Player Matchup

Rama
Rama
CrustyPianist
Rama
Level 4
God Stats
2W - 4L
1,249 SR
Queue Stats
3W - 5L
1,246 Elo+
Solo
Ymir
Ymir
HEYSHEESH123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,213 Elo+
Solo
Kukulkan
Kukulkan
Jesterjx
Kukulkan
Level 8
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 11L
1,242 Elo+
Solo
Set
Set
Kaimro
Set
Level 29
God Stats
8W - 7L
1,616 SR
Queue Stats
275W - 280L
1,526 Elo+
Solo
Amaterasu
Amaterasu
KiRill140295
Amaterasu
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 158L
1,406 Elo+
Solo
Team Averages
Level 12
1,461 SR
1,327 Elo+

VS

Team Averages
Level 11
1,465 SR
1,365 Elo+
Da Ji
Da Ji
FlukyFrags
Da Ji
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,400 Elo+
Party 1
Bellona
Bellona
OldChunkOFCoal
Bellona
Level 5
God Stats
1W - 1L
1,243 SR
Queue Stats
3W - 5L
1,117 Elo+
Solo
Cthulhu
Cthulhu
soulsona
Cthulhu
Level 27
God Stats
2W - 2L
1,714 SR
Queue Stats
158W - 186L
1,328 Elo+
Party 1
Sol
Sol
soyfer2
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,491 Elo+
Party 2
Izanami
Izanami
xCrisol
Izanami
Level 9
God Stats
2W - 2L
1,369 SR
Queue Stats
12W - 9L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,388
565
1,398
2,530
513
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 7 / 1
3,081
514
675
6,299
2,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jesterjx
Kukulkan
4
0 / 3 / 0
3,272
545
1,203
2,528
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Kaimro
Set
7
3 / 1 / 0
4,392
732
1,805
3,329
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
KiRill140295
Amaterasu
3
0 / 1 / 1
3,187
531
300
1,694
789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
4 / 2 / 0
4,173
696
3,094
3,325
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
4,231
705
850
1,828
784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
soulsona
Cthulhu
6
1 / 0 / 3
4,101
684
1,232
2,366
981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
7
4 / 1 / 1
4,402
734
2,390
1,623
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
xCrisol
Izanami
6
2 / 1 / 1
3,855
643
1,134
2,224
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
12
14
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Da Ji
4
2
0
2
L
0
7
1
0.07
L
Kukulkan
Jesterjx
Kukulkan
0
3
0
0
L
Set
Kaimro
Set
3
1
0
3
L
Amaterasu
KiRill140295
Amaterasu
0
1
1
0.5
W
1
0
1
1.5
W
Cthulhu
soulsona
Cthulhu
1
0
3
2.5
W
Sol
4
1
1
4.5
W
Izanami
xCrisol
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,381
Damage
8,700
16,380
Taken
11,366
5,476
Mitigated
3,702
1,389
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,398
1,273
0
0
2,530
513
0
37
2,493
0
10,187
W
Da Ji
3,094
1,052
0
748
3,325
865
0
242
3,083
0
10,243
L
675
398
0
0
6,299
2,631
22
1,969
4,202
852
0
L
Kukulkan
Jesterjx
Kukulkan
1,203
98
0
250
2,528
632
0
578
1,936
13,099
0
L
Set
Kaimro
Set
1,805
787
0
429
3,329
911
0
884
2,433
0
13,421
L
Amaterasu
KiRill140295
Amaterasu
300
128
0
710
1,694
789
0
0
1,694
0
3,762
W
850
233
0
548
1,828
784
80
129
1,625
0
9,895
W
Cthulhu
soulsona
Cthulhu
1,232
276
0
500
2,366
981
864
186
2,180
8,423
0
W
Sol
2,390
1,480
0
550
1,623
408
466
512
1,111
11,894
0
W
Izanami
xCrisol
Izanami
1,134
784
0
748
2,224
664
995
809
1,415
0
15,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,320
Gold Earned
20,762
88
Minions Killed
123
0
Camps Cleared
0
520,795
Distance Traveled
580,683
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,388
565
22
4
0
115,313
1
W
Da Ji
4,173
696
21
4
0
132,421
1
L
Ymir
3,081
514
1
0
0
128,293
0
L
Kukulkan
3,272
545
19
3
0
101,397
0
L
Set
4,392
732
33
6
0
119,315
0
L
Amaterasu
3,187
531
13
2
0
56,477
0
W
Bellona
4,231
705
23
4
0
128,585
0
W
Cthulhu
4,101
684
18
3
0
122,969
0
W
Sol
4,402
734
28
5
0
92,007
2
W
Izanami
3,855
643
33
6
0
104,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role