Player Matchup

Gilgamesh
Gilgamesh
ImpulseCR
Gilgamesh
Level 69
God Stats
4W - 6L
1,290 SR
Queue Stats
24W - 42L
1,339 Elo+
Party 3
Terra
Terra
KombatMedic99
Terra
Level 106
God Stats
3W - 3L
1,623 SR
Queue Stats
25W - 42L
1,326 Elo+
Party 3
Neith
Neith
PolarFoxyIV
Neith
Level 120
God Stats
3W - 1L
1,576 SR
Queue Stats
122W - 128L
1,510 Elo+
Party 1
Agni
Agni
ZeoNox9780
Agni
Level 107
God Stats
7W - 7L
1,445 SR
Queue Stats
641W - 701L
1,453 Elo+
Party 1
Nemesis
Nemesis
catto18200
Nemesis
Level 67
God Stats
8W - 5L
1,611 SR
Queue Stats
137W - 142L
1,540 Elo+
Solo
Team Averages
Level 94
1,509 SR
1,433 Elo+

VS

Team Averages
Level 124
1,471 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DarkNeoxis
Achilles
Level 68
God Stats
4W - 6L
1,127 SR
Queue Stats
45W - 54L
1,396 Elo+
Solo
Merlin
Merlin
ReaperzxGambit
Merlin
Level 128
God Stats
1W - 2L
1,538 SR
Queue Stats
257W - 224L
1,501 Elo+
Party 2
Mercury
Mercury
SrChechoYT
Mercury
Level 108
God Stats
25W - 23L
1,480 SR
Queue Stats
113W - 131L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
Th3Waitingon3
Kuzenbo
Level 155
God Stats
12W - 6L
1,709 SR
Queue Stats
306W - 279L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImpulseCR
Gilgamesh
13
7 / 0 / 2
7,838
603
9,483
11,240
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 3
5,283
406
2,029
10,930
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
11 / 1 / 1
8,168
628
11,983
8,126
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 4
6,150
473
8,185
8,258
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
catto18200
Nemesis
11
2 / 1 / 7
6,971
536
6,141
8,690
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 3
6,513
501
6,230
9,652
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
DarkNeoxis
Achilles
8
0 / 8 / 1
5,331
410
5,154
11,050
5,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 3
6,291
484
6,263
8,764
3,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SrChechoYT
Mercury
10
3 / 4 / 0
6,171
475
2,324
8,264
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
10
2 / 1 / 4
6,358
489
5,769
13,706
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
9
9
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
3
0.42
L
Achilles
DarkNeoxis
Achilles
0
8
1
0.06
W
Gilgamesh
ImpulseCR
Gilgamesh
7
0
2
8
W
0
4
3
0.38
W
11
1
1
11.5
L
3
2
3
2.25
L
Mercury
SrChechoYT
Mercury
3
4
0
0.75
L
Kuzenbo
2
1
4
4
W
0
3
4
0.67
W
Nemesis
catto18200
Nemesis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
25,740
47,244
Taken
51,436
20,980
Mitigated
28,556
13,222
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,230
2,905
0
3,113
9,652
2,564
0
584
9,059
0
31,136
L
Achilles
DarkNeoxis
Achilles
5,154
1,966
0
1,997
11,050
5,147
0
1,758
9,292
0
20,744
W
Gilgamesh
ImpulseCR
Gilgamesh
9,483
1,796
0
5,487
11,240
7,644
539
622
10,618
9,996
31,257
W
2,029
308
427
2,052
10,930
4,606
96
4,187
6,743
8,861
0
W
11,983
6,917
0
2,917
8,126
2,492
1,113
999
7,127
0
45,743
L
6,263
489
0
2,072
8,764
3,391
0
5,134
3,556
32,016
0
L
Mercury
SrChechoYT
Mercury
2,324
919
0
125
8,264
2,369
0
1,634
6,630
0
31,304
L
Kuzenbo
5,769
2,663
0
2,444
13,706
15,085
42
3,281
10,382
18,393
0
W
8,185
344
0
1,824
8,258
2,507
644
3,950
4,308
38,983
0
W
Nemesis
catto18200
Nemesis
6,141
3,747
0
515
8,690
3,731
352
2,274
6,416
0
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
30,664
286
Minions Killed
239
0
Camps Cleared
0
1,256,160
Distance Traveled
1,148,028
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,513
501
57
4
0
207,351
0
L
Achilles
5,331
410
32
2
0
234,916
1
W
Gilgamesh
7,838
603
69
5
0
245,722
1
W
Terra
5,283
406
10
1
0
246,932
4
W
Neith
8,168
628
80
6
0
236,605
2
L
Merlin
6,291
484
60
5
0
220,164
5
L
Mercury
6,171
475
65
5
0
242,093
4
L
Kuzenbo
6,358
489
25
2
0
243,504
4
W
Agni
6,150
473
63
5
0
248,668
1
W
Nemesis
6,971
536
64
5
0
278,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role