Player Matchup

Chaac
Chaac
AvengedN1temare
Chaac
Level 67
God Stats
2W - 2L
1,418 SR
Queue Stats
79W - 135L
1,429 Elo+
Party 1
He Bo
He Bo
Z19 Za99ed
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 106L
1,453 Elo+
Solo
Hou Yi
Hou Yi
jimsytucker72
Hou Yi
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 66L
1,403 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,428 Elo+

VS

Team Averages
Level 151
1,433 SR
1,692 Elo+
Janus
Janus
GuppyGibson
Janus
Level 157
God Stats
4W - 3L
1,316 SR
Queue Stats
685W - 350L
1,753 Elo+
Party 2
Arachne
Arachne
Minerva1357
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 174L
1,684 Elo+
Party 2
Horus
Horus
SonofZeus77
Horus
Level 147
God Stats
14W - 3L
1,483 SR
Queue Stats
441W - 278L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,590
614
14,132
18,976
20,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
12
1 / 7 / 2
8,296
593
5,019
8,748
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 0
7,087
506
1,594
5,233
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
10,381
742
15,260
10,346
4,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Minerva1357
Arachne
16
5 / 2 / 6
10,471
748
8,353
16,314
9,692
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 1 / 11
9,556
683
5,084
10,661
6,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
6
0
8
10
W
Arachne
Minerva1357
Arachne
5
2
6
4
W
3
1
11
8.5
L
He Bo
1
7
2
0.29
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,745
Damage
28,697
32,957
Taken
37,321
24,457
Mitigated
20,553
6,312
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,132
650
190
5,705
18,976
20,261
0
6,026
12,950
8,984
34,395
W
15,260
1,878
314
4,163
10,346
4,542
1,714
2,028
7,721
69,717
0
W
Arachne
Minerva1357
Arachne
8,353
5,621
0
6,021
16,314
9,692
323
3,827
11,817
0
46,653
W
5,084
2,533
3,109
3,186
10,661
6,319
816
2,351
8,039
0
16,988
L
He Bo
5,019
51
0
417
8,748
2,765
0
5,854
2,894
24,325
0
L
1,594
624
0
0
5,233
1,431
0
3,380
1,853
0
10,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
30,408
137
Minions Killed
189
0
Camps Cleared
0
576,957
Distance Traveled
827,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,590
614
73
5
0
275,045
1
W
Janus
10,381
742
105
8
0
270,547
4
W
Arachne
10,471
748
59
4
0
286,257
1
W
Horus
9,556
683
25
2
0
270,370
1
L
He Bo
8,296
593
44
3
0
198,503
4
L
Hou Yi
7,087
506
20
1
0
103,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role