Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gigantrous
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kognar
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,910 Elo+
Party 1
Ratatoskr
Ratatoskr
MiniMonkey671
Ratatoskr
Level 24
God Stats
21W - 16L
1,758 SR
Queue Stats
150W - 150L
1,543 Elo+
Solo
Sobek
Sobek
Sunakku56
Sobek
Level 27
God Stats
11W - 5L
1,687 SR
Queue Stats
139W - 128L
1,568 Elo+
Party 2
Team Averages
Level 23
1,589 SR
1,642 Elo+

VS

Team Averages
Level 22
1,627 SR
1,602 Elo+
Hercules
Hercules
CharlesLazurus
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,566 Elo+
Solo
Sylvanus
Sylvanus
LeeNotFound_
Sylvanus
Level 20
God Stats
27W - 18L
1,783 SR
Queue Stats
55W - 44L
1,652 Elo+
Solo
Danzaburou
Danzaburou
Natsu0611
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 209L
1,566 Elo+
Party 3
Bakasura
Bakasura
Raelwolfalpha
Bakasura
Level 28
God Stats
2W - 2L
1,561 SR
Queue Stats
361W - 352L
1,576 Elo+
Party 3
Eset
Eset
SwedishSidekick
Eset
Level 26
God Stats
7W - 9L
1,790 SR
Queue Stats
279W - 214L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
5 / 0 / 0
5,939
594
4,359
3,539
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Gigantrous
Cthulhu
10
2 / 0 / 2
6,309
631
4,274
5,881
2,630
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Kognar
Morgan Le Fay
10
3 / 0 / 2
6,099
610
3,946
3,832
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
MiniMonkey671
Ratatoskr
12
4 / 1 / 3
6,920
692
3,209
5,455
1,687
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Sunakku56
Sobek
8
0 / 0 / 3
5,106
511
675
5,297
1,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 4 / 0
5,006
501
2,579
7,105
3,221
Sylvanus
LeeNotFound_
Sylvanus
7
0 / 2 / 1
4,474
447
2,432
3,781
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Natsu0611
Danzaburou
6
0 / 2 / 0
4,221
422
1,772
5,009
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Raelwolfalpha
Bakasura
9
1 / 5 / 0
5,244
524
1,627
8,056
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 1 / 0
3,645
365
550
1,483
410
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
0
5
L
Hercules
0
4
0
0
W
Cthulhu
Gigantrous
Cthulhu
2
0
2
3
W
Morgan Le Fay
Kognar
Morgan Le Fay
3
0
2
4
L
Sylvanus
LeeNotFound_
Sylvanus
0
2
1
0.25
W
Ratatoskr
MiniMonkey671
Ratatoskr
4
1
3
5.5
L
Danzaburou
Natsu0611
Danzaburou
0
2
0
0
L
Bakasura
Raelwolfalpha
Bakasura
1
5
0
0.2
W
Sobek
Sunakku56
Sobek
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
8,960
24,004
Taken
25,434
8,229
Mitigated
9,381
6,858
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,359
3,795
0
1,690
3,539
837
787
1,055
2,484
0
36,994
L
Hercules
2,579
884
0
1,832
7,105
3,221
0
3,607
3,498
0
19,778
W
Cthulhu
Gigantrous
Cthulhu
4,274
695
0
2,020
5,881
2,630
232
0
5,861
26,107
0
W
Morgan Le Fay
Kognar
Morgan Le Fay
3,946
497
0
825
3,832
1,145
520
550
3,262
25,789
0
L
Sylvanus
LeeNotFound_
Sylvanus
2,432
1,240
87
622
3,781
2,149
0
1,321
2,460
13,676
3,855
W
Ratatoskr
MiniMonkey671
Ratatoskr
3,209
797
0
270
5,455
1,687
0
0
5,430
0
42,476
L
Danzaburou
Natsu0611
Danzaburou
1,772
849
0
1,428
5,009
1,124
0
411
4,598
0
12,358
L
Bakasura
Raelwolfalpha
Bakasura
1,627
1,233
0
2,170
8,056
2,477
0
2,500
5,556
0
17,031
W
Sobek
Sunakku56
Sobek
675
34
0
2,053
5,297
1,930
257
957
4,340
7,785
0
L
550
77
0
250
1,483
410
0
1,056
427
4,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
22,590
294
Minions Killed
172
0
Camps Cleared
0
939,283
Distance Traveled
736,686
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,939
594
76
8
0
166,227
0
L
Hercules
5,006
501
54
5
0
189,505
3
W
Cthulhu
6,309
631
61
6
0
150,861
0
W
Morgan Le Fay
6,099
610
58
6
0
182,770
0
L
Sylvanus
4,474
447
33
3
0
134,031
1
W
Ratatoskr
6,920
692
78
8
0
228,297
3
L
Danzaburou
4,221
422
26
3
0
155,204
1
L
Bakasura
5,244
524
54
5
0
197,845
2
W
Sobek
5,106
511
21
2
0
211,128
0
L
Eset
3,645
365
5
1
0
60,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role