Player Matchup

Cu Chulainn
Cu Chulainn
DarkSpectre99
Cu Chulainn
Level 13
God Stats
6W - 2L
1,674 SR
Queue Stats
13W - 20L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Gatowsky6000
Danzaburou
Level 28
God Stats
4W - 2L
1,637 SR
Queue Stats
10W - 13L
1,348 Elo+
Party 1
Hel
Hel
romi276
Hel
Level 87
God Stats
5W - 3L
1,716 SR
Queue Stats
16W - 26L
1,341 Elo+
Party 1
Team Averages
Level 43
1,676 SR
1,339 Elo+

VS

Team Averages
Level 40
1,501 SR
1,391 Elo+
Sol
Sol
Alexis_Pro_Style
Sol
Level 63
God Stats
41W - 39L
1,523 SR
Queue Stats
284W - 338L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Vane_Pro_Style
Kukulkan
Level 29
God Stats
105W - 83L
1,558 SR
Queue Stats
142W - 150L
1,428 Elo+
Party 2
Zeus
Zeus
guyverpro77
Zeus
Level 28
God Stats
10W - 16L
1,421 SR
Queue Stats
259W - 425L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkSpectre99
Cu Chulainn
9
1 / 4 / 0
6,414
641
2,789
10,757
6,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Gatowsky6000
Danzaburou
9
0 / 3 / 0
5,612
561
2,081
7,838
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
9
0 / 3 / 1
5,944
594
3,213
7,270
7,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
8,111
811
10,314
6,856
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
1 / 0 / 8
7,311
731
3,180
3,597
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 0 / 7
7,569
757
5,016
4,698
1,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Cu Chulainn
DarkSpectre99
Cu Chulainn
1
4
0
0.25
L
Danzaburou
Gatowsky6000
Danzaburou
0
3
0
0
W
Kukulkan
1
0
8
5
W
3
0
7
6.5
L
Hel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,083
Damage
18,510
25,865
Taken
15,151
17,934
Mitigated
4,719
5,983
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,314
1,937
451
1,519
6,856
2,067
1,351
1,433
5,423
37,044
0
L
Cu Chulainn
DarkSpectre99
Cu Chulainn
2,789
213
0
830
10,757
6,368
0
7,355
3,402
0
17,157
L
Danzaburou
Gatowsky6000
Danzaburou
2,081
632
0
939
7,838
4,099
0
6,400
1,438
0
12,993
W
Kukulkan
3,180
87
250
382
3,597
1,293
462
768
2,829
19,625
0
W
5,016
561
149
388
4,698
1,359
542
1,012
3,686
19,795
0
L
Hel
3,213
0
2,009
2,205
7,270
7,467
0
4,755
2,515
17,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
22,991
78
Minions Killed
133
0
Camps Cleared
0
486,667
Distance Traveled
568,156
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,111
811
56
6
0
182,087
2
L
Cu Chulainn
6,414
641
25
3
0
158,605
0
L
Danzaburou
5,612
561
24
2
0
159,727
0
W
Kukulkan
7,311
731
45
5
0
204,238
3
W
Zeus
7,569
757
32
3
0
181,831
2
L
Hel
5,944
594
29
3
0
168,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role