Player Matchup

Kukulkan
Kukulkan
Lofi Queen
Kukulkan
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 6L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Nerfherder96
Sylvanus
Level 143
God Stats
14W - 13L
1,417 SR
Queue Stats
230W - 198L
1,505 Elo+
Party 2
Horus
Horus
vPooti3T4nGv
Horus
Level 159
God Stats
5W - 1L
1,912 SR
Queue Stats
828W - 947L
1,442 Elo+
Party 2
Team Averages
Level 110
1,684 SR
1,498 Elo+

VS

Team Averages
Level 79
1,642 SR
1,596 Elo+
Neith
Neith
Andrew1217
Neith
Level 89
God Stats
8W - 4L
1,676 SR
Queue Stats
94W - 74L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
Ergenci
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 89L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
KingofDaJoes
Ah Puch
Level 121
God Stats
6W - 5L
1,751 SR
Queue Stats
323W - 275L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lofi Queen
Kukulkan
20
7 / 2 / 5
14,367
684
24,182
9,055
3,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Nerfherder96
Sylvanus
16
2 / 4 / 9
12,733
606
10,566
25,471
30,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 8
13,479
642
13,943
25,610
27,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 4 / 3
12,412
591
18,037
17,852
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Ergenci
Sylvanus
15
0 / 5 / 5
12,231
582
6,166
22,868
28,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
KingofDaJoes
Ah Puch
18
4 / 6 / 2
13,082
623
24,051
15,727
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
6
6
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
3
0.88
L
Sylvanus
Ergenci
Sylvanus
0
5
5
0.5
L
Ah Puch
KingofDaJoes
Ah Puch
4
6
2
0.83
W
Kukulkan
Lofi Queen
Kukulkan
7
2
5
4.75
W
Sylvanus
Nerfherder96
Sylvanus
2
4
9
1.63
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,691
Damage
48,254
60,136
Taken
56,447
61,775
Mitigated
42,294
26,315
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
18,037
8,437
0
4,504
17,852
7,238
1,674
9,119
8,136
0
72,115
L
Sylvanus
Ergenci
Sylvanus
6,166
1,877
2,902
5,236
22,868
28,575
168
15,840
6,247
12,934
0
L
Ah Puch
KingofDaJoes
Ah Puch
24,051
1,785
0
2,136
15,727
6,481
766
10,161
5,104
92,598
0
W
Kukulkan
Lofi Queen
Kukulkan
24,182
1,388
0
0
9,055
3,810
546
6,450
2,605
103,081
0
W
Sylvanus
Nerfherder96
Sylvanus
10,566
3,053
5,904
6,913
25,471
30,016
487
14,089
11,382
28,610
0
W
13,943
5,699
4,194
9,304
25,610
27,949
1,154
9,678
15,932
2,562
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
37,725
259
Minions Killed
252
0
Camps Cleared
0
1,018,224
Distance Traveled
1,041,441
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,412
591
107
5
0
356,662
2
L
Sylvanus
12,231
582
17
1
0
338,066
2
L
Ah Puch
13,082
623
128
6
0
346,713
0
W
Kukulkan
14,367
684
158
8
0
333,610
0
W
Sylvanus
12,733
606
53
3
0
301,898
1
W
Horus
13,479
642
48
2
0
382,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role