Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SwolNeonCat69
Hercules
Level 83
God Stats
0W - 3L
1,571 SR
Queue Stats
32W - 48L
1,539 Elo+
Solo
Tyr
Tyr
cu3rv00
Tyr
Level 68
God Stats
2W - 3L
1,556 SR
Queue Stats
114W - 146L
1,535 Elo+
Party 1
Team Averages
Level 99
1,542 SR
1,525 Elo+

VS

Team Averages
Level 142
1,563 SR
1,662 Elo+
Gilgamesh
Gilgamesh
HorntaiI
Gilgamesh
Level 147
God Stats
2W - 3L
1,318 SR
Queue Stats
399W - 475L
1,531 Elo+
Solo
Artemis
Artemis
Luzifyr
Artemis
Level 149
God Stats
3W - 2L
1,766 SR
Queue Stats
21W - 11L
1,780 Elo+
Party 2
Nox
Nox
Satanizim
Nox
Level 129
God Stats
2W - 1L
1,604 SR
Queue Stats
43W - 37L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 7 / 3
9,539
795
11,274
9,765
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SwolNeonCat69
Hercules
13
2 / 4 / 4
8,596
716
3,666
12,462
10,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
10
2 / 10 / 4
8,078
673
5,355
17,567
10,552
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HorntaiI
Gilgamesh
13
12 / 6 / 8
10,559
880
17,611
13,931
6,484
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Luzifyr
Artemis
14
7 / 2 / 6
9,702
809
7,670
8,415
3,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 14
8,713
726
8,751
5,079
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
21
21
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
7
3
0.93
W
Gilgamesh
HorntaiI
Gilgamesh
12
6
8
2.67
W
Artemis
Luzifyr
Artemis
7
2
6
5
W
2
1
14
9
L
Hercules
SwolNeonCat69
Hercules
2
4
4
1
L
Tyr
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
34,032
39,794
Taken
27,425
23,499
Mitigated
11,825
5,339
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,274
1,531
0
1,347
9,765
2,614
29
519
9,246
32,689
0
W
Gilgamesh
HorntaiI
Gilgamesh
17,611
6,116
0
405
13,931
6,484
31
5,155
8,776
0
36,183
W
Artemis
Luzifyr
Artemis
7,670
3,757
0
1,671
8,415
3,268
965
3,555
4,860
0
43,385
W
8,751
86
0
1,880
5,079
2,073
161
2,564
2,515
23,988
0
L
Hercules
SwolNeonCat69
Hercules
3,666
899
75
3,380
12,462
10,333
11
2,914
9,548
0
16,410
L
Tyr
5,355
1,085
0
537
17,567
10,552
0
5,318
12,249
0
11,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
28,974
85
Minions Killed
145
0
Camps Cleared
0
638,433
Distance Traveled
700,966
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,539
795
46
4
0
206,383
2
W
Gilgamesh
10,559
880
36
3
0
234,652
0
W
Artemis
9,702
809
71
6
0
220,676
0
W
Nox
8,713
726
38
3
0
245,638
4
L
Hercules
8,596
716
28
2
0
235,152
2
L
Tyr
8,078
673
11
1
0
196,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role