Player Matchup

Hachiman
Hachiman
LinkNoroshima
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,442 Elo+
Party 1
Hel
Hel
nmphcvnxclt
Hel
Level 85
God Stats
125W - 148L
1,438 SR
Queue Stats
661W - 948L
1,297 Elo+
Solo
Cthulhu
Cthulhu
silver396
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,422 Elo+
Party 1
Team Averages
Level 94
1,479 SR
1,387 Elo+

VS

Team Averages
Level 36
1,521 SR
1,467 Elo+
Gilgamesh
Gilgamesh
FlyingMaGiic
Gilgamesh
Level 68
God Stats
9W - 7L
1,330 SR
Queue Stats
230W - 219L
1,460 Elo+
Party 2
He Bo
He Bo
HandOutLs
He Bo
Level 8
God Stats
22W - 13L
1,668 SR
Queue Stats
148W - 126L
1,558 Elo+
Party 2
Fenrir
Fenrir
saiyanraiyan
Fenrir
Level 33
God Stats
8W - 16L
1,566 SR
Queue Stats
62W - 81L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LinkNoroshima
Hachiman
12
3 / 1 / 3
7,707
701
6,714
5,742
1,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 3
7,130
648
4,308
9,215
4,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
silver396
Cthulhu
11
2 / 4 / 4
7,939
722
7,678
14,492
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlyingMaGiic
Gilgamesh
12
3 / 1 / 6
8,244
749
5,465
11,682
7,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
HandOutLs
He Bo
12
5 / 1 / 4
8,372
761
11,291
7,795
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
2 / 4 / 4
7,512
683
7,253
8,612
5,547
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
10
10
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FlyingMaGiic
Gilgamesh
3
1
6
6
W
He Bo
HandOutLs
He Bo
5
1
4
7
L
Hachiman
LinkNoroshima
Hachiman
3
1
3
4.5
L
1
5
3
0.5
W
Fenrir
2
4
4
1
L
Cthulhu
silver396
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
24,009
29,449
Taken
28,089
12,669
Mitigated
15,746
9,275
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FlyingMaGiic
Gilgamesh
5,465
1,231
181
2,806
11,682
7,563
361
5,081
6,601
0
25,923
W
He Bo
HandOutLs
He Bo
11,291
607
601
2,500
7,795
2,636
610
3,838
3,957
37,536
0
L
Hachiman
LinkNoroshima
Hachiman
6,714
2,594
0
1,391
5,742
1,933
0
1,859
3,883
0
15,563
L
4,308
179
2,125
3,223
9,215
4,120
0
4,870
4,345
20,075
0
W
Fenrir
7,253
2,371
0
702
8,612
5,547
79
3,067
5,545
0
16,000
L
Cthulhu
silver396
Cthulhu
7,678
314
288
2,248
14,492
6,616
0
4,562
9,930
23,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
24,128
95
Minions Killed
113
0
Camps Cleared
0
576,443
Distance Traveled
624,671
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,244
749
40
4
0
221,693
3
W
He Bo
8,372
761
61
6
0
184,436
0
L
Hachiman
7,707
701
20
2
0
201,206
1
L
Hel
7,130
648
47
4
0
160,849
1
W
Fenrir
7,512
683
12
1
0
218,542
0
L
Cthulhu
7,939
722
28
3
0
214,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role