Player Matchup

Chaac
Chaac
SaxceyTah
Chaac
Level 11
God Stats
0W - 2L
1,672 SR
Queue Stats
64W - 112L
1,249 Elo+
Party 2
Agni
Agni
baddie__jay
Agni
Level 8
God Stats
3W - 2L
1,242 SR
Queue Stats
67W - 114L
1,249 Elo+
Party 2
Bakasura
Bakasura
player8301
Bakasura
Level 13
God Stats
3W - 5L
1,190 SR
Queue Stats
4W - 7L
1,272 Elo+
Solo
Susano
Susano
qL_Storm
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,397 Elo+
Party 1
Hera
Hera
steamedkalimari
Hera
Level 39
God Stats
0W - 5L
1,480 SR
Queue Stats
82W - 105L
1,437 Elo+
Party 1
Team Averages
Level 18
1,417 SR
1,321 Elo+

VS

Team Averages
Level 22
1,470 SR
1,303 Elo+
Thanatos
Thanatos
CRAZYMEXGTZ
Thanatos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 78L
1,359 Elo+
Party 3
Chernobog
Chernobog
DirtThePresident
Chernobog
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
127W - 132L
1,361 Elo+
Party 3
Cerberus
Cerberus
Mr DeafJenks
Cerberus
Level 29
God Stats
71W - 56L
1,578 SR
Queue Stats
235W - 263L
1,409 Elo+
Solo
Bellona
Bellona
shirotan-f-kun
Bellona
Level 29
God Stats
35W - 24L
1,538 SR
Queue Stats
111W - 117L
1,332 Elo+
Solo
Set
Set
いっこう
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SaxceyTah
Chaac
16
4 / 10 / 1
10,469
476
11,110
27,909
15,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 14 / 2
7,952
361
12,247
14,357
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
player8301
Bakasura
13
2 / 15 / 3
9,443
429
2,429
18,610
6,230
Susano
qL_Storm
Susano
14
4 / 7 / 1
9,243
420
6,341
15,967
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 2
9,214
419
13,249
12,077
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CRAZYMEXGTZ
Thanatos
19
17 / 2 / 6
13,377
608
17,885
18,242
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
19
20 / 4 / 14
13,623
619
32,683
21,345
8,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Mr DeafJenks
Cerberus
18
9 / 0 / 11
12,139
552
9,324
14,404
12,907
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 6
12,810
582
8,111
18,089
17,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
2 / 3 / 3
8,375
381
493
4,067
1,560
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
10
Kills
52
52
Deaths
10
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CRAZYMEXGTZ
Thanatos
17
2
6
10
W
Chernobog
20
4
14
6.75
W
Cerberus
Mr DeafJenks
Cerberus
9
0
11
14.5
L
Chaac
SaxceyTah
Chaac
4
10
1
0.45
L
0
14
2
0.07
L
Bakasura
player8301
Bakasura
2
15
3
0.23
L
Susano
qL_Storm
Susano
4
7
1
0.64
W
4
1
6
7
L
0
6
2
0.17
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,376
Damage
68,496
88,920
Taken
76,147
32,717
Mitigated
48,190
11,813
Healing
40,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CRAZYMEXGTZ
Thanatos
17,885
3,519
0
19,134
18,242
7,820
1,853
4,754
13,252
0
85,666
W
Chernobog
32,683
25,022
0
10,507
21,345
8,630
5,922
7,262
13,453
0
94,232
W
Cerberus
Mr DeafJenks
Cerberus
9,324
1,643
174
5,055
14,404
12,907
3,182
7,234
6,656
53,135
0
L
Chaac
SaxceyTah
Chaac
11,110
3,849
0
6,136
27,909
15,303
47
2,564
25,345
0
35,329
L
12,247
1,446
0
979
14,357
3,771
329
3,145
11,212
40,984
0
L
Bakasura
player8301
Bakasura
2,429
1,779
0
838
18,610
6,230
0
1,823
16,787
0
12,872
L
Susano
qL_Storm
Susano
6,341
1,546
0
2,004
15,967
4,173
0
999
14,968
0
38,589
W
8,111
5,433
0
5,960
18,089
17,273
6,594
4,239
13,447
0
74,990
L
13,249
3,995
204
1,652
12,077
3,240
735
793
11,284
57,839
0
W
493
120
0
0
4,067
1,560
0
546
3,477
0
9,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
60,324
302
Minions Killed
531
0
Camps Cleared
0
1,691,753
Distance Traveled
1,839,764
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,377
608
132
6
0
453,809
0
W
Chernobog
13,623
619
127
6
0
403,729
1
W
Cerberus
12,139
552
88
4
0
421,369
0
L
Chaac
10,469
476
42
2
0
342,942
5
L
Agni
7,952
361
58
3
0
305,968
0
L
Bakasura
9,443
429
44
2
0
312,005
0
L
Susano
9,243
420
70
3
0
357,286
2
W
Bellona
12,810
582
165
8
0
403,375
2
L
Hera
9,214
419
88
4
0
373,552
4
W
Set
8,375
381
19
1
0
157,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role