Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IvanLdm17
Cupid
Level 42
God Stats
4W - 7L
1,603 SR
Queue Stats
91W - 165L
1,322 Elo+
Party 1
Ymir
Ymir
Tomas123143
Ymir
Level 38
God Stats
49W - 79L
1,357 SR
Queue Stats
104W - 190L
1,289 Elo+
Party 1
Discordia
Discordia
chaca_h
Discordia
Level 108
God Stats
4W - 6L
1,412 SR
Queue Stats
326W - 351L
1,419 Elo+
Solo
Hercules
Hercules
costra-maxima4
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,373 Elo+
Party 1
Team Averages
Level 66
1,474 SR
1,381 Elo+

VS

Team Averages
Level 111
1,543 SR
1,474 Elo+
Cthulhu
Cthulhu
Herjs
Cthulhu
Level 113
God Stats
8W - 4L
1,534 SR
Queue Stats
336W - 306L
1,514 Elo+
Party 2
Skadi
Skadi
HoudiniX88
Skadi
Level 44
God Stats
14W - 15L
1,326 SR
Queue Stats
211W - 248L
1,274 Elo+
Solo
Janus
Janus
PonchoelCapo
Janus
Level 102
God Stats
3W - 3L
1,477 SR
Queue Stats
127W - 125L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
RoZTrax
Ne Zha
Level 157
God Stats
13W - 7L
1,720 SR
Queue Stats
232W - 216L
1,548 Elo+
Solo
Apollo
Apollo
genaro88
Apollo
Level 139
God Stats
3W - 1L
1,657 SR
Queue Stats
161W - 156L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 0
5,447
545
2,646
6,158
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
IvanLdm17
Cupid
7
1 / 4 / 0
4,502
450
3,850
4,732
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 0
4,384
438
1,950
5,076
2,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
chaca_h
Discordia
9
0 / 3 / 1
5,062
506
3,106
4,698
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
5
0 / 3 / 1
4,193
419
1,444
4,987
1,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Herjs
Cthulhu
9
5 / 1 / 4
6,176
618
4,406
6,830
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
11
1 / 0 / 1
6,075
608
1,222
2,737
814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 1
5,797
580
2,640
4,300
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
RoZTrax
Ne Zha
10
3 / 0 / 2
6,031
603
2,626
3,836
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
genaro88
Apollo
11
4 / 1 / 2
6,567
657
3,039
7,071
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
W
Cthulhu
Herjs
Cthulhu
5
1
4
7
W
Skadi
1
0
1
1.5
L
Cupid
IvanLdm17
Cupid
1
4
0
0.25
W
2
1
1
2.5
W
Ne Zha
RoZTrax
Ne Zha
3
0
2
4
L
0
3
0
0
L
Discordia
chaca_h
Discordia
0
3
1
0.17
L
Hercules
0
3
1
0.17
W
Apollo
genaro88
Apollo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,996
Damage
13,933
25,651
Taken
24,774
8,375
Mitigated
8,279
3,794
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,646
1,000
0
1,805
6,158
1,803
0
1,745
4,413
0
25,030
W
Cthulhu
Herjs
Cthulhu
4,406
729
131
1,637
6,830
3,603
104
729
6,028
13,013
0
W
Skadi
1,222
328
0
500
2,737
814
736
1,630
1,107
0
28,119
L
Cupid
IvanLdm17
Cupid
3,850
2,349
32
369
4,732
1,239
240
2,216
2,516
0
14,668
W
2,640
140
0
864
4,300
1,005
315
1,784
2,208
28,622
0
W
Ne Zha
RoZTrax
Ne Zha
2,626
823
0
473
3,836
987
0
189
3,557
0
30,652
L
1,950
184
0
1
5,076
2,749
230
539
4,537
13,201
0
L
Discordia
chaca_h
Discordia
3,106
181
0
837
4,698
1,296
0
1,229
3,469
25,972
0
L
Hercules
1,444
493
0
750
4,987
1,288
0
1,317
3,670
0
6,795
W
Apollo
genaro88
Apollo
3,039
2,204
0
3,052
7,071
1,870
1,421
251
6,818
0
32,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
30,646
166
Minions Killed
273
0
Camps Cleared
0
793,227
Distance Traveled
949,075
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,447
545
57
6
0
207,438
1
W
Cthulhu
6,176
618
19
2
0
205,516
4
W
Skadi
6,075
608
64
6
0
167,201
4
L
Cupid
4,502
450
29
3
0
133,065
0
W
Janus
5,797
580
55
6
0
188,969
0
W
Ne Zha
6,031
603
65
7
0
205,312
3
L
Ymir
4,384
438
24
2
0
169,120
0
L
Discordia
5,062
506
50
5
0
160,604
0
L
Hercules
4,193
419
6
1
0
123,000
0
W
Apollo
6,567
657
70
7
0
182,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role