Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
KnobbShlobber
Apollo
Level 47
God Stats
2W - 2L
1,573 SR
Queue Stats
251W - 250L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
LeisurelyChip3
Erlang Shen
Level 139
God Stats
20W - 12L
1,697 SR
Queue Stats
232W - 228L
1,503 Elo+
Party 2
Ra
Ra
ckAndromedAck
Ra
Level 69
God Stats
20W - 23L
1,510 SR
Queue Stats
334W - 338L
1,538 Elo+
Solo
Olorun
Olorun
hb4308
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 142L
1,484 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,509 Elo+

VS

Team Averages
Level 97
1,632 SR
1,600 Elo+
Danzaburou
Danzaburou
AvengedDarkness
Danzaburou
Level 152
God Stats
7W - 9L
1,859 SR
Queue Stats
183W - 155L
1,590 Elo+
Party 3
Ymir
Ymir
Joefred
Ymir
Level 54
God Stats
4W - 3L
1,394 SR
Queue Stats
31W - 19L
1,709 Elo+
Party 3
Artemis
Artemis
Khronc
Artemis
Level 120
God Stats
4W - 3L
1,736 SR
Queue Stats
186W - 147L
1,593 Elo+
Party 3
Tiamat
Tiamat
Kánji
Tiamat
Level 144
God Stats
5W - 7L
1,670 SR
Queue Stats
277W - 232L
1,646 Elo+
Party 3
Thanatos
Thanatos
idenice
Thanatos
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 2 / 1
6,054
550
4,590
8,414
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 1
5,498
500
2,949
8,634
2,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
LeisurelyChip3
Erlang Shen
9
2 / 3 / 1
5,263
478
4,237
9,255
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
6,028
548
2,196
6,554
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
hb4308
Olorun
9
0 / 3 / 3
5,157
469
2,841
5,622
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvengedDarkness
Danzaburou
13
6 / 1 / 0
7,775
707
7,821
6,395
2,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Joefred
Ymir
10
3 / 2 / 4
5,930
539
2,635
6,955
2,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Khronc
Artemis
11
3 / 1 / 3
6,280
571
8,895
5,357
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Kánji
Tiamat
12
2 / 3 / 0
6,531
594
4,864
6,328
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
idenice
Thanatos
9
2 / 2 / 2
5,774
525
3,115
5,921
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
16
16
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
1
2.25
W
Danzaburou
AvengedDarkness
Danzaburou
6
1
0
6
W
Ymir
Joefred
Ymir
3
2
4
2.5
W
Artemis
Khronc
Artemis
3
1
3
4.5
L
1
5
1
0.3
W
Tiamat
Kánji
Tiamat
2
3
0
0.67
L
Erlang Shen
LeisurelyChip3
Erlang Shen
2
3
1
0.83
L
2
3
1
0.83
L
Olorun
hb4308
Olorun
0
3
3
0.5
W
Thanatos
idenice
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
27,330
38,479
Taken
30,956
14,505
Mitigated
11,309
10,475
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,590
1,819
0
2,693
8,414
3,427
0
1,115
7,233
0
24,194
W
Danzaburou
AvengedDarkness
Danzaburou
7,821
3,162
0
1,343
6,395
2,246
1,634
0
6,395
0
44,459
W
Ymir
Joefred
Ymir
2,635
991
0
485
6,955
2,505
270
2,353
4,602
15,640
0
W
Artemis
Khronc
Artemis
8,895
4,862
0
2,465
5,357
1,391
912
1,294
4,063
0
37,697
L
2,949
943
0
2,297
8,634
2,246
0
90
8,514
0
25,708
W
Tiamat
Kánji
Tiamat
4,864
581
0
2,533
6,328
3,412
0
1,029
5,299
40,484
0
L
Erlang Shen
LeisurelyChip3
Erlang Shen
4,237
1,747
0
1,648
9,255
5,229
0
1,549
7,706
0
19,669
L
2,196
219
194
1,549
6,554
2,138
0
3,890
2,374
38,284
0
L
Olorun
hb4308
Olorun
2,841
619
431
1,663
5,622
1,465
0
469
5,153
28,487
0
W
Thanatos
idenice
Thanatos
3,115
1,120
0
4,649
5,921
1,755
0
361
5,560
0
22,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
32,290
251
Minions Killed
338
0
Camps Cleared
0
1,032,778
Distance Traveled
992,098
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,054
550
50
5
0
235,550
1
W
Danzaburou
7,775
707
104
9
0
204,666
1
W
Ymir
5,930
539
30
3
0
179,834
1
W
Artemis
6,280
571
73
7
0
190,865
1
L
Apollo
5,498
500
37
3
0
207,545
2
W
Tiamat
6,531
594
85
8
0
215,305
3
L
Erlang Shen
5,263
478
39
4
0
188,033
3
L
Ra
6,028
548
74
7
0
228,099
5
L
Olorun
5,157
469
51
5
0
173,551
1
W
Thanatos
5,774
525
46
4
0
201,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role