Player Matchup

Izanami
Izanami
GarittTheGreat
Izanami
Level 29
God Stats
13W - 9L
1,565 SR
Queue Stats
95W - 100L
1,376 Elo+
Solo
Xing Tian
Xing Tian
ROMANTISCHIZM
Xing Tian
Level 87
God Stats
9W - 4L
1,472 SR
Queue Stats
48W - 60L
1,098 Elo+
Party 1
Baron Samedi
Baron Samedi
chubbychaser95
Baron Samedi
Level 69
God Stats
19W - 20L
1,490 SR
Queue Stats
85W - 87L
1,147 Elo+
Party 1
Team Averages
Level 62
1,509 SR
1,207 Elo+

VS

Team Averages
Level 19
1,461 SR
1,232 Elo+
Cerberus
Cerberus
DeMoNz1449
Cerberus
Level 29
God Stats
3W - 5L
1,418 SR
Queue Stats
61W - 80L
1,423 Elo+
Solo
Artemis
Artemis
Golden__Nacho
Artemis
Level 6
God Stats
4W - 7L
1,468 SR
Queue Stats
5W - 18L
1,049 Elo+
Party 2
Medusa
Medusa
SAYHi2SMILEY
Medusa
Level 23
God Stats
7W - 7L
1,498 SR
Queue Stats
44W - 64L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
9,547
868
13,572
6,869
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ROMANTISCHIZM
Xing Tian
12
5 / 1 / 14
9,007
819
6,956
10,485
10,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
chubbychaser95
Baron Samedi
13
5 / 0 / 12
8,913
810
8,638
6,885
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeMoNz1449
Cerberus
9
0 / 7 / 1
6,526
593
4,560
16,628
11,299
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
10
1 / 6 / 1
7,621
693
4,959
9,185
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
11
0 / 6 / 1
7,180
653
4,535
10,616
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
19
Kills
1
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeMoNz1449
Cerberus
0
7
1
0.07
W
9
1
9
13.5
L
Artemis
1
6
1
0.25
W
Xing Tian
ROMANTISCHIZM
Xing Tian
5
1
14
12
L
Medusa
0
6
1
0.08
W
Baron Samedi
chubbychaser95
Baron Samedi
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
14,054
24,239
Taken
36,429
16,394
Mitigated
17,442
7,086
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeMoNz1449
Cerberus
4,560
163
0
2,747
16,628
11,299
0
6,112
10,516
20,572
0
W
13,572
8,695
96
1,150
6,869
2,688
1,247
2,184
4,611
0
39,934
L
Artemis
4,959
1,850
385
434
9,185
2,740
0
4,592
4,593
0
17,581
W
Xing Tian
ROMANTISCHIZM
Xing Tian
6,956
498
0
1,325
10,485
10,703
436
1,580
8,854
24,400
0
L
Medusa
4,535
1,873
0
0
10,616
3,403
0
4,890
5,726
0
22,644
W
Baron Samedi
chubbychaser95
Baron Samedi
8,638
140
2,274
2,241
6,885
3,003
477
796
6,089
32,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
21,327
130
Minions Killed
111
0
Camps Cleared
0
650,319
Distance Traveled
558,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,526
593
46
4
0
193,707
0
W
Izanami
9,547
868
68
6
0
206,773
1
L
Artemis
7,621
693
24
2
0
172,683
0
W
Xing Tian
9,007
819
24
2
0
226,100
1
L
Medusa
7,180
653
41
4
0
192,185
1
W
Baron Samedi
8,913
810
38
3
0
217,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role