Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Eduaudala
Ao Kuang
Level 122
God Stats
0W - 1L
1,269 SR
Queue Stats
14W - 16L
1,454 Elo+
Party 2
The Morrigan
The Morrigan
GMarques_Killer
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 170L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
NewGhostBR
Heimdallr
Level 62
God Stats
6W - 6L
1,782 SR
Queue Stats
92W - 135L
1,392 Elo+
Party 1
Geb
Geb
StanLÖÖNA
Geb
Level 18
God Stats
5W - 2L
1,714 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 2
Team Averages
Level 49
1,553 SR
1,440 Elo+

VS

Team Averages
Level 54
1,494 SR
1,409 Elo+
Loki
Loki
BorisAgallot
Loki
Level 33
God Stats
3W - 3L
1,667 SR
Queue Stats
56W - 44L
1,501 Elo+
Solo
Geb
Geb
Dadddyy_br
Geb
Level 46
God Stats
4W - 5L
1,416 SR
Queue Stats
298W - 295L
1,377 Elo+
Solo
Bellona
Bellona
SoraEDG11
Bellona
Level 29
God Stats
34W - 41L
1,448 SR
Queue Stats
103W - 145L
1,317 Elo+
Party 3
Anubis
Anubis
TioC4rloxs
Anubis
Level 45
God Stats
84W - 96L
1,423 SR
Queue Stats
146W - 203L
1,300 Elo+
Party 3
Jing Wei
Jing Wei
zaphyroot
Jing Wei
Level 115
God Stats
5W - 5L
1,518 SR
Queue Stats
429W - 338L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 6 / 1
5,332
485
1,656
7,749
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Eduaudala
Ao Kuang
9
2 / 3 / 0
5,350
486
4,646
8,100
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
GMarques_Killer
The Morrigan
9
0 / 6 / 0
5,166
470
3,408
6,065
1,553
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NewGhostBR
Heimdallr
10
0 / 2 / 1
5,519
502
2,671
5,786
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,590
417
2,143
7,454
3,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,543
595
2,364
6,722
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 1 / 4
5,195
472
1,502
6,178
2,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SoraEDG11
Bellona
12
6 / 2 / 2
7,332
667
7,459
5,678
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TioC4rloxs
Anubis
12
7 / 0 / 3
7,229
657
9,728
6,986
4,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
zaphyroot
Jing Wei
12
3 / 0 / 0
6,997
636
4,507
4,448
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
20
20
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
W
4
0
3
5.5
W
0
1
4
2
L
Ao Kuang
Eduaudala
Ao Kuang
2
3
0
0.67
L
The Morrigan
GMarques_Killer
The Morrigan
0
6
0
0
L
Heimdallr
NewGhostBR
Heimdallr
0
2
1
0.25
W
Bellona
SoraEDG11
Bellona
6
2
2
3.5
L
0
3
0
0
W
Anubis
TioC4rloxs
Anubis
7
0
3
8.5
W
Jing Wei
zaphyroot
Jing Wei
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
25,560
35,154
Taken
30,012
11,668
Mitigated
15,011
8,568
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,656
366
0
1,432
7,749
3,323
0
1,216
6,533
0
17,374
W
2,364
460
0
2,718
6,722
1,858
0
1,747
4,975
0
34,852
W
1,502
413
0
1,047
6,178
2,872
52
2,592
3,586
7,669
0
L
Ao Kuang
Eduaudala
Ao Kuang
4,646
836
0
2,930
8,100
2,115
0
4,430
3,670
24,118
0
L
The Morrigan
GMarques_Killer
The Morrigan
3,408
926
0
867
6,065
1,553
122
2,375
3,590
26,317
0
L
Heimdallr
NewGhostBR
Heimdallr
2,671
835
0
2,353
5,786
1,628
0
298
5,488
0
32,820
W
Bellona
SoraEDG11
Bellona
7,459
1,987
0
226
5,678
4,969
845
1,140
4,538
1,854
31,016
L
2,143
245
0
986
7,454
3,049
0
3,657
3,797
6,228
0
W
Anubis
TioC4rloxs
Anubis
9,728
342
0
5,090
6,986
4,052
1,232
4,911
2,075
43,172
0
W
Jing Wei
zaphyroot
Jing Wei
4,507
3,406
0
3,490
4,448
1,260
33
273
4,175
0
46,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
33,296
240
Minions Killed
335
0
Camps Cleared
0
967,355
Distance Traveled
1,091,333
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,332
485
39
4
0
175,959
0
W
Loki
6,543
595
73
7
0
262,145
2
W
Geb
5,195
472
10
1
0
218,340
2
L
Ao Kuang
5,350
486
54
5
0
199,337
2
L
The Morrigan
5,166
470
62
6
0
173,578
0
L
Heimdallr
5,519
502
71
6
0
195,568
1
W
Bellona
7,332
667
76
7
0
221,546
1
L
Geb
4,590
417
14
1
0
222,913
2
W
Anubis
7,229
657
79
7
0
200,906
4
W
Jing Wei
6,997
636
97
9
0
188,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role