Player Matchup

Bastet
Bastet
Darkvison0
Bastet
Level 26
God Stats
3W - 2L
1,564 SR
Queue Stats
63W - 53L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
ScrubbyButter
Sun Wukong
Level 15
God Stats
8W - 7L
1,744 SR
Queue Stats
268W - 260L
1,544 Elo+
Party 3
Hachiman
Hachiman
TaylerWard
Hachiman
Level 44
God Stats
1W - 2L
1,232 SR
Queue Stats
135W - 168L
1,380 Elo+
Party 1
Tiamat
Tiamat
deutschd2
Tiamat
Level 56
God Stats
5W - 7L
1,435 SR
Queue Stats
236W - 248L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
metalvoid
Sylvanus
Level 54
God Stats
4W - 5L
1,342 SR
Queue Stats
61W - 70L
1,391 Elo+
Solo
Team Averages
Level 39
1,463 SR
1,464 Elo+

VS

Team Averages
Level 51
1,540 SR
1,533 Elo+
Ymir
Ymir
Baracus22
Ymir
Level 10
God Stats
12W - 9L
1,771 SR
Queue Stats
176W - 219L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
LikoX8
Ah Puch
Level 83
God Stats
8W - 7L
1,652 SR
Queue Stats
571W - 585L
1,575 Elo+
Party 2
Achilles
Achilles
WowIGottaPoo
Achilles
Level 77
God Stats
13W - 17L
1,276 SR
Queue Stats
587W - 674L
1,473 Elo+
Solo
Skadi
Skadi
chuckz06
Skadi
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 278L
1,533 Elo+
Party 2
Set
Set
gunsfire94
Set
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 277L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darkvison0
Bastet
20
6 / 8 / 5
13,757
510
18,869
20,932
8,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ScrubbyButter
Sun Wukong
20
9 / 6 / 4
15,377
570
14,167
30,075
21,262
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
TaylerWard
Hachiman
20
2 / 5 / 4
13,478
499
11,103
19,091
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
deutschd2
Tiamat
20
2 / 8 / 13
13,705
508
17,025
18,434
11,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
metalvoid
Sylvanus
20
8 / 10 / 8
14,077
521
22,601
27,925
20,765
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 5 / 11
13,344
494
7,189
27,249
32,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
LikoX8
Ah Puch
20
11 / 8 / 14
15,275
566
38,406
32,240
12,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
WowIGottaPoo
Achilles
20
8 / 8 / 8
14,377
532
18,377
28,869
24,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
chuckz06
Skadi
3
0 / 1 / 0
7,364
273
0
591
59
20
13 / 8 / 9
14,492
537
17,558
31,729
14,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
27
Kills
37
37
Deaths
30
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
5
11
2.1
W
Bastet
Darkvison0
Bastet
6
8
5
1.06
L
Ah Puch
LikoX8
Ah Puch
11
8
14
2.25
W
Sun Wukong
ScrubbyButter
Sun Wukong
9
6
4
1.83
W
Hachiman
TaylerWard
Hachiman
2
5
4
0.8
L
Achilles
WowIGottaPoo
Achilles
8
8
8
1.5
L
Skadi
chuckz06
Skadi
0
1
0
0
W
Tiamat
deutschd2
Tiamat
2
8
13
1.06
L
13
8
9
2.19
W
Sylvanus
metalvoid
Sylvanus
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,765
Damage
81,530
116,457
Taken
120,678
71,088
Mitigated
84,771
30,967
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,189
859
1,434
3,439
27,249
32,759
276
5,417
21,696
41,778
0
W
Bastet
Darkvison0
Bastet
18,869
4,297
0
280
20,932
8,166
489
10,512
10,420
0
77,222
L
Ah Puch
LikoX8
Ah Puch
38,406
2,164
358
11,762
32,240
12,930
1,746
10,331
21,909
115,394
0
W
Sun Wukong
ScrubbyButter
Sun Wukong
14,167
3,841
0
10,512
30,075
21,262
639
13,907
15,892
0
93,396
W
Hachiman
TaylerWard
Hachiman
11,103
8,025
0
7,622
19,091
9,340
2,961
6,212
12,879
0
105,181
L
Achilles
WowIGottaPoo
Achilles
18,377
7,890
0
1,841
28,869
24,929
899
15,796
13,073
2,555
88,068
L
Skadi
chuckz06
Skadi
0
0
0
0
591
59
0
0
591
0
0
W
Tiamat
deutschd2
Tiamat
17,025
1,595
0
2,426
18,434
11,555
1,115
10,022
8,395
67,108
0
L
17,558
7,852
0
7,441
31,729
14,094
117
9,673
22,056
0
100,735
W
Sylvanus
metalvoid
Sylvanus
22,601
4,928
2,983
7,144
27,925
20,765
1,644
9,909
17,840
71,296
10,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,394
Gold Earned
64,852
644
Minions Killed
494
0
Camps Cleared
0
2,303,400
Distance Traveled
1,850,152
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,344
494
77
3
0
406,679
5
W
Bastet
13,757
510
90
3
0
510,134
6
L
Ah Puch
15,275
566
152
6
0
457,741
3
W
Sun Wukong
15,377
570
131
5
0
508,651
0
W
Hachiman
13,478
499
159
6
0
433,412
2
L
Achilles
14,377
532
151
6
0
500,066
0
L
Skadi
7,364
273
0
0
0
15,850
0
W
Tiamat
13,705
508
125
5
0
495,830
3
L
Set
14,492
537
114
4
0
469,816
0
W
Sylvanus
14,077
521
139
5
0
355,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role