Player Matchup

Neith
Neith
Akuma6561
Neith
Level 46
God Stats
49W - 51L
1,425 SR
Queue Stats
51W - 59L
1,321 Elo+
Solo
Hercules
Hercules
Haz-Bin_Slayer
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 2
Ra
Ra
ImDuncanKnight
Ra
Level 14
God Stats
1W - 3L
1,196 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 2
Team Averages
Level 25
1,374 SR
1,213 Elo+

VS

Team Averages
Level 60
1,589 SR
1,436 Elo+
Xing Tian
Xing Tian
BoldChipmunk622
Xing Tian
Level 66
God Stats
3W - 2L
1,879 SR
Queue Stats
30W - 44L
1,386 Elo+
Party 1
Discordia
Discordia
Parzivlu
Discordia
Level 53
God Stats
29W - 28L
1,477 SR
Queue Stats
270W - 326L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
fireninja1003
Gilgamesh
Level 61
God Stats
3W - 2L
1,411 SR
Queue Stats
45W - 57L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akuma6561
Neith
12
3 / 3 / 2
9,136
703
9,108
12,299
3,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
11
1 / 10 / 0
7,386
568
4,179
17,187
11,106
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 10 / 0
6,772
521
1,911
14,967
6,721
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoldChipmunk622
Xing Tian
12
1 / 2 / 18
8,951
689
7,273
10,900
7,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Parzivlu
Discordia
14
9 / 1 / 12
10,213
786
19,440
6,864
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
fireninja1003
Gilgamesh
14
13 / 2 / 8
10,713
824
12,262
9,067
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
4
Kills
23
23
Deaths
5
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
Akuma6561
Neith
3
3
2
1.33
W
Xing Tian
BoldChipmunk622
Xing Tian
1
2
18
5
L
Hercules
1
10
0
0.1
L
0
10
0
0
W
Discordia
Parzivlu
Discordia
9
1
12
15
W
Gilgamesh
fireninja1003
Gilgamesh
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
38,975
44,453
Taken
26,831
21,643
Mitigated
14,206
4,331
Healing
670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akuma6561
Neith
9,108
3,276
0
2,481
12,299
3,816
0
8,843
3,456
0
35,121
W
Xing Tian
BoldChipmunk622
Xing Tian
7,273
141
0
24
10,900
7,583
586
989
9,911
27,134
0
L
Hercules
4,179
630
0
1,263
17,187
11,106
0
10,108
7,079
0
17,937
L
1,911
464
228
359
14,967
6,721
42
7,762
7,205
13,899
0
W
Discordia
Parzivlu
Discordia
19,440
1,600
0
227
6,864
2,453
1,175
171
6,693
52,243
0
W
Gilgamesh
fireninja1003
Gilgamesh
12,262
4,222
0
419
9,067
4,170
560
751
8,316
0
23,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
29,877
110
Minions Killed
146
0
Camps Cleared
0
612,723
Distance Traveled
684,960
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,136
703
60
5
0
227,623
0
W
Xing Tian
8,951
689
33
3
0
233,583
0
L
Hercules
7,386
568
31
2
0
209,245
3
L
Ra
6,772
521
19
1
0
175,855
0
W
Discordia
10,213
786
87
7
0
223,260
4
W
Gilgamesh
10,713
824
26
2
0
228,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role