Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MeNoRotate
Ganesha
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 105L
1,599 Elo+
Party 1
Ra
Ra
SORAPON__
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 62L
1,498 Elo+
Solo
Loki
Loki
Zombie5269595
Loki
Level 13
God Stats
7W - 1L
2,000 SR
Queue Stats
81W - 50L
1,918 Elo+
Solo
Danzaburou
Danzaburou
xSubZeroSnipe
Danzaburou
Level 27
God Stats
45W - 21L
1,787 SR
Queue Stats
211W - 124L
1,625 Elo+
Party 1
Team Averages
Level 21
1,657 SR
1,628 Elo+

VS

Team Averages
Level 15
1,508 SR
1,533 Elo+
Ra
Ra
AntonioMR95
Ra
Level 17
God Stats
0W - 3L
1,236 SR
Queue Stats
154W - 151L
1,518 Elo+
Solo
Odin
Odin
ElateManager351
Odin
Level 16
God Stats
2W - 1L
1,755 SR
Queue Stats
34W - 11L
1,727 Elo+
Solo
Sol
Sol
bigmac9mm
Sol
Level 29
God Stats
68W - 61L
1,534 SR
Queue Stats
392W - 425L
1,370 Elo+
Party 2
Neith
Neith
buddhaJess
Neith
Level 12
God Stats
6W - 9L
1,516 SR
Queue Stats
14W - 17L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iRon Spi
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
13 / 1 / 16
12,691
1,269
17,813
10,291
4,665
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
MeNoRotate
Ganesha
18
0 / 1 / 28
10,403
1,040
19,141
10,979
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 1 / 17
11,638
1,164
17,752
5,840
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 23
12,495
1,250
12,863
12,988
20,962
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
xSubZeroSnipe
Danzaburou
18
13 / 3 / 17
12,249
1,225
15,028
6,702
2,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
8,982
898
5,912
16,340
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 7 / 4
10,258
1,026
6,715
16,722
15,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 3
10,080
1,008
13,505
20,558
6,175
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
16
2 / 10 / 5
10,203
1,020
7,554
19,424
6,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
iRon Spi
Morgan Le Fay
15
0 / 11 / 3
8,728
873
5,385
16,148
6,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
25
42
Kills
7
7
Deaths
42
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
1
16
21
L
0
8
3
0.19
L
2
7
4
0.57
W
Ganesha
MeNoRotate
Ganesha
0
1
28
14
W
9
1
17
17.5
W
7
1
23
18.5
L
3
6
3
0.75
L
Neith
2
10
5
0.45
L
Morgan Le Fay
iRon Spi
Morgan Le Fay
0
11
3
0.14
W
Danzaburou
xSubZeroSnipe
Danzaburou
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,597
Damage
39,071
46,800
Taken
89,192
40,990
Mitigated
39,817
14,698
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,813
5,076
0
3,536
10,291
4,665
0
5,286
5,005
0
35,281
L
5,912
254
2,396
336
16,340
5,322
0
4,800
11,489
34,576
0
L
6,715
826
0
0
16,722
15,000
0
8,441
8,131
131
14,097
W
Ganesha
MeNoRotate
Ganesha
19,141
816
0
388
10,979
10,101
0
6,930
4,049
30,188
0
W
17,752
287
3,430
2,348
5,840
2,557
0
2,741
3,099
47,249
0
W
12,863
3,387
1,287
1,937
12,988
20,962
0
6,481
6,507
321
27,916
L
13,505
5,474
0
2,468
20,558
6,175
0
9,652
10,832
33,793
0
L
Neith
7,554
2,827
0
1,487
19,424
6,490
0
9,139
10,254
0
23,837
L
Morgan Le Fay
iRon Spi
Morgan Le Fay
5,385
1,418
0
247
16,148
6,830
0
4,530
11,480
13,875
0
W
Danzaburou
xSubZeroSnipe
Danzaburou
15,028
6,648
0
1,772
6,702
2,705
0
3,474
3,228
0
29,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,476
Gold Earned
48,251
194
Minions Killed
149
12
Camps Cleared
3
1,027,722
Distance Traveled
810,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,691
1,269
37
4
9
220,405
1
L
Ra
8,982
898
51
5
0
186,959
1
L
Odin
10,258
1,026
10
1
0
146,135
0
W
Ganesha
10,403
1,040
0
0
0
202,178
0
W
Ra
11,638
1,164
82
8
1
201,179
1
W
Loki
12,495
1,250
31
3
2
199,119
0
L
Sol
10,080
1,008
41
4
0
174,361
0
L
Neith
10,203
1,020
36
4
2
152,734
1
L
Morgan Le Fay
8,728
873
11
1
1
150,130
0
W
Danzaburou
12,249
1,225
44
4
0
204,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role