Player Matchup

Baron Samedi
Baron Samedi
B O T C O J
Baron Samedi
Level 79
God Stats
1W - 1L
1,672 SR
Queue Stats
61W - 61L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
SpicyBoi5
Kukulkan
Level 22
God Stats
2W - 2L
1,345 SR
Queue Stats
19W - 12L
1,756 Elo+
Party 1
Mercury
Mercury
UnvoicingWand
Mercury
Level 29
God Stats
3W - 1L
1,580 SR
Queue Stats
32W - 28L
1,591 Elo+
Party 1
Odin
Odin
jokerdpd
Odin
Level 15
God Stats
2W - 3L
1,323 SR
Queue Stats
63W - 62L
1,527 Elo+
Solo
Ra
Ra
purplepanda141
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,587 Elo+
Party 1
Team Averages
Level 30
1,484 SR
1,603 Elo+

VS

Team Averages
Level 20
1,494 SR
1,623 Elo+
Khepri
Khepri
Dartshooter14
Khepri
Level 31
God Stats
1W - 1L
1,530 SR
Queue Stats
100W - 94L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Dolem21
Sun Wukong
Level 6
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 4L
1,713 Elo+
Solo
Nemesis
Nemesis
Fatboykelly319
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Solo
Olorun
Olorun
JoseVerduras
Olorun
Level 29
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
Rama
Rama
TwoLeeter
Rama
Level 27
God Stats
8W - 6L
1,680 SR
Queue Stats
76W - 76L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B O T C O J
Baron Samedi
20
10 / 0 / 20
14,004
1,077
25,100
12,059
8,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SpicyBoi5
Kukulkan
20
6 / 0 / 19
13,072
1,006
29,662
8,032
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
20
14 / 3 / 6
13,987
1,076
19,412
15,243
8,873
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
20
6 / 3 / 21
13,161
1,012
17,514
16,301
15,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 5 / 18
12,183
937
10,172
13,205
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
11,695
900
12,399
20,809
32,404
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Dolem21
Sun Wukong
17
2 / 6 / 4
11,111
855
7,628
21,095
18,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 14 / 4
10,914
840
9,460
23,122
10,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
18
2 / 9 / 6
12,004
923
15,210
23,165
9,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
18
3 / 7 / 5
11,982
922
14,225
18,143
7,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
38
Kills
11
11
Deaths
38
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B O T C O J
Baron Samedi
10
0
20
20
L
2
2
7
2.75
L
Sun Wukong
Dolem21
Sun Wukong
2
6
4
0.67
L
2
14
4
0.29
L
Olorun
2
9
6
0.56
W
Kukulkan
SpicyBoi5
Kukulkan
6
0
19
15.5
L
Rama
3
7
5
0.79
W
Mercury
14
3
6
5.67
W
Odin
6
3
21
5.5
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,860
Damage
58,922
64,840
Taken
106,334
43,416
Mitigated
78,771
18,853
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B O T C O J
Baron Samedi
25,100
4,886
4,111
7,378
12,059
8,518
0
4,495
7,564
40,557
0
L
12,399
132
0
0
20,809
32,404
0
13,425
7,384
32,106
0
L
Sun Wukong
Dolem21
Sun Wukong
7,628
1,692
0
522
21,095
18,840
0
12,540
8,555
0
17,245
L
9,460
3,221
0
688
23,122
10,425
0
17,732
5,390
0
14,992
L
Olorun
15,210
9,306
494
7,773
23,165
9,524
0
12,608
10,557
65,961
0
W
Kukulkan
SpicyBoi5
Kukulkan
29,662
4,358
0
1,403
8,032
4,286
0
4,087
3,945
67,620
0
L
Rama
14,225
12,794
0
0
18,143
7,578
0
8,629
9,514
0
33,045
W
Mercury
19,412
12,609
0
306
15,243
8,873
0
6,654
8,589
0
32,781
W
Odin
17,514
3,855
0
0
16,301
15,313
0
5,779
10,522
0
33,748
W
10,172
1,871
1,933
3,722
13,205
6,426
0
6,594
6,611
34,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,407
Gold Earned
57,706
255
Minions Killed
247
9
Camps Cleared
6
1,103,780
Distance Traveled
1,006,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,004
1,077
36
3
0
220,659
0
L
Khepri
11,695
900
31
2
1
260,845
0
L
Sun Wukong
11,111
855
32
2
0
176,635
1
L
Nemesis
10,914
840
12
1
1
183,632
0
L
Olorun
12,004
923
135
10
2
194,348
0
W
Kukulkan
13,072
1,006
103
8
0
209,846
0
L
Rama
11,982
922
37
3
2
191,433
1
W
Mercury
13,987
1,076
30
2
4
267,565
0
W
Odin
13,161
1,012
34
3
5
236,447
0
W
Ra
12,183
937
52
4
0
169,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role