Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ChaosKrys
Susano
Level 124
God Stats
0W - 3L
1,207 SR
Queue Stats
35W - 70L
1,258 Elo+
Party 2
Heimdallr
Heimdallr
ChurChillOut
Heimdallr
Level 65
God Stats
9W - 14L
1,389 SR
Queue Stats
51W - 102L
1,255 Elo+
Party 2
Yemoja
Yemoja
Daeglo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Keyallamor
Ra
Level 58
God Stats
7W - 14L
1,365 SR
Queue Stats
62W - 114L
1,272 Elo+
Party 2
Team Averages
Level 64
1,392 SR
1,357 Elo+

VS

Team Averages
Level 64
1,461 SR
1,347 Elo+
Cupid
Cupid
Cubalicious
Cupid
Level 48
God Stats
24W - 26L
1,482 SR
Queue Stats
128W - 177L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
ImpulseCR
Gilgamesh
Level 69
God Stats
4W - 6L
1,412 SR
Queue Stats
24W - 42L
1,354 Elo+
Party 3
Baron Samedi
Baron Samedi
KombatMedic99
Baron Samedi
Level 106
God Stats
3W - 1L
1,549 SR
Queue Stats
25W - 42L
1,341 Elo+
Party 3
Zeus
Zeus
RST Dkero24
Zeus
Level 69
God Stats
1W - 0L
1,360 SR
Queue Stats
313W - 369L
1,325 Elo+
Party 1
Bellona
Bellona
enrique2199
Bellona
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
186W - 235L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 2 / 0
4,142
377
352
2,014
646
Susano
ChaosKrys
Susano
10
0 / 1 / 0
5,661
515
1,536
6,124
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ChurChillOut
Heimdallr
8
0 / 5 / 1
4,899
445
5,597
8,690
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Daeglo
Yemoja
6
0 / 3 / 1
4,371
397
2,945
5,499
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 0
5,267
479
2,091
5,011
1,956
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,820
620
6,487
7,702
2,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ImpulseCR
Gilgamesh
11
3 / 1 / 1
6,278
571
1,494
6,485
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
KombatMedic99
Baron Samedi
10
1 / 0 / 8
6,122
557
4,231
7,545
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 0 / 0
6,784
617
2,420
3,039
1,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
enrique2199
Bellona
10
1 / 0 / 2
6,199
564
916
3,480
2,690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
12
13
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Susano
ChaosKrys
Susano
0
1
0
0
L
Heimdallr
ChurChillOut
Heimdallr
0
5
1
0.1
W
6
0
3
7.5
L
Yemoja
Daeglo
Yemoja
0
3
1
0.17
W
Gilgamesh
ImpulseCR
Gilgamesh
3
1
1
3.5
L
1
2
0
0.5
W
Baron Samedi
KombatMedic99
Baron Samedi
1
0
8
5
W
1
0
0
1
W
Bellona
enrique2199
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,521
Damage
15,548
27,338
Taken
28,251
8,103
Mitigated
14,017
8,619
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
352
0
0
90
2,014
646
0
0
2,014
0
5,829
L
Susano
ChaosKrys
Susano
1,536
246
0
3,085
6,124
1,895
0
498
5,626
0
29,826
L
Heimdallr
ChurChillOut
Heimdallr
5,597
2,446
0
1,577
8,690
2,192
103
2,186
6,504
0
26,834
W
6,487
3,659
121
2,099
7,702
2,476
827
1,922
5,780
0
39,005
L
Yemoja
Daeglo
Yemoja
2,945
584
899
1,010
5,499
1,414
0
1,730
3,769
13,102
0
W
Gilgamesh
ImpulseCR
Gilgamesh
1,494
322
0
2,945
6,485
3,466
139
542
5,943
0
36,836
L
2,091
296
381
1,577
5,011
1,956
0
2,565
2,446
24,845
0
W
Baron Samedi
KombatMedic99
Baron Samedi
4,231
35
982
2,168
7,545
4,174
192
1,808
5,737
15,471
0
W
2,420
405
0
2,005
3,039
1,211
838
764
2,275
40,182
0
W
Bellona
enrique2199
Bellona
916
369
0
638
3,480
2,690
426
0
3,480
0
21,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
32,203
195
Minions Killed
297
0
Camps Cleared
0
865,049
Distance Traveled
1,056,876
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,142
377
14
1
0
69,214
1
L
Susano
5,661
515
72
7
0
244,167
3
L
Heimdallr
4,899
445
45
4
0
184,201
4
W
Cupid
6,820
620
76
7
0
218,784
3
L
Yemoja
4,371
397
13
1
0
161,091
0
W
Gilgamesh
6,278
571
73
7
0
211,339
2
L
Ra
5,267
479
51
5
0
206,376
2
W
Baron Samedi
6,122
557
15
1
0
243,403
4
W
Zeus
6,784
617
81
7
0
186,374
1
W
Bellona
6,199
564
52
5
0
196,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role