Player Matchup

Sobek
Sobek
BallRoll FTW
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,722 Elo+
Solo
Chang'e
Chang'e
DaNggaGrimy
Chang'e
Level 25
God Stats
8W - 7L
1,578 SR
Queue Stats
64W - 71L
1,648 Elo+
Party 1
Achilles
Achilles
DatNggaGrimy
Achilles
Level 30
God Stats
12W - 16L
1,567 SR
Queue Stats
120W - 122L
1,573 Elo+
Party 1
Neith
Neith
Tamar4494
Neith
Level 11
God Stats
3W - 1L
1,445 SR
Queue Stats
12W - 6L
1,761 Elo+
Solo
Arachne
Arachne
TheShaftGivr
Arachne
Level 8
God Stats
29W - 29L
1,849 SR
Queue Stats
200W - 257L
1,665 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,674 Elo+

VS

Team Averages
Level 15
1,690 SR
1,637 Elo+
Ah Puch
Ah Puch
CRicHtheGawWd
Ah Puch
Level 5
God Stats
12W - 18L
1,523 SR
Queue Stats
19W - 23L
1,621 Elo+
Solo
Heimdallr
Heimdallr
PHZEN1X
Heimdallr
Level 25
God Stats
6W - 2L
1,963 SR
Queue Stats
164W - 101L
1,689 Elo+
Solo
Bellona
Bellona
SparingOrphan
Bellona
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Athena
Athena
TrentCosmic
Athena
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 167L
1,615 Elo+
Solo
Awilix
Awilix
xSpeenor
Awilix
Level 18
God Stats
6W - 3L
1,739 SR
Queue Stats
9W - 6L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,184
449
5,851
15,927
14,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
DaNggaGrimy
Chang'e
12
1 / 3 / 6
7,446
465
7,428
11,637
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
DatNggaGrimy
Achilles
18
8 / 0 / 1
10,704
669
9,938
10,085
5,450
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Tamar4494
Neith
13
2 / 3 / 1
8,372
523
4,437
9,373
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TheShaftGivr
Arachne
15
2 / 3 / 5
8,933
558
5,361
12,019
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 5 / 1
7,282
455
6,338
8,502
3,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PHZEN1X
Heimdallr
15
6 / 2 / 0
9,061
566
9,947
10,165
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
12
0 / 3 / 0
7,236
452
2,025
9,197
6,412
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
12
1 / 2 / 5
7,749
484
8,525
15,057
10,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
xSpeenor
Awilix
13
3 / 1 / 3
8,068
504
9,073
11,216
4,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
10
10
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Ah Puch
0
5
1
0.1
W
Chang'e
DaNggaGrimy
Chang'e
1
3
6
1.33
W
Achilles
DatNggaGrimy
Achilles
8
0
1
8.5
L
Heimdallr
PHZEN1X
Heimdallr
6
2
0
3
L
Bellona
0
3
0
0
W
Neith
Tamar4494
Neith
2
3
1
0.83
W
Arachne
TheShaftGivr
Arachne
2
3
5
1.5
L
Athena
1
2
5
1.75
L
Awilix
xSpeenor
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
35,908
59,041
Taken
54,137
33,222
Mitigated
28,472
23,666
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,851
331
0
3,341
15,927
14,847
146
5,088
10,839
24,491
0
L
Ah Puch
6,338
145
58
2,144
8,502
3,370
117
3,421
5,081
48,525
0
W
Chang'e
DaNggaGrimy
Chang'e
7,428
847
2,504
6,174
11,637
3,801
264
3,707
7,930
42,098
0
W
Achilles
DatNggaGrimy
Achilles
9,938
4,093
0
6,249
10,085
5,450
614
2,477
7,608
0
70,770
L
Heimdallr
PHZEN1X
Heimdallr
9,947
5,631
0
3,694
10,165
4,060
454
1,903
8,262
0
66,117
L
Bellona
2,025
1,025
0
992
9,197
6,412
0
0
9,197
0
35,538
W
Neith
Tamar4494
Neith
4,437
2,231
0
1,211
9,373
2,948
300
1,212
8,160
0
39,202
W
Arachne
TheShaftGivr
Arachne
5,361
3,384
0
4,187
12,019
6,176
0
2,379
9,640
0
73,440
L
Athena
8,525
2,762
0
1,930
15,057
10,453
139
4,319
10,738
38,504
0
L
Awilix
xSpeenor
Awilix
9,073
4,422
0
3,899
11,216
4,177
0
3,636
7,580
0
52,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
39,396
506
Minions Killed
447
0
Camps Cleared
0
1,607,863
Distance Traveled
1,472,420
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,184
449
38
2
0
316,765
6
L
Ah Puch
7,282
455
92
6
0
243,056
0
W
Chang'e
7,446
465
101
6
0
283,429
4
W
Achilles
10,704
669
158
10
0
345,671
4
L
Heimdallr
9,061
566
121
8
0
277,344
2
L
Bellona
7,236
452
78
5
0
274,731
0
W
Neith
8,372
523
81
5
0
300,933
0
W
Arachne
8,933
558
128
8
0
361,065
2
L
Athena
7,749
484
60
4
0
311,833
4
L
Awilix
8,068
504
96
6
0
365,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role