Player Matchup

Cthulhu
Cthulhu
ALCHI95
Cthulhu
Level 88
God Stats
5W - 3L
1,554 SR
Queue Stats
21W - 20L
1,436 Elo+
Party 4
Anubis
Anubis
SD_TheProgrammer
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WickedDruid1
Tsukuyomi
Level 81
God Stats
1W - 2L
1,307 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 4
Hou Yi
Hou Yi
adgodhouse
Hou Yi
Level 28
God Stats
2W - 6L
1,429 SR
Queue Stats
52W - 46L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
bryam2605
Gilgamesh
Level 43
God Stats
10W - 9L
1,632 SR
Queue Stats
106W - 98L
1,497 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,471 Elo+

VS

Team Averages
Level 92
1,548 SR
1,429 Elo+
Aphrodite
Aphrodite
KirraWolf
Aphrodite
Level 134
God Stats
13W - 21L
1,512 SR
Queue Stats
79W - 86L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
LilRavnos05
Cernunnos
Level 128
God Stats
48W - 48L
1,490 SR
Queue Stats
130W - 140L
1,453 Elo+
Party 3
Cabrakan
Cabrakan
R6_Trippy
Cabrakan
Level 124
God Stats
3W - 1L
1,910 SR
Queue Stats
224W - 202L
1,472 Elo+
Solo
Hel
Hel
Zupillo_YT
Hel
Level 35
God Stats
18W - 24L
1,419 SR
Queue Stats
230W - 251L
1,325 Elo+
Party 1
Bellona
Bellona
god_of_gods_7u7
Bellona
Level 41
God Stats
4W - 2L
1,411 SR
Queue Stats
185W - 212L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALCHI95
Cthulhu
14
2 / 10 / 8
9,262
403
10,245
22,679
19,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 2
11,419
496
11,825
14,506
7,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
WickedDruid1
Tsukuyomi
15
4 / 8 / 8
10,644
463
10,671
16,863
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
adgodhouse
Hou Yi
18
5 / 10 / 5
11,741
510
13,523
19,903
7,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
bryam2605
Gilgamesh
19
9 / 7 / 1
12,126
527
19,930
24,758
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KirraWolf
Aphrodite
17
3 / 3 / 17
12,293
534
7,184
17,893
21,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
LilRavnos05
Cernunnos
20
19 / 6 / 6
14,580
634
23,202
23,918
10,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
R6_Trippy
Cabrakan
19
10 / 4 / 10
13,618
592
16,732
18,619
15,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 17
12,075
525
18,165
21,012
8,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 6 / 8
12,568
546
9,671
21,778
15,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
25
Kills
39
39
Deaths
25
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALCHI95
Cthulhu
2
10
8
0.6
W
Aphrodite
KirraWolf
Aphrodite
3
3
17
3.83
W
Cernunnos
LilRavnos05
Cernunnos
19
6
6
3.67
W
Cabrakan
R6_Trippy
Cabrakan
10
4
10
3.75
L
5
4
2
1.5
L
Tsukuyomi
WickedDruid1
Tsukuyomi
4
8
8
1
W
5
6
17
2.25
L
Hou Yi
adgodhouse
Hou Yi
5
10
5
0.75
L
Gilgamesh
bryam2605
Gilgamesh
9
7
1
1.36
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,194
Damage
74,954
98,709
Taken
103,220
61,911
Mitigated
70,546
15,696
Healing
53,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALCHI95
Cthulhu
10,245
499
769
1,680
22,679
19,383
384
7,562
14,963
28,328
0
W
Aphrodite
KirraWolf
Aphrodite
7,184
651
5,025
8,274
17,893
21,345
1,476
4,811
12,879
50,263
0
W
Cernunnos
LilRavnos05
Cernunnos
23,202
13,473
0
9,513
23,918
10,699
7,680
4,031
19,737
0
138,004
W
Cabrakan
R6_Trippy
Cabrakan
16,732
2,182
444
5,825
18,619
15,013
914
3,839
14,606
63,054
7,028
L
11,825
381
192
5,401
14,506
7,688
0
8,542
5,546
55,269
0
L
Tsukuyomi
WickedDruid1
Tsukuyomi
10,671
2,278
0
1,758
16,863
6,696
1,038
6,083
10,620
0
51,318
W
18,165
611
8,634
10,540
21,012
8,428
617
6,755
14,106
65,348
0
L
Hou Yi
adgodhouse
Hou Yi
13,523
4,340
0
1,264
19,903
7,254
644
5,996
13,817
0
79,642
L
Gilgamesh
bryam2605
Gilgamesh
19,930
2,806
0
4,632
24,758
20,890
352
12,371
12,111
0
83,515
W
9,671
3,217
0
5,323
21,778
15,061
779
2,767
17,842
0
78,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
65,134
473
Minions Killed
573
0
Camps Cleared
0
1,921,596
Distance Traveled
2,083,152
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,262
403
35
2
0
395,087
4
W
Aphrodite
12,293
534
76
3
0
388,966
2
W
Cernunnos
14,580
634
181
8
0
388,453
0
W
Cabrakan
13,618
592
91
4
0
402,564
5
L
Anubis
11,419
496
100
4
0
386,976
0
L
Tsukuyomi
10,644
463
74
3
0
410,818
5
W
Hel
12,075
525
91
4
0
445,636
0
L
Hou Yi
11,741
510
131
6
0
349,270
1
L
Gilgamesh
12,126
527
133
6
0
379,445
2
W
Bellona
12,568
546
134
6
0
457,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role