Player Matchup

Sylvanus
Sylvanus
Eliancitoo
Sylvanus
Level 32
God Stats
15W - 8L
1,633 SR
Queue Stats
140W - 113L
1,585 Elo+
Party 1
Neith
Neith
FluidThrone9
Neith
Level 5
God Stats
3W - 4L
1,320 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 1
Ravana
Ravana
THEJmac35
Ravana
Level 141
God Stats
1W - 0L
1,862 SR
Queue Stats
55W - 50L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
UhHuhSureBich
Aphrodite
Level 14
God Stats
23W - 22L
1,664 SR
Queue Stats
35W - 42L
1,524 Elo+
Solo
Achilles
Achilles
titoalvelo
Achilles
Level 26
God Stats
17W - 15L
1,455 SR
Queue Stats
64W - 70L
1,476 Elo+
Party 1
Team Averages
Level 44
1,587 SR
1,527 Elo+

VS

Team Averages
Level 14
1,431 SR
1,309 Elo+
Cernunnos
Cernunnos
Cooochiesnot
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,543 Elo+
Solo
Ymir
Ymir
DEIBY14
Ymir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 28L
970 Elo+
Party 2
Thanatos
Thanatos
Firemages96
Thanatos
Level 26
God Stats
4W - 9L
1,430 SR
Queue Stats
125W - 107L
1,520 Elo+
Solo
Guan Yu
Guan Yu
IISMAUGII
Guan Yu
Level 4
God Stats
0W - 1L
1,223 SR
Queue Stats
18W - 21L
970 Elo+
Party 2
Ares
Ares
Sirspankus
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eliancitoo
Sylvanus
20
8 / 3 / 7
13,856
462
30,002
28,107
34,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 11
13,630
454
17,667
20,319
18,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
THEJmac35
Ravana
20
11 / 4 / 12
15,898
530
35,647
22,586
18,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
UhHuhSureBich
Aphrodite
20
5 / 2 / 2
17,281
576
7,379
12,684
5,427
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
titoalvelo
Achilles
18
4 / 3 / 13
12,320
411
16,647
23,109
32,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cooochiesnot
Cernunnos
19
3 / 9 / 4
12,510
417
23,929
30,953
12,004
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
DEIBY14
Ymir
19
2 / 3 / 5
13,210
440
14,804
30,344
38,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Firemages96
Thanatos
20
9 / 8 / 2
13,649
455
23,678
31,417
14,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
IISMAUGII
Guan Yu
17
1 / 6 / 5
11,164
372
7,444
29,775
34,612
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 5
10,922
364
7,023
18,305
12,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
31
Kills
15
15
Deaths
31
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cooochiesnot
Cernunnos
3
9
4
0.56
L
Ymir
DEIBY14
Ymir
2
3
5
1.5
W
Sylvanus
Eliancitoo
Sylvanus
8
3
7
3.83
L
Thanatos
Firemages96
Thanatos
9
8
2
1.25
W
3
3
11
2.83
L
Guan Yu
IISMAUGII
Guan Yu
1
6
5
0.58
L
0
5
5
0.5
W
Ravana
THEJmac35
Ravana
11
4
12
4.25
W
Aphrodite
UhHuhSureBich
Aphrodite
5
2
2
3
W
Achilles
titoalvelo
Achilles
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,342
Damage
76,878
106,805
Taken
140,794
109,900
Mitigated
112,667
37,827
Healing
41,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cooochiesnot
Cernunnos
23,929
15,772
0
11,034
30,953
12,004
1,812
9,035
21,638
0
112,854
L
Ymir
DEIBY14
Ymir
14,804
2,337
0
2,676
30,344
38,618
300
9,501
20,215
67,507
0
W
Sylvanus
Eliancitoo
Sylvanus
30,002
7,699
6,288
12,070
28,107
34,483
2,592
8,713
19,394
86,170
18,220
L
Thanatos
Firemages96
Thanatos
23,678
6,393
0
18,996
31,417
14,776
0
7,014
24,046
0
92,130
W
17,667
6,225
0
2,518
20,319
18,642
791
3,763
16,556
4,339
59,954
L
Guan Yu
IISMAUGII
Guan Yu
7,444
1,068
2,898
3,933
29,775
34,612
171
6,662
22,445
648
44,824
L
7,023
688
0
2,122
18,305
12,657
261
4,797
13,260
28,705
0
W
Ravana
THEJmac35
Ravana
35,647
13,317
0
3,683
22,586
18,591
1,234
3,094
19,492
0
141,486
W
Aphrodite
UhHuhSureBich
Aphrodite
7,379
801
1,451
8,308
12,684
5,427
3,924
883
11,801
143,214
0
W
Achilles
titoalvelo
Achilles
16,647
2,782
0
3,509
23,109
32,757
1,280
5,950
17,159
0
50,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,985
Gold Earned
61,455
709
Minions Killed
482
0
Camps Cleared
0
2,729,041
Distance Traveled
2,439,661
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,510
417
153
5
0
455,681
0
L
Ymir
13,210
440
107
4
0
498,534
0
W
Sylvanus
13,856
462
118
4
0
495,897
2
L
Thanatos
13,649
455
115
4
0
598,459
2
W
Neith
13,630
454
86
3
0
503,206
0
L
Guan Yu
11,164
372
84
3
0
496,314
0
L
Ares
10,922
364
23
1
0
390,673
0
W
Ravana
15,898
530
155
5
0
604,552
2
W
Aphrodite
17,281
576
283
9
0
555,520
2
W
Achilles
12,320
411
67
2
0
569,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role