Player Matchup

Camazotz
Camazotz
Dxvinci
Camazotz
Level 26
God Stats
6W - 2L
1,762 SR
Queue Stats
153W - 113L
1,594 Elo+
Party 3
Merlin
Merlin
JCBoi
Merlin
Level 135
God Stats
6W - 5L
1,577 SR
Queue Stats
399W - 356L
1,569 Elo+
Party 3
Bastet
Bastet
Supploments
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 99L
1,621 Elo+
Party 3
Thoth
Thoth
ropoooooo
Thoth
Level 125
God Stats
5W - 2L
1,615 SR
Queue Stats
242W - 215L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
saaki nwn
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,591 SR
1,565 Elo+

VS

Team Averages
Level 84
1,569 SR
1,516 Elo+
Geb
Geb
Jo53Edmund
Geb
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,620 Elo+
Party 1
Hachiman
Hachiman
Luvely99
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
ScoobsKaloobs
Freya
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 147L
1,582 Elo+
Solo
Hou Yi
Hou Yi
kibtaxD
Hou Yi
Level 127
God Stats
0W - 1L
1,899 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Janus
Janus
rspectrum
Janus
Level 101
God Stats
9W - 9L
1,448 SR
Queue Stats
496W - 502L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dxvinci
Camazotz
11
1 / 4 / 9
6,944
868
3,923
7,891
3,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
JCBoi
Merlin
15
7 / 1 / 12
8,604
1,076
10,570
6,839
3,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
13
5 / 3 / 16
8,463
1,058
6,808
7,054
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
ropoooooo
Thoth
16
13 / 4 / 15
9,934
1,242
14,064
8,592
3,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
saaki nwn
Zhong Kui
15
7 / 2 / 19
9,153
1,144
11,970
10,478
8,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
7,382
923
3,686
12,395
8,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Luvely99
Hachiman
9
0 / 9 / 4
5,743
718
3,161
9,691
2,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 5
6,705
838
3,965
10,800
3,269
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
kibtaxD
Hou Yi
14
6 / 6 / 3
8,469
1,059
9,720
10,169
3,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
rspectrum
Janus
13
1 / 5 / 8
7,193
899
5,521
8,045
2,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
33
Kills
12
14
Deaths
33
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Dxvinci
Camazotz
1
4
9
1.38
W
Merlin
JCBoi
Merlin
7
1
12
13
L
3
5
5
1.1
L
Hachiman
Luvely99
Hachiman
0
9
4
0.22
L
2
8
5
0.56
W
Bastet
5
3
16
4.33
L
Hou Yi
kibtaxD
Hou Yi
6
6
3
1.25
W
Thoth
ropoooooo
Thoth
13
4
15
5.13
L
Janus
rspectrum
Janus
1
5
8
1
W
Zhong Kui
saaki nwn
Zhong Kui
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,335
Damage
26,053
40,854
Taken
51,100
22,351
Mitigated
20,783
15,469
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Dxvinci
Camazotz
3,923
398
0
2,111
7,891
3,564
215
3,542
4,349
0
6,653
W
Merlin
JCBoi
Merlin
10,570
514
1,087
2,816
6,839
3,630
1,517
1,842
4,997
24,802
0
L
3,686
570
0
733
12,395
8,529
0
8,808
3,349
5,926
0
L
Hachiman
Luvely99
Hachiman
3,161
1,390
0
0
9,691
2,874
0
6,883
2,668
0
6,857
L
3,965
1,331
216
1,093
10,800
3,269
0
7,851
2,721
7,173
0
W
Bastet
6,808
1,987
343
1,244
7,054
2,795
1,238
1,985
5,069
0
10,778
L
Hou Yi
kibtaxD
Hou Yi
9,720
3,896
753
1,908
10,169
3,498
359
5,440
4,514
0
21,777
W
Thoth
ropoooooo
Thoth
14,064
90
936
2,354
8,592
3,428
372
2,346
6,246
23,582
0
L
Janus
rspectrum
Janus
5,521
272
216
1,381
8,045
2,613
0
6,756
1,244
9,241
0
W
Zhong Kui
saaki nwn
Zhong Kui
11,970
612
457
4,121
10,478
8,934
1,036
3,457
7,021
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
35,492
72
Minions Killed
51
0
Camps Cleared
0
824,654
Distance Traveled
668,834
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,944
868
5
1
0
155,021
0
W
Merlin
8,604
1,076
19
2
0
158,897
1
L
Geb
7,382
923
7
1
0
159,748
1
L
Hachiman
5,743
718
8
1
0
108,253
0
L
Freya
6,705
838
2
0
0
125,398
1
W
Bastet
8,463
1,058
4
1
0
170,750
0
L
Hou Yi
8,469
1,059
29
4
0
134,365
1
W
Thoth
9,934
1,242
16
2
0
187,944
0
L
Janus
7,193
899
5
1
0
141,070
0
W
Zhong Kui
9,153
1,144
28
4
0
152,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role