Player Matchup

Bellona
Bellona
AXTONMAREK
Bellona
Level 119
God Stats
1W - 1L
1,220 SR
Queue Stats
29W - 42L
1,334 Elo+
Solo
Ares
Ares
ActionJackon33
Ares
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 81L
1,664 Elo+
Solo
Kukulkan
Kukulkan
Arkham_Crazy
Kukulkan
Level 119
God Stats
2W - 0L
1,738 SR
Queue Stats
48W - 70L
1,403 Elo+
Solo
Ne Zha
Ne Zha
marmol_1011
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,227 Elo+
Solo
Kali
Kali
penguman99
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,343 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,394 Elo+

VS

Team Averages
Level 70
1,476 SR
1,382 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AoiYuki
Zhong Kui
Level 100
God Stats
3W - 2L
1,609 SR
Queue Stats
148W - 161L
1,370 Elo+
Solo
Hachiman
Hachiman
DR_GOLDSTANDARD
Hachiman
Level 74
God Stats
0W - 3L
1,268 SR
Queue Stats
119W - 124L
1,353 Elo+
Solo
Tyr
Tyr
Svezhintsev
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
He Bo
He Bo
xIceburghJrPENS
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AXTONMAREK
Bellona
19
13 / 4 / 7
11,718
901
13,868
15,388
17,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 4 / 20
10,146
780
9,663
18,605
23,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Arkham_Crazy
Kukulkan
20
11 / 3 / 10
11,921
917
15,744
10,319
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
2 / 6 / 14
10,054
773
10,754
13,760
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

2
0 / 0 / 2
3,894
300
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 5 / 9
10,135
780
6,396
10,164
7,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
AoiYuki
Zhong Kui
19
7 / 8 / 4
11,869
913
20,709
15,604
8,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
18
5 / 4 / 8
10,672
821
9,585
10,776
4,574
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 8
9,144
703
4,207
13,697
10,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 8
9,105
700
4,321
7,099
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
29
Kills
17
17
Deaths
29
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
9
1.3
W
Bellona
AXTONMAREK
Bellona
13
4
7
4.13
W
3
4
20
3.25
L
Zhong Kui
AoiYuki
Zhong Kui
7
8
4
1.13
W
Kukulkan
Arkham_Crazy
Kukulkan
11
3
10
5.33
L
Hachiman
5
4
8
2.25
L
2
7
8
0.86
W
Ne Zha
2
6
14
1.5
W
0
0
2
1
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
45,218
58,072
Taken
57,340
55,411
Mitigated
33,801
12,535
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,396
518
1,013
1,221
10,164
7,625
63
3,684
6,480
17,826
0
W
Bellona
AXTONMAREK
Bellona
13,868
5,086
1,436
2,970
15,388
17,136
126
7,686
7,560
0
23,861
W
9,663
1,101
0
1,760
18,605
23,948
114
9,586
8,785
16,090
0
L
Zhong Kui
AoiYuki
Zhong Kui
20,709
1,732
0
3,020
15,604
8,353
0
6,302
9,302
37,917
0
W
Kukulkan
Arkham_Crazy
Kukulkan
15,744
155
978
1,685
10,319
6,273
699
5,597
4,648
39,769
0
L
Hachiman
9,585
5,249
701
2,695
10,776
4,574
1,735
2,819
7,957
0
28,337
L
4,207
462
156
1,421
13,697
10,127
0
8,375
5,322
39
8,123
W
Ne Zha
10,754
2,781
814
2,892
13,760
8,054
0
8,126
5,614
0
25,042
W
0
0
0
0
0
0
0
0
0
0
0
L
4,321
345
259
696
7,099
3,122
0
4,227
2,872
7,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
50,925
113
Minions Killed
126
0
Camps Cleared
0
939,760
Distance Traveled
1,094,349
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,135
780
22
2
0
242,376
0
W
Bellona
11,718
901
19
1
0
252,436
0
W
Ares
10,146
780
10
1
0
216,084
1
L
Zhong Kui
11,869
913
36
3
0
211,996
0
W
Kukulkan
11,921
917
54
4
0
230,682
0
L
Hachiman
10,672
821
46
4
0
212,142
1
L
Tyr
9,144
703
12
1
0
245,564
1
W
Ne Zha
10,054
773
30
2
0
240,558
3
W
Kali
3,894
300
0
0
0
0
0
L
He Bo
9,105
700
10
1
0
182,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role