Player Matchup

Awilix
Awilix
 
Awilix
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Gloryboy08
Amaterasu
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,392 Elo+
Party 3
Zeus
Zeus
JordotHuncho
Zeus
Level 48
God Stats
14W - 16L
1,500 SR
Queue Stats
333W - 356L
1,432 Elo+
Party 4
Danzaburou
Danzaburou
iSmokeBOP
Danzaburou
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,327 Elo+
Party 3
Khepri
Khepri
lRocketRaccoon
Khepri
Level 81
God Stats
8W - 12L
1,458 SR
Queue Stats
252W - 265L
1,432 Elo+
Party 4
Team Averages
Level 52
1,492 SR
1,417 Elo+

VS

Team Averages
Level 79
1,554 SR
1,442 Elo+
Persephone
Persephone
Godzkil
Persephone
Level 127
God Stats
1W - 0L
1,534 SR
Queue Stats
69W - 68L
1,451 Elo+
Party 1
Sobek
Sobek
IncognitoCheeto
Sobek
Level 27
God Stats
3W - 0L
1,957 SR
Queue Stats
15W - 15L
1,489 Elo+
Party 1
Kali
Kali
Jcavilap246
Kali
Level 69
God Stats
18W - 19L
1,302 SR
Queue Stats
172W - 196L
1,373 Elo+
Party 2
Chaac
Chaac
SebasG2076
Chaac
Level 47
God Stats
1W - 3L
1,299 SR
Queue Stats
42W - 57L
1,514 Elo+
Party 2
Sol
Sol
thecruser1
Sol
Level 124
God Stats
1W - 0L
1,678 SR
Queue Stats
48W - 62L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 3 / 0
4,302
430
2,182
6,893
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Gloryboy08
Amaterasu
7
0 / 2 / 0
4,557
456
1,019
4,945
2,973
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 0
4,534
453
3,808
6,127
2,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
iSmokeBOP
Danzaburou
6
0 / 5 / 0
4,044
404
1,344
4,911
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,624
462
1,248
4,307
1,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Godzkil
Persephone
10
3 / 0 / 3
6,336
634
5,247
3,688
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 4
5,283
528
2,357
5,136
3,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 4
6,074
607
1,431
3,893
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
10
3 / 0 / 1
5,807
581
3,755
3,485
2,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 0 / 1
6,038
604
5,669
5,999
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
0
0
L
Amaterasu
Gloryboy08
Amaterasu
0
2
0
0
W
Persephone
Godzkil
Persephone
3
0
3
4.5
W
1
0
4
3
W
2
0
4
4
L
0
4
0
0
W
Chaac
3
0
1
3.5
L
Danzaburou
iSmokeBOP
Danzaburou
0
5
0
0
L
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
18,459
27,183
Taken
22,201
9,939
Mitigated
10,534
4,528
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,182
733
0
1,129
6,893
1,820
0
2,206
4,687
0
19,292
L
Amaterasu
Gloryboy08
Amaterasu
1,019
423
0
80
4,945
2,973
0
835
4,110
0
16,327
W
Persephone
Godzkil
Persephone
5,247
373
44
2,140
3,688
1,149
120
1,950
1,738
30,489
0
W
2,357
304
0
1,905
5,136
3,562
0
1,782
3,354
12,537
0
W
1,431
667
0
2,336
3,893
1,576
318
746
3,147
0
25,782
L
3,808
233
0
1,232
6,127
2,351
0
3,571
2,556
20,649
0
W
Chaac
3,755
773
0
1,414
3,485
2,755
458
47
3,438
0
27,822
L
Danzaburou
iSmokeBOP
Danzaburou
1,344
546
0
658
4,911
1,216
0
3,857
1,054
0
10,720
L
1,248
92
0
1,429
4,307
1,579
0
2,804
1,503
20,037
0
W
5,669
2,779
0
4,239
5,999
1,492
702
688
5,311
39,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
29,538
175
Minions Killed
258
0
Camps Cleared
0
886,812
Distance Traveled
963,318
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,302
430
41
4
0
211,741
0
L
Amaterasu
4,557
456
37
4
0
155,089
0
W
Persephone
6,336
634
57
6
0
180,392
1
W
Sobek
5,283
528
25
3
0
196,188
2
W
Kali
6,074
607
57
6
0
207,069
0
L
Zeus
4,534
453
39
4
0
168,933
3
W
Chaac
5,807
581
51
5
0
201,324
2
L
Danzaburou
4,044
404
28
3
0
147,019
0
L
Khepri
4,624
462
30
3
0
204,030
0
W
Sol
6,038
604
68
7
0
178,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role