Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoutToSticky
Ah Muzen Cab
Level 129
God Stats
0W - 2L
1,281 SR
Queue Stats
37W - 47L
1,517 Elo+
Party 3
Thor
Thor
CaptainKirk9769
Thor
Level 109
God Stats
1W - 1L
1,802 SR
Queue Stats
39W - 47L
1,505 Elo+
Party 3
King Arthur
King Arthur
Misterkow1996
King Arthur
Level 108
God Stats
1W - 3L
1,390 SR
Queue Stats
39W - 43L
1,557 Elo+
Party 3
Hercules
Hercules
Ouiner69
Hercules
Level 119
God Stats
0W - 2L
1,392 SR
Queue Stats
48W - 54L
1,533 Elo+
Party 3
Chronos
Chronos
iProcul
Chronos
Level 82
God Stats
3W - 1L
1,895 SR
Queue Stats
46W - 44L
1,551 Elo+
Party 3
Team Averages
Level 109
1,552 SR
1,533 Elo+

VS

Team Averages
Level 123
1,517 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ThexFallenxOG
Ne Zha
Level 124
God Stats
3W - 1L
1,600 SR
Queue Stats
104W - 105L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Vae Victuss
Kukulkan
Level 121
God Stats
6W - 7L
1,487 SR
Queue Stats
216W - 223L
1,455 Elo+
Party 2
Ravana
Ravana
Zaptical
Ravana
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoutToSticky
Ah Muzen Cab
17
1 / 5 / 10
10,456
615
15,652
17,204
6,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 5 / 11
10,674
628
8,582
14,653
11,375
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Misterkow1996
King Arthur
19
5 / 4 / 5
11,797
694
17,851
27,529
20,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Ouiner69
Hercules
18
3 / 4 / 6
11,877
699
14,427
39,412
39,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
iProcul
Chronos
18
2 / 4 / 6
10,952
644
17,005
17,056
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 2 / 15
11,694
688
23,578
14,333
7,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
 
Fenrir
16
2 / 4 / 14
10,517
619
6,975
16,602
21,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 12
11,845
697
21,826
19,287
11,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Vae Victuss
Kukulkan
20
5 / 2 / 15
12,483
734
31,049
10,967
6,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Zaptical
Ravana
19
1 / 2 / 18
11,413
671
11,597
22,197
23,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
13
Kills
22
22
Deaths
13
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
15
6.75
W
Fenrir
 
Fenrir
2
4
14
2.25
L
Ah Muzen Cab
BoutToSticky
Ah Muzen Cab
1
5
10
1.2
L
2
5
11
1.5
L
King Arthur
Misterkow1996
King Arthur
5
4
5
1.88
L
Hercules
Ouiner69
Hercules
3
4
6
1.5
W
8
3
12
4.67
W
Kukulkan
Vae Victuss
Kukulkan
5
2
15
6.25
W
Ravana
Zaptical
Ravana
1
2
18
5
L
Chronos
iProcul
Chronos
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,517
Damage
95,025
115,854
Taken
83,386
85,240
Mitigated
71,848
49,281
Healing
30,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,578
8,310
5,635
3,692
14,333
7,839
2,115
2,130
12,203
0
47,245
W
Fenrir
 
Fenrir
6,975
2,687
1,013
2,027
16,602
21,559
323
4,654
11,948
0
9,732
L
Ah Muzen Cab
BoutToSticky
Ah Muzen Cab
15,652
3,954
2,411
6,389
17,204
6,695
1,445
6,829
10,375
0
34,807
L
8,582
1,061
2,353
1,332
14,653
11,375
522
5,423
9,230
0
22,203
L
King Arthur
Misterkow1996
King Arthur
17,851
663
1,404
8,470
27,529
20,043
240
6,067
21,462
0
30,976
L
Hercules
Ouiner69
Hercules
14,427
2,712
1,720
18,890
39,412
39,533
286
6,867
32,545
0
19,771
W
21,826
5,554
2,094
6,881
19,287
11,805
1,310
2,777
16,373
0
37,497
W
Kukulkan
Vae Victuss
Kukulkan
31,049
2,093
3,051
1,569
10,967
6,667
1,200
2,362
8,605
66,548
0
W
Ravana
Zaptical
Ravana
11,597
2,554
1,660
3,327
22,197
23,978
457
5,082
17,115
0
17,086
L
Chronos
iProcul
Chronos
17,005
4,693
2,068
4,244
17,056
7,594
1,485
5,863
11,193
41,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
57,952
160
Minions Killed
197
0
Camps Cleared
0
1,571,110
Distance Traveled
1,559,512
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,694
688
63
4
0
312,328
4
W
Fenrir
10,517
619
14
1
0
308,647
3
L
Ah Muzen Cab
10,456
615
40
2
0
309,037
0
L
Thor
10,674
628
21
1
0
301,798
0
L
King Arthur
11,797
694
20
1
0
338,206
1
L
Hercules
11,877
699
10
1
0
328,594
0
W
Ne Zha
11,845
697
28
2
0
305,110
0
W
Kukulkan
12,483
734
81
5
0
302,543
1
W
Ravana
11,413
671
11
1
0
330,884
3
L
Chronos
10,952
644
69
4
0
293,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role