59W - 117L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
xAgustintin
Danzaburou
Level 61
God Stats
6W - 11L
1,463 SR
Queue Stats
52W - 51L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 0 / 1
4,485
641
1,679
4,608
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
8
2 / 0 / 0
4,712
673
3,293
2,706
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Lordlentejas
Ah Puch
7
1 / 1 / 0
4,019
574
1,256
2,396
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
9
3 / 0 / 0
5,047
721
3,731
4,325
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
4,009
573
1,851
3,388
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 2 / 0
3,469
496
1,129
4,358
1,784
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Anubi432
Bakasura
6
1 / 3 / 0
3,979
568
768
5,124
1,238
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
MrAnuki
Hera
7
0 / 1 / 1
3,978
568
1,144
2,491
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 1
3,552
507
675
4,364
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
xAgustintin
Danzaburou
6
1 / 1 / 0
4,017
574
1,755
3,154
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
8
Kills
2
2
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
1
2.5
L
Tyr
 
Tyr
0
2
0
0
L
Bakasura
Anubi432
Bakasura
1
3
0
0.33
W
Hou Yi
2
0
0
2
W
Ah Puch
Lordlentejas
Ah Puch
1
1
0
1
L
Hera
MrAnuki
Hera
0
1
1
0.5
W
Osiris
3
0
0
3
W
0
1
1
0.5
L
0
1
1
0.5
L
Danzaburou
xAgustintin
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
5,471
17,423
Taken
19,491
6,196
Mitigated
6,107
8,566
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,679
254
0
2,188
4,608
1,186
0
100
4,508
0
22,855
L
Tyr
 
Tyr
1,129
0
0
1,868
4,358
1,784
0
0
4,358
0
12,038
L
Bakasura
Anubi432
Bakasura
768
462
0
816
5,124
1,238
0
903
4,169
0
10,986
W
Hou Yi
3,293
1,944
0
1,699
2,706
698
0
348
2,358
0
24,212
W
Ah Puch
Lordlentejas
Ah Puch
1,256
76
0
651
2,396
837
0
924
1,449
13,822
0
L
Hera
MrAnuki
Hera
1,144
329
0
580
2,491
548
0
822
1,561
15,632
0
W
Osiris
3,731
1,246
0
2,774
4,325
2,207
423
0
4,262
0
25,788
W
1,851
616
0
1,254
3,388
1,268
0
447
2,941
10,291
0
L
675
417
0
961
4,364
1,924
0
444
3,920
7,697
0
L
Danzaburou
xAgustintin
Danzaburou
1,755
744
0
1,163
3,154
613
0
778
2,376
0
16,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,272
Gold Earned
18,995
236
Minions Killed
139
0
Camps Cleared
0
679,245
Distance Traveled
602,089
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,485
641
50
7
0
160,607
0
L
Tyr
3,469
496
19
3
0
110,132
1
L
Bakasura
3,979
568
37
5
0
146,970
1
W
Hou Yi
4,712
673
59
8
0
111,200
1
W
Ah Puch
4,019
574
35
5
0
129,250
2
L
Hera
3,978
568
41
6
0
119,651
3
W
Osiris
5,047
721
70
10
0
134,068
0
W
Athena
4,009
573
22
3
0
144,120
1
L
Kuzenbo
3,552
507
10
1
0
102,492
2
L
Danzaburou
4,017
574
32
5
0
122,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role