Player Matchup

Pele
Pele
AONOV
Pele
Level 27
God Stats
11W - 15L
1,614 SR
Queue Stats
258W - 255L
1,401 Elo+
Solo
Merlin
Merlin
BlazingBush420
Merlin
Level 29
God Stats
12W - 4L
1,528 SR
Queue Stats
53W - 58L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Honour-Grace
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
KroNicbeastMode
Sun Wukong
Level 9
God Stats
2W - 3L
1,489 SR
Queue Stats
5W - 5L
1,331 Elo+
Solo
Cthulhu
Cthulhu
MightyFrenchFry
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,402 Elo+

VS

Team Averages
Level 16
1,409 SR
1,362 Elo+
Kukulkan
Kukulkan
GabrieloGR
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,552 Elo+
Party 1
Sobek
Sobek
LIASURA MDL
Sobek
Level 12
God Stats
10W - 7L
1,316 SR
Queue Stats
17W - 18L
1,374 Elo+
Party 1
Arachne
Arachne
Sierra7337
Arachne
Level 21
God Stats
20W - 42L
1,326 SR
Queue Stats
32W - 56L
1,285 Elo+
Solo
Scylla
Scylla
Smallmelon21
Scylla
Level 12
God Stats
36W - 30L
1,554 SR
Queue Stats
40W - 37L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ohmydodd808
Tsukuyomi
Level 29
God Stats
5W - 6L
1,347 SR
Queue Stats
21W - 30L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AONOV
Pele
20
9 / 8 / 7
15,922
1,061
16,225
21,834
7,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 9 / 9
16,343
1,090
40,704
22,624
11,781
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Honour-Grace
Morgan Le Fay
18
0 / 4 / 1
11,335
756
825
4,363
1,493
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
KroNicbeastMode
Sun Wukong
20
0 / 11 / 9
12,763
851
9,420
32,773
37,825
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 5 / 12
14,976
998
22,393
28,906
48,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GabrieloGR
Kukulkan
20
17 / 3 / 15
18,508
1,234
47,951
17,721
10,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 28
14,479
965
6,568
22,937
42,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Sierra7337
Arachne
20
8 / 7 / 15
14,483
966
14,870
21,919
11,586
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
1 / 0 / 18
13,645
910
10,131
11,132
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ohmydodd808
Tsukuyomi
20
9 / 9 / 18
15,257
1,017
23,410
21,112
11,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
131
20
Kills
37
37
Deaths
20
38
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Pele
AONOV
Pele
9
8
7
1.56
L
7
9
9
1.28
W
Kukulkan
GabrieloGR
Kukulkan
17
3
15
8.17
L
Morgan Le Fay
Honour-Grace
Morgan Le Fay
0
4
1
0.13
L
Sun Wukong
KroNicbeastMode
Sun Wukong
0
11
9
0.41
W
2
1
28
16
L
4
5
12
2
W
Arachne
Sierra7337
Arachne
8
7
15
2.21
W
Scylla
1
0
18
10
W
Tsukuyomi
ohmydodd808
Tsukuyomi
9
9
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,567
Damage
102,930
110,500
Taken
94,821
106,795
Mitigated
81,164
4,093
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AONOV
Pele
16,225
2,449
0
637
21,834
7,633
0
13,812
8,022
0
45,663
L
40,704
10,039
0
2,056
22,624
11,781
0
13,007
9,617
82,715
3,989
W
Kukulkan
GabrieloGR
Kukulkan
47,951
6,244
0
3,508
17,721
10,065
0
12,798
4,820
112,560
0
L
Morgan Le Fay
Honour-Grace
Morgan Le Fay
825
207
0
44
4,363
1,493
0
1,508
2,855
8,738
0
L
Sun Wukong
KroNicbeastMode
Sun Wukong
9,420
988
0
935
32,773
37,825
0
18,140
14,633
0
36,105
W
6,568
1,347
0
2,110
22,937
42,443
0
14,781
8,156
17,336
0
L
22,393
1,381
421
0
28,906
48,063
0
18,183
10,723
50,166
0
W
Arachne
Sierra7337
Arachne
14,870
13,965
0
2,886
21,919
11,586
0
13,891
7,993
0
35,665
W
Scylla
10,131
2,021
0
0
11,132
5,358
0
6,903
4,120
34,548
0
W
Tsukuyomi
ohmydodd808
Tsukuyomi
23,410
7,192
889
1,424
21,112
11,712
0
12,944
8,168
0
36,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
76,372
314
Minions Killed
300
2
Camps Cleared
12
1,192,699
Distance Traveled
1,312,401
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,922
1,061
59
4
0
303,375
0
L
Merlin
16,343
1,090
122
8
2
273,087
0
W
Kukulkan
18,508
1,234
144
10
6
286,557
1
L
Morgan Le Fay
11,335
756
19
1
0
48,574
0
L
Sun Wukong
12,763
851
40
3
0
291,185
2
W
Sobek
14,479
965
11
1
0
263,702
0
L
Cthulhu
14,976
998
74
5
0
276,478
3
W
Arachne
14,483
966
42
3
4
267,739
0
W
Scylla
13,645
910
72
5
2
261,859
0
W
Tsukuyomi
15,257
1,017
31
2
0
232,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role