Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CLUTCH FR0ST
Ymir
Level 64
God Stats
2W - 2L
1,195 SR
Queue Stats
273W - 281L
1,474 Elo+
Party 3
Janus
Janus
HairlessJew
Janus
Level 115
God Stats
7W - 7L
1,509 SR
Queue Stats
185W - 198L
1,464 Elo+
Party 3
He Bo
He Bo
RioT Effect
He Bo
Level 128
God Stats
3W - 3L
1,471 SR
Queue Stats
177W - 172L
1,545 Elo+
Party 3
Skadi
Skadi
Whoskaids
Skadi
Level 46
God Stats
18W - 21L
1,397 SR
Queue Stats
149W - 180L
1,415 Elo+
Party 3
Team Averages
Level 95
1,414 SR
1,480 Elo+

VS

Team Averages
Level 78
1,538 SR
1,443 Elo+
Yemoja
Yemoja
Call Me Kurupt
Yemoja
Level 109
God Stats
3W - 7L
1,457 SR
Queue Stats
739W - 663L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
GMG born
Baron Samedi
Level 159
God Stats
25W - 17L
1,586 SR
Queue Stats
451W - 448L
1,551 Elo+
Party 1
Skadi
Skadi
forcablegraph_0
Skadi
Level 48
God Stats
3W - 3L
1,333 SR
Queue Stats
97W - 87L
1,275 Elo+
Party 2
Arachne
Arachne
ll WidoMaker ll
Arachne
Level 49
God Stats
2W - 1L
1,681 SR
Queue Stats
3W - 6L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xyungkevenx
Cu Chulainn
Level 24
God Stats
4W - 3L
1,631 SR
Queue Stats
39W - 48L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
11 / 0 / 1
7,245
725
8,946
6,089
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 4
5,034
503
1,384
5,843
2,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 8
6,436
644
2,936
4,116
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 0
6,992
699
4,636
5,378
2,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Whoskaids
Skadi
9
0 / 0 / 2
5,151
515
1,732
2,463
611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,909
491
1,313
4,247
1,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
GMG born
Baron Samedi
6
0 / 5 / 2
4,392
439
1,720
4,528
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 3 / 0
5,140
514
3,051
4,453
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 0
5,216
522
3,518
7,350
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xyungkevenx
Cu Chulainn
5
1 / 8 / 0
4,074
407
1,543
7,855
2,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
4
4
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
0
1
11.5
W
0
1
4
2
L
0
1
2
1
L
Baron Samedi
GMG born
Baron Samedi
0
5
2
0.2
W
2
1
8
6
W
5
2
0
2.5
W
Skadi
Whoskaids
Skadi
0
0
2
1
L
2
3
0
0.67
L
1
3
0
0.33
L
Cu Chulainn
xyungkevenx
Cu Chulainn
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
11,145
23,889
Taken
28,433
9,053
Mitigated
9,019
7,072
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,946
5,684
0
3,199
6,089
2,873
56
480
5,609
0
39,708
W
1,384
498
0
800
5,843
2,260
153
1,189
4,654
11,623
0
L
1,313
270
348
488
4,247
1,641
0
841
3,382
15,311
0
L
Baron Samedi
GMG born
Baron Samedi
1,720
352
109
816
4,528
1,332
0
828
3,626
14,704
0
W
2,936
388
0
728
4,116
1,044
0
1,026
3,090
33,225
0
W
4,636
102
0
1,622
5,378
2,265
150
0
5,378
44,460
0
W
Skadi
Whoskaids
Skadi
1,732
476
0
723
2,463
611
1,241
496
1,967
0
26,815
L
3,051
1,253
0
515
4,453
1,247
0
1,521
2,906
0
22,590
L
3,518
2,126
0
2,670
7,350
2,587
0
2,554
4,732
0
22,399
L
Cu Chulainn
xyungkevenx
Cu Chulainn
1,543
864
0
524
7,855
2,212
0
3,024
4,831
0
6,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
23,731
305
Minions Killed
161
0
Camps Cleared
0
1,063,731
Distance Traveled
903,619
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,245
725
74
7
0
261,541
1
W
Ymir
5,034
503
16
2
0
195,792
0
L
Yemoja
4,909
491
33
3
0
151,362
3
L
Baron Samedi
4,392
439
21
2
0
148,591
1
W
Janus
6,436
644
74
7
0
220,129
3
W
He Bo
6,992
699
90
9
0
193,434
2
W
Skadi
5,151
515
51
5
0
192,835
2
L
Skadi
5,140
514
51
5
0
188,999
4
L
Arachne
5,216
522
44
4
0
220,552
0
L
Cu Chulainn
4,074
407
12
1
0
194,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role