Player Matchup

Gilgamesh
Gilgamesh
Alysm
Gilgamesh
Level 156
God Stats
1W - 0L
1,957 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Jing Wei
Jing Wei
Chinguala
Jing Wei
Level 153
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 9L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Zagizu
Baron Samedi
Level 143
God Stats
1W - 1L
1,395 SR
Queue Stats
6W - 8L
1,517 Elo+
Party 1
Nemesis
Nemesis
kajsdo
Nemesis
Level 156
God Stats
1W - 0L
1,246 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 1
Team Averages
Level 152
1,547 SR
1,597 Elo+

VS

Team Averages
Level 122
1,503 SR
1,622 Elo+
Aphrodite
Aphrodite
MambaMind
Aphrodite
Level 125
God Stats
6W - 6L
1,635 SR
Queue Stats
117W - 105L
1,636 Elo+
Solo
Merlin
Merlin
Pastamazing
Merlin
Level 160
God Stats
0W - 5L
1,481 SR
Queue Stats
327W - 326L
1,618 Elo+
Solo
Neith
Neith
RiskRunner
Neith
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,685 Elo+
Solo
King Arthur
King Arthur
Volkaron
King Arthur
Level 148
God Stats
1W - 2L
1,394 SR
Queue Stats
171W - 140L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alysm
Gilgamesh
16
3 / 2 / 12
10,160
782
9,534
13,352
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Chinguala
Jing Wei
17
2 / 4 / 9
10,711
824
6,620
10,878
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zagizu
Baron Samedi
17
6 / 1 / 6
10,841
834
10,531
9,651
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kajsdo
Nemesis
17
5 / 1 / 7
10,776
829
10,897
11,277
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MambaMind
Aphrodite
14
1 / 5 / 7
9,186
707
7,929
10,289
5,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
1 / 2 / 2
9,368
721
7,643
8,109
3,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
3 / 4 / 3
9,219
709
8,336
10,200
4,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Volkaron
King Arthur
14
3 / 5 / 4
9,108
701
7,874
14,237
10,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
16
Kills
8
8
Deaths
16
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alysm
Gilgamesh
3
2
12
4.5
W
Jing Wei
Chinguala
Jing Wei
2
4
9
1.63
L
Aphrodite
MambaMind
Aphrodite
1
5
7
0.9
L
Merlin
1
2
2
1
L
Neith
3
4
3
1.13
L
King Arthur
Volkaron
King Arthur
3
5
4
1
W
Baron Samedi
Zagizu
Baron Samedi
6
1
6
9
W
Nemesis
kajsdo
Nemesis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
31,782
45,158
Taken
42,835
29,110
Mitigated
22,627
13,748
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alysm
Gilgamesh
9,534
1,226
389
2,878
13,352
11,497
602
5,631
7,721
0
24,810
W
Jing Wei
Chinguala
Jing Wei
6,620
4,233
0
1,214
10,878
3,846
3,035
4,067
6,811
0
50,848
L
Aphrodite
MambaMind
Aphrodite
7,929
986
3,460
3,022
10,289
5,064
391
2,376
7,477
23,935
0
L
Merlin
7,643
317
0
2,250
8,109
3,145
453
2,695
4,948
38,960
0
L
Neith
8,336
2,609
0
2,506
10,200
4,356
901
1,955
7,578
0
30,660
L
King Arthur
Volkaron
King Arthur
7,874
587
0
1,485
14,237
10,062
394
3,207
10,381
0
25,673
W
Baron Samedi
Zagizu
Baron Samedi
10,531
1,041
2,304
3,609
9,651
4,167
1,387
3,748
5,903
42,983
0
W
Nemesis
kajsdo
Nemesis
10,897
3,961
0
3,354
11,277
9,600
250
2,497
8,780
0
35,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
36,881
249
Minions Killed
195
19
Camps Cleared
5
1,017,926
Distance Traveled
852,880
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,160
782
19
1
2
258,423
0
W
Jing Wei
10,711
824
90
7
8
248,550
0
L
Aphrodite
9,186
707
39
3
0
196,713
1
L
Merlin
9,368
721
72
6
1
230,908
3
L
Neith
9,219
709
57
4
1
216,739
0
L
King Arthur
9,108
701
27
2
3
208,520
3
W
Baron Samedi
10,841
834
83
6
3
227,054
0
W
Nemesis
10,776
829
57
4
6
283,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role