Player Matchup

Baron Samedi
Baron Samedi
BMcC 007
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Loki
Loki
Daddy Roundd
Loki
Level 28
God Stats
29W - 28L
1,582 SR
Queue Stats
100W - 96L
1,508 Elo+
Solo
Artemis
Artemis
MemoryResonance
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Mjoll
Ra
Level 25
God Stats
2W - 3L
1,687 SR
Queue Stats
18W - 15L
1,692 Elo+
Party 2
Hel
Hel
SaucinOnUHoes
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,650 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,595 Elo+

VS

Team Averages
Level 48
1,557 SR
1,549 Elo+
Agni
Agni
IDestru24I
Agni
Level 158
God Stats
2W - 1L
1,766 SR
Queue Stats
33W - 28L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
ITacri-
Danzaburou
Level 27
God Stats
13W - 11L
1,628 SR
Queue Stats
256W - 175L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
Patentsolution
Sylvanus
Level 18
God Stats
10W - 8L
1,239 SR
Queue Stats
37W - 44L
1,396 Elo+
Solo
King Arthur
King Arthur
cBeazt-
King Arthur
Level 18
God Stats
13W - 10L
1,578 SR
Queue Stats
233W - 182L
1,599 Elo+
Party 1
Bastet
Bastet
iToxic-Gp
Bastet
Level 18
God Stats
16W - 15L
1,572 SR
Queue Stats
145W - 113L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BMcC 007
Baron Samedi
8
0 / 9 / 1
5,701
356
1,321
8,166
2,307
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 6 / 2
6,878
430
5,627
10,415
2,619
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 10 / 1
6,391
399
4,141
10,355
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
11
1 / 6 / 0
6,671
417
5,281
7,874
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 1
8,487
530
16,211
11,842
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 9
9,821
614
16,057
10,892
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ITacri-
Danzaburou
15
12 / 1 / 7
10,109
632
9,769
10,203
5,166
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
3 / 2 / 20
8,555
535
5,690
14,825
10,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
cBeazt-
King Arthur
16
1 / 0 / 2
8,555
535
1,110
7,926
5,735
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
iToxic-Gp
Bastet
12
4 / 2 / 4
7,679
480
4,890
9,375
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
33
33
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BMcC 007
Baron Samedi
0
9
1
0.06
L
1
6
2
0.33
W
13
0
9
17.5
W
Danzaburou
ITacri-
Danzaburou
12
1
7
15.5
L
1
10
1
0.15
L
Ra
1
6
0
0.17
W
Sylvanus
3
2
20
6.5
L
2
2
1
1.25
W
King Arthur
cBeazt-
King Arthur
1
0
2
2
W
Bastet
iToxic-Gp
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
37,516
48,652
Taken
53,221
13,551
Mitigated
28,724
12,177
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BMcC 007
Baron Samedi
1,321
107
0
312
8,166
2,307
0
3,596
4,570
10,786
0
L
5,627
2,140
0
832
10,415
2,619
0
4,611
5,804
0
26,416
W
16,057
1,238
229
2,087
10,892
3,844
1,273
4,298
6,456
51,736
0
W
Danzaburou
ITacri-
Danzaburou
9,769
5,261
0
5,184
10,203
5,166
5,575
3,896
6,143
0
61,970
L
4,141
1,849
0
270
10,355
2,478
0
4,539
5,816
0
12,047
L
Ra
5,281
548
109
925
7,874
2,160
0
3,902
3,972
36,677
0
W
Sylvanus
5,690
1,617
3,347
6,855
14,825
10,985
1,746
8,697
5,942
19,366
0
L
16,211
601
1,873
7,856
11,842
3,987
218
5,099
6,743
73,720
0
W
King Arthur
cBeazt-
King Arthur
1,110
55
0
2,046
7,926
5,735
886
2,598
5,328
0
51,372
W
Bastet
iToxic-Gp
Bastet
4,890
2,448
0
1,137
9,375
2,994
0
2,824
6,539
0
39,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
44,719
308
Minions Killed
408
0
Camps Cleared
0
1,269,309
Distance Traveled
1,344,099
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,701
356
17
1
0
221,579
1
L
Loki
6,878
430
37
2
0
288,804
0
W
Agni
9,821
614
79
5
0
297,711
3
W
Danzaburou
10,109
632
120
8
0
229,467
0
L
Artemis
6,391
399
18
1
0
214,802
0
L
Ra
6,671
417
82
5
0
230,625
3
W
Sylvanus
8,555
535
28
2
0
225,135
1
L
Hel
8,487
530
154
10
0
313,499
2
W
King Arthur
8,555
535
115
7
0
284,948
0
W
Bastet
7,679
480
66
4
0
306,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role