Player Matchup

Ares
Ares
Diggol
Ares
Level 14
God Stats
7W - 4L
1,685 SR
Queue Stats
19W - 21L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
EnkiduSIMP
Erlang Shen
Level 48
God Stats
20W - 15L
1,661 SR
Queue Stats
455W - 501L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
FlabbyTurtle
Danzaburou
Level 18
God Stats
28W - 26L
1,549 SR
Queue Stats
38W - 50L
1,460 Elo+
Party 2
Sol
Sol
Funnee
Sol
Level 38
God Stats
8W - 6L
1,582 SR
Queue Stats
209W - 218L
1,501 Elo+
Party 2
Bellona
Bellona
nneyu
Bellona
Level 23
God Stats
9W - 10L
1,472 SR
Queue Stats
56W - 80L
1,485 Elo+
Party 2
Team Averages
Level 28
1,590 SR
1,499 Elo+

VS

Team Averages
Level 20
1,571 SR
1,440 Elo+
Susano
Susano
ElmoYourFriend
Susano
Level 8
God Stats
4W - 7L
1,455 SR
Queue Stats
11W - 17L
1,376 Elo+
Party 1
Zeus
Zeus
Joeyn1224
Zeus
Level 28
God Stats
6W - 4L
1,788 SR
Queue Stats
83W - 96L
1,426 Elo+
Solo
Ymir
Ymir
Jormungandr131
Ymir
Level 27
God Stats
1W - 1L
1,510 SR
Queue Stats
30W - 34L
1,519 Elo+
Solo
Jormungandr
Jormungandr
martinifero
Jormungandr
Level 7
God Stats
3W - 6L
1,617 SR
Queue Stats
11W - 17L
1,376 Elo+
Party 1
Neith
Neith
trugoodies2124
Neith
Level 28
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Diggol
Ares
10
0 / 4 / 3
6,308
451
1,293
9,956
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
EnkiduSIMP
Erlang Shen
14
9 / 3 / 6
9,150
654
10,757
12,156
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
FlabbyTurtle
Danzaburou
14
9 / 2 / 4
9,071
648
12,120
9,548
3,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Funnee
Sol
16
7 / 1 / 5
9,631
688
10,506
10,712
4,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
nneyu
Bellona
11
1 / 4 / 1
6,698
478
4,098
9,833
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
7,892
564
8,028
11,278
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
6
0 / 4 / 0
5,291
378
3,186
3,708
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 4
7,269
519
5,529
15,443
10,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
martinifero
Jormungandr
13
4 / 4 / 3
7,854
561
11,094
13,245
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 3
7,254
518
5,834
8,178
2,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
26
Kills
14
14
Deaths
26
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
Diggol
Ares
0
4
3
0.38
L
5
6
2
1
W
Erlang Shen
EnkiduSIMP
Erlang Shen
9
3
6
4
W
Danzaburou
FlabbyTurtle
Danzaburou
9
2
4
5.5
W
Sol
Funnee
Sol
7
1
5
9.5
L
Zeus
0
4
0
0
L
3
6
4
0.83
L
Jormungandr
martinifero
Jormungandr
4
4
3
1.38
W
Bellona
nneyu
Bellona
1
4
1
0.38
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,774
Damage
33,671
52,205
Taken
51,852
25,606
Mitigated
28,930
20,340
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Diggol
Ares
1,293
145
0
820
9,956
4,249
252
2,475
7,481
13,837
0
L
8,028
1,718
0
1,971
11,278
3,511
0
1,880
9,398
0
30,104
W
Erlang Shen
EnkiduSIMP
Erlang Shen
10,757
6,202
0
4,856
12,156
7,879
0
4,781
7,155
0
57,267
W
Danzaburou
FlabbyTurtle
Danzaburou
12,120
7,640
0
4,300
9,548
3,201
2,736
2,305
7,195
0
51,098
W
Sol
Funnee
Sol
10,506
4,782
0
6,684
10,712
4,611
2,093
5,043
5,147
53,909
0
L
Zeus
3,186
209
0
870
3,708
908
0
1,290
2,418
14,632
0
L
5,529
1,710
108
2,747
15,443
10,184
0
2,763
12,680
15,460
0
L
Jormungandr
martinifero
Jormungandr
11,094
2,535
0
2,323
13,245
12,027
245
4,669
8,576
38,077
0
W
Bellona
nneyu
Bellona
4,098
1,390
0
3,680
9,833
5,666
1,326
3,791
5,350
0
25,714
L
5,834
1,785
0
534
8,178
2,300
908
1,197
6,981
0
43,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
35,560
370
Minions Killed
240
0
Camps Cleared
0
1,344,990
Distance Traveled
1,057,359
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,308
451
15
1
0
231,086
1
L
Susano
7,892
564
50
4
0
253,420
1
W
Erlang Shen
9,150
654
88
6
0
303,251
0
W
Danzaburou
9,071
648
94
7
0
266,312
3
W
Sol
9,631
688
123
9
0
261,723
4
L
Zeus
5,291
378
31
2
0
89,470
1
L
Ymir
7,269
519
18
1
0
225,047
3
L
Jormungandr
7,854
561
66
5
0
236,584
2
W
Bellona
6,698
478
50
4
0
282,618
7
L
Neith
7,254
518
75
5
0
252,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role