Player Matchup

Guan Yu
Guan Yu
ArcherMaru
Guan Yu
Level 76
God Stats
0W - 1L
1,441 SR
Queue Stats
23W - 22L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MRpython729
Ah Muzen Cab
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,503 Elo+
Solo
Mercury
Mercury
Theatrik
Mercury
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
57W - 42L
1,447 Elo+
Solo
Hachiman
Hachiman
ZoomerJon
Hachiman
Level 3
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 2
Anubis
Anubis
cesarn627
Anubis
Level 27
God Stats
74W - 60L
1,636 SR
Queue Stats
132W - 142L
1,516 Elo+
Solo
Team Averages
Level 28
1,556 SR
1,523 Elo+

VS

Team Averages
Level 26
1,554 SR
1,508 Elo+
King Arthur
King Arthur
Cooochiesnot
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,531 Elo+
Party 3
Sobek
Sobek
CrazyPloxPlay
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,523 Elo+
Solo
Izanami
Izanami
DaddyComet
Izanami
Level 27
God Stats
41W - 23L
1,489 SR
Queue Stats
516W - 500L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
Eagledagger
Gilgamesh
Level 29
God Stats
21W - 18L
1,543 SR
Queue Stats
118W - 112L
1,516 Elo+
Party 1
Hel
Hel
LuckyDays98
Hel
Level 29
God Stats
8W - 3L
1,738 SR
Queue Stats
113W - 98L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArcherMaru
Guan Yu
12
1 / 3 / 2
8,258
413
5,511
20,237
18,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
MRpython729
Ah Muzen Cab
17
2 / 3 / 2
10,584
529
9,938
11,771
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Theatrik
Mercury
15
1 / 4 / 3
9,218
461
7,354
16,596
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
ZoomerJon
Hachiman
11
0 / 6 / 0
7,412
371
3,604
9,579
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
cesarn627
Anubis
17
8 / 8 / 0
11,219
561
16,426
18,825
8,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cooochiesnot
King Arthur
6
0 / 1 / 0
7,294
365
317
2,261
566
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 17
11,331
567
7,324
17,735
25,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
DaddyComet
Izanami
20
14 / 1 / 4
13,207
660
32,701
15,630
6,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Eagledagger
Gilgamesh
18
4 / 4 / 2
12,275
614
7,660
16,129
7,804
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 4 / 8
11,970
599
7,605
17,049
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
12
Kills
24
24
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArcherMaru
Guan Yu
1
3
2
0.67
W
King Arthur
Cooochiesnot
King Arthur
0
1
0
0
W
1
2
17
4.75
W
Izanami
DaddyComet
Izanami
14
1
4
16
W
Gilgamesh
Eagledagger
Gilgamesh
4
4
2
1.25
W
5
4
8
2.25
L
Ah Muzen Cab
MRpython729
Ah Muzen Cab
2
3
2
1
L
Mercury
Theatrik
Mercury
1
4
3
0.63
L
Hachiman
ZoomerJon
Hachiman
0
6
0
0
L
Anubis
cesarn627
Anubis
8
8
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
55,607
77,008
Taken
68,804
41,004
Mitigated
48,295
17,544
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArcherMaru
Guan Yu
5,511
784
854
2,589
20,237
18,111
0
4,814
15,423
0
32,634
W
King Arthur
Cooochiesnot
King Arthur
317
60
0
430
2,261
566
0
0
2,261
0
6,087
W
7,324
1,107
0
2,471
17,735
25,809
696
1,933
15,802
17,812
0
W
Izanami
DaddyComet
Izanami
32,701
28,490
0
3,376
15,630
6,461
7,396
2,440
13,190
0
116,606
W
Gilgamesh
Eagledagger
Gilgamesh
7,660
2,759
0
368
16,129
7,804
5,241
3,366
12,763
0
83,324
W
7,605
124
8,943
9,862
17,049
7,655
1,791
8,687
8,362
61,633
0
L
Ah Muzen Cab
MRpython729
Ah Muzen Cab
9,938
3,492
0
1,690
11,771
5,052
499
2,087
9,684
0
73,650
L
Mercury
Theatrik
Mercury
7,354
2,239
0
4,427
16,596
6,230
0
2,398
14,198
0
60,782
L
Hachiman
ZoomerJon
Hachiman
3,604
2,659
0
1,384
9,579
2,906
0
589
8,990
0
28,746
L
Anubis
cesarn627
Anubis
16,426
1,446
41
6,559
18,825
8,705
1,701
5,508
13,317
73,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
56,077
434
Minions Killed
495
0
Camps Cleared
0
1,762,630
Distance Traveled
1,547,786
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,258
413
37
2
0
410,186
6
W
King Arthur
7,294
365
16
1
0
78,731
0
W
Sobek
11,331
567
11
1
0
375,186
5
W
Izanami
13,207
660
178
9
0
367,090
3
W
Gilgamesh
12,275
614
151
8
0
364,522
0
W
Hel
11,970
599
139
7
0
362,257
1
L
Ah Muzen Cab
10,584
529
134
7
0
352,782
4
L
Mercury
9,218
461
97
5
0
422,226
2
L
Hachiman
7,412
371
44
2
0
312,801
1
L
Anubis
11,219
561
122
6
0
264,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role