Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrandoTheMano
Ah Muzen Cab
Level 109
God Stats
3W - 1L
1,554 SR
Queue Stats
141W - 176L
1,439 Elo+
Solo
Sol
Sol
DevinCPC
Sol
Level 84
God Stats
4W - 2L
1,670 SR
Queue Stats
173W - 161L
1,490 Elo+
Party 1
Ares
Ares
Joshakazam
Ares
Level 108
God Stats
5W - 3L
1,564 SR
Queue Stats
161W - 168L
1,509 Elo+
Party 1
Hades
Hades
MikeAEA
Hades
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 65L
1,597 Elo+
Party 1
Discordia
Discordia
raybignasty
Discordia
Level 26
God Stats
9W - 3L
1,724 SR
Queue Stats
139W - 139L
1,423 Elo+
Party 1
Team Averages
Level 80
1,602 SR
1,492 Elo+

VS

Team Averages
Level 87
1,622 SR
1,434 Elo+
Tiamat
Tiamat
D00rmouse
Tiamat
Level 68
God Stats
1W - 2L
1,718 SR
Queue Stats
170W - 211L
1,378 Elo+
Solo
Hachiman
Hachiman
GAPSITO
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 138L
1,303 Elo+
Party 2
Agni
Agni
LordBatrix
Agni
Level 144
God Stats
8W - 4L
1,476 SR
Queue Stats
168W - 181L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
LordDacklex
Sun Wukong
Level 127
God Stats
5W - 4L
1,701 SR
Queue Stats
171W - 186L
1,502 Elo+
Party 2
Cerberus
Cerberus
The_Baby18
Cerberus
Level 69
God Stats
3W - 5L
1,715 SR
Queue Stats
132W - 131L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrandoTheMano
Ah Muzen Cab
20
13 / 4 / 15
18,204
867
40,715
26,507
16,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 9 / 15
13,909
662
21,484
21,160
8,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 26
14,355
684
15,957
25,813
42,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
MikeAEA
Hades
20
6 / 7 / 17
13,395
638
19,684
23,559
29,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
raybignasty
Discordia
20
5 / 5 / 18
13,907
662
23,453
18,338
9,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D00rmouse
Tiamat
20
5 / 9 / 12
13,672
651
11,635
21,524
17,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
GAPSITO
Hachiman
20
2 / 8 / 17
14,184
675
11,104
18,955
7,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 5 / 17
16,506
786
40,183
23,940
11,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LordDacklex
Sun Wukong
20
10 / 7 / 14
15,904
757
29,046
46,660
57,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
The_Baby18
Cerberus
20
3 / 7 / 22
14,561
693
9,959
29,422
42,004
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
111
36
Kills
29
29
Deaths
36
91
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrandoTheMano
Ah Muzen Cab
13
4
15
5.13
L
Tiamat
D00rmouse
Tiamat
5
9
12
1.22
W
6
9
15
1.5
L
Hachiman
GAPSITO
Hachiman
2
8
17
1.31
W
6
4
26
4.75
L
9
5
17
3.5
L
Sun Wukong
LordDacklex
Sun Wukong
10
7
14
2.43
W
Hades
MikeAEA
Hades
6
7
17
2.07
L
Cerberus
The_Baby18
Cerberus
3
7
22
2
W
Discordia
raybignasty
Discordia
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,293
Damage
101,927
115,377
Taken
140,501
106,484
Mitigated
135,768
35,965
Healing
51,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrandoTheMano
Ah Muzen Cab
40,715
20,624
830
12,480
26,507
16,570
4,179
14,060
12,274
0
106,861
L
Tiamat
D00rmouse
Tiamat
11,635
201
1,483
4,542
21,524
17,173
42
14,179
7,345
24,689
0
W
21,484
6,790
2,626
5,605
21,160
8,967
1,613
14,248
6,786
37,342
0
L
Hachiman
GAPSITO
Hachiman
11,104
5,348
3,280
1,339
18,955
7,944
1,412
13,795
5,160
0
24,298
W
15,957
1,568
0
374
25,813
42,667
127
13,139
12,154
20,340
0
L
40,183
1,994
4,903
8,743
23,940
11,094
1,390
13,108
10,832
77,704
0
L
Sun Wukong
LordDacklex
Sun Wukong
29,046
5,057
2,291
16,432
46,660
57,553
1,003
22,898
23,762
1,406
56,722
W
Hades
MikeAEA
Hades
19,684
2,086
2,846
4,293
23,559
29,107
684
10,904
12,492
33,229
0
L
Cerberus
The_Baby18
Cerberus
9,959
499
2,400
5,780
29,422
42,004
193
16,598
12,824
24,092
0
W
Discordia
raybignasty
Discordia
23,453
1,051
3,070
3,841
18,338
9,173
394
10,197
8,141
45,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,770
Gold Earned
74,827
217
Minions Killed
229
0
Camps Cleared
0
1,814,064
Distance Traveled
1,774,123
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,204
867
136
6
0
350,455
0
L
Tiamat
13,672
651
28
1
0
336,045
1
W
Sol
13,909
662
28
1
0
307,595
0
L
Hachiman
14,184
675
30
1
0
325,639
0
W
Ares
14,355
684
4
0
0
404,506
0
L
Agni
16,506
786
88
4
0
379,474
2
L
Sun Wukong
15,904
757
34
2
0
368,033
0
W
Hades
13,395
638
17
1
0
331,147
0
L
Cerberus
14,561
693
49
2
0
364,932
0
W
Discordia
13,907
662
32
2
0
420,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role