Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Granathar
Cernunnos
Level 38
God Stats
10W - 3L
1,710 SR
Queue Stats
228W - 250L
1,463 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
UG Vendetta
Morgan Le Fay
Level 22
God Stats
15W - 20L
1,309 SR
Queue Stats
40W - 54L
1,463 Elo+
Party 3
Thor
Thor
gNald
Thor
Level 26
God Stats
1W - 0L
1,381 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 2
Team Averages
Level 70
1,480 SR
1,463 Elo+

VS

Team Averages
Level 35
1,458 SR
1,441 Elo+
Gilgamesh
Gilgamesh
BabyGarcDooDoo
Gilgamesh
Level 63
God Stats
27W - 25L
1,549 SR
Queue Stats
233W - 245L
1,525 Elo+
Party 4
Chang'e
Chang'e
BrathairRandwulf
Chang'e
Level 25
God Stats
0W - 2L
1,210 SR
Queue Stats
48W - 55L
1,416 Elo+
Party 1
Poseidon
Poseidon
ColdLucke
Poseidon
Level 15
God Stats
1W - 6L
1,258 SR
Queue Stats
22W - 35L
1,361 Elo+
Party 4
Odin
Odin
Yourdirtydreams
Odin
Level 39
God Stats
56W - 41L
1,589 SR
Queue Stats
395W - 438L
1,471 Elo+
Party 1
Yemoja
Yemoja
kaostet
Yemoja
Level 35
God Stats
8W - 5L
1,682 SR
Queue Stats
206W - 216L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 3 / 15
11,403
1,037
31,477
8,477
2,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
18
5 / 2 / 14
11,055
1,005
13,269
15,861
15,364
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cernunnos
Granathar
Cernunnos
17
4 / 1 / 14
10,683
971
7,915
8,356
3,076
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
UG Vendetta
Morgan Le Fay
18
6 / 4 / 16
11,771
1,070
15,386
7,866
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
gNald
Thor
17
3 / 3 / 9
10,775
980
6,369
6,868
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

251

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyGarcDooDoo
Gilgamesh
17
9 / 7 / 3
12,099
1,100
14,239
19,695
12,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 5 / 7
10,002
909
7,158
16,448
5,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ColdLucke
Poseidon
16
1 / 8 / 4
9,841
895
7,580
19,004
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 10
10,045
913
10,649
16,624
13,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
kaostet
Yemoja
16
1 / 1 / 4
9,647
877
1,853
7,059
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
24
Kills
13
13
Deaths
24
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
15
4.5
W
Chaac
 
Chaac
5
2
14
6
L
Gilgamesh
BabyGarcDooDoo
Gilgamesh
9
7
3
1.5
L
0
5
7
0.7
L
Poseidon
ColdLucke
Poseidon
1
8
4
0.38
W
Cernunnos
Granathar
Cernunnos
4
1
14
11
W
Morgan Le Fay
UG Vendetta
Morgan Le Fay
6
4
16
3.5
L
2
3
10
2.33
W
Thor
gNald
Thor
3
3
9
2.5
L
Yemoja
kaostet
Yemoja
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,416
Damage
41,479
47,428
Taken
78,830
26,971
Mitigated
45,364
5,119
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
31,477
3,429
0
902
8,477
2,599
0
2,814
5,663
49,437
0
W
Chaac
 
Chaac
13,269
3,518
0
3,597
15,861
15,364
0
5,995
9,866
0
25,010
L
Gilgamesh
BabyGarcDooDoo
Gilgamesh
14,239
3,721
0
1,430
19,695
12,882
0
12,257
7,438
0
29,159
L
7,158
687
3,659
3,687
16,448
5,477
0
10,686
5,762
34,232
0
L
Poseidon
ColdLucke
Poseidon
7,580
646
0
816
19,004
6,242
0
10,543
8,461
32,511
0
W
Cernunnos
Granathar
Cernunnos
7,915
2,935
0
0
8,356
3,076
0
3,935
4,421
0
17,311
W
Morgan Le Fay
UG Vendetta
Morgan Le Fay
15,386
506
0
464
7,866
2,917
0
2,413
5,453
37,556
0
L
10,649
1,917
250
733
16,624
13,159
0
10,124
6,500
0
17,460
W
Thor
gNald
Thor
6,369
656
0
156
6,868
3,015
0
1,434
5,434
0
26,186
L
Yemoja
kaostet
Yemoja
1,853
683
3,344
282
7,059
7,604
0
3,253
3,806
5,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
51,634
191
Minions Killed
175
9
Camps Cleared
9
1,060,225
Distance Traveled
1,008,056
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,403
1,037
34
3
0
205,389
0
W
Chaac
11,055
1,005
35
3
2
223,030
0
L
Gilgamesh
12,099
1,100
17
2
6
225,916
1
L
Chang'e
10,002
909
82
7
2
208,367
1
L
Poseidon
9,841
895
61
6
1
201,849
0
W
Cernunnos
10,683
971
30
3
1
202,470
0
W
Morgan Le Fay
11,771
1,070
41
4
2
209,423
0
L
Odin
10,045
913
6
1
0
230,647
0
W
Thor
10,775
980
51
5
4
219,913
0
L
Yemoja
9,647
877
9
1
0
141,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role