Player Matchup

Izanami
Izanami
DopeBreezyB
Izanami
Level 18
God Stats
11W - 8L
1,697 SR
Queue Stats
142W - 208L
1,345 Elo+
Party 2
Osiris
Osiris
Fuyuka-dono
Osiris
Level 18
God Stats
7W - 4L
1,712 SR
Queue Stats
87W - 40L
1,706 Elo+
Party 1
Jormungandr
Jormungandr
Garmfell
Jormungandr
Level 26
God Stats
10W - 12L
1,243 SR
Queue Stats
188W - 282L
1,390 Elo+
Party 2
Scylla
Scylla
Gunslingerx011
Scylla
Level 29
God Stats
6W - 10L
1,346 SR
Queue Stats
213W - 301L
1,406 Elo+
Party 2
Nemesis
Nemesis
iKillaPX
Nemesis
Level 15
God Stats
3W - 1L
1,666 SR
Queue Stats
69W - 27L
1,701 Elo+
Party 1
Team Averages
Level 21
1,533 SR
1,510 Elo+

VS

Team Averages
Level 23
1,535 SR
1,533 Elo+
Hou Yi
Hou Yi
Alejo89901
Hou Yi
Level 28
God Stats
6W - 9L
1,499 SR
Queue Stats
29W - 34L
1,485 Elo+
Solo
Discordia
Discordia
CharlesLazurus
Discordia
Level 25
God Stats
8W - 4L
1,637 SR
Queue Stats
85W - 80L
1,558 Elo+
Solo
Danzaburou
Danzaburou
PubGroob
Danzaburou
Level 27
God Stats
9W - 7L
1,497 SR
Queue Stats
38W - 39L
1,450 Elo+
Solo
Fenrir
Fenrir
SwedishSidekick
Fenrir
Level 26
God Stats
8W - 7L
1,541 SR
Queue Stats
279W - 214L
1,640 Elo+
Solo
Nemesis
Nemesis
emphatic-west04
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DopeBreezyB
Izanami
17
4 / 5 / 6
10,832
471
6,390
13,102
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
20
7 / 2 / 4
14,023
610
19,390
24,507
25,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Garmfell
Jormungandr
16
3 / 4 / 6
10,822
471
8,897
14,189
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 4 / 9
11,517
501
6,527
12,217
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
iKillaPX
Nemesis
20
12 / 3 / 8
13,859
603
21,495
18,281
14,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alejo89901
Hou Yi
17
3 / 6 / 5
11,171
486
12,434
13,346
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
CharlesLazurus
Discordia
19
6 / 8 / 3
12,965
564
11,286
15,996
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PubGroob
Danzaburou
14
4 / 8 / 0
9,574
416
6,859
16,342
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 3 / 1
7,658
333
2,689
5,964
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
2 / 4 / 3
12,798
556
11,953
32,890
23,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
28
Kills
18
18
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alejo89901
Hou Yi
3
6
5
0.92
L
Discordia
CharlesLazurus
Discordia
6
8
3
0.94
W
Izanami
DopeBreezyB
Izanami
4
5
6
1.4
W
Osiris
7
2
4
4.5
W
Jormungandr
Garmfell
Jormungandr
3
4
6
1.5
W
2
4
9
1.63
L
Danzaburou
PubGroob
Danzaburou
4
8
0
0.5
L
3
3
1
1.17
L
2
4
3
0.88
W
Nemesis
iKillaPX
Nemesis
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
45,221
82,296
Taken
84,538
60,833
Mitigated
40,057
22,961
Healing
20,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alejo89901
Hou Yi
12,434
6,738
565
1,675
13,346
4,494
1,399
5,998
7,348
0
58,504
L
Discordia
CharlesLazurus
Discordia
11,286
1,042
140
2,927
15,996
5,627
570
3,469
12,465
93,459
0
W
Izanami
DopeBreezyB
Izanami
6,390
4,338
0
2,702
13,102
4,553
2,884
2,066
11,036
0
57,615
W
Osiris
19,390
6,173
0
6,624
24,507
25,912
858
1,599
22,829
28,278
76,243
W
Jormungandr
Garmfell
Jormungandr
8,897
2,773
0
3,914
14,189
11,487
1,269
1,529
12,515
45,514
0
W
6,527
1,600
0
5,726
12,217
4,600
911
3,168
9,049
73,789
0
L
Danzaburou
PubGroob
Danzaburou
6,859
3,453
0
2,600
16,342
4,373
1,176
4,356
11,888
0
51,404
L
2,689
906
0
1,251
5,964
1,672
0
695
5,269
0
11,823
L
11,953
3,156
0
11,722
32,890
23,891
0
6,881
26,009
0
62,944
W
Nemesis
iKillaPX
Nemesis
21,495
13,671
0
3,995
18,281
14,281
607
2,924
15,357
0
131,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,053
Gold Earned
54,166
643
Minions Killed
484
0
Camps Cleared
0
2,236,641
Distance Traveled
1,667,469
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,171
486
88
4
0
320,975
4
L
Discordia
12,965
564
172
7
0
400,609
1
W
Izanami
10,832
471
117
5
0
411,921
3
W
Osiris
14,023
610
210
9
0
472,615
5
W
Jormungandr
10,822
471
73
3
0
398,805
5
W
Scylla
11,517
501
103
4
0
410,224
6
L
Danzaburou
9,574
416
76
3
0
345,934
0
L
Fenrir
7,658
333
22
1
0
156,265
1
L
Nemesis
12,798
556
126
5
0
443,686
0
W
Nemesis
13,859
603
140
6
0
543,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role