Player Matchup

Thanatos
Thanatos
DL6ix10
Thanatos
Level 28
God Stats
22W - 16L
1,512 SR
Queue Stats
39W - 43L
1,467 Elo+
Party 3
Scylla
Scylla
Jabbs uwu
Scylla
Level 107
God Stats
41W - 40L
1,567 SR
Queue Stats
557W - 468L
1,611 Elo+
Party 4
Sobek
Sobek
Jbalvinmen
Sobek
Level 27
God Stats
4W - 2L
1,692 SR
Queue Stats
283W - 163L
1,639 Elo+
Party 4
Fenrir
Fenrir
theodor4566
Fenrir
Level 85
God Stats
2W - 1L
1,514 SR
Queue Stats
31W - 37L
1,464 Elo+
Party 3
Hachiman
Hachiman
ultimatedrag0n
Hachiman
Level 105
God Stats
21W - 8L
1,694 SR
Queue Stats
328W - 215L
1,617 Elo+
Party 4
Team Averages
Level 70
1,596 SR
1,560 Elo+

VS

Team Averages
Level 53
1,521 SR
1,522 Elo+
Guan Yu
Guan Yu
Crimson_Arrow88
Guan Yu
Level 93
God Stats
1W - 5L
1,223 SR
Queue Stats
302W - 326L
1,420 Elo+
Party 2
Ra
Ra
Drewskitor
Ra
Level 65
God Stats
0W - 1L
1,702 SR
Queue Stats
237W - 192L
1,540 Elo+
Party 1
Neith
Neith
OhGalindo
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 2
Arachne
Arachne
RedFrogz
Arachne
Level 69
God Stats
3W - 1L
1,644 SR
Queue Stats
119W - 102L
1,575 Elo+
Party 1
Fafnir
Fafnir
hades185
Fafnir
Level 23
God Stats
1W - 2L
1,535 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DL6ix10
Thanatos
14
2 / 3 / 3
8,076
538
2,594
10,241
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Jabbs uwu
Scylla
13
3 / 3 / 3
8,058
537
5,629
8,574
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
12
1 / 2 / 8
7,643
510
4,931
11,781
9,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
4 / 4 / 0
9,282
619
11,731
13,075
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
17
14 / 1 / 4
10,387
692
19,459
8,224
2,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,384
492
6,675
16,505
14,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
7,731
515
7,907
7,078
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
OhGalindo
Neith
11
3 / 7 / 3
7,608
507
7,459
12,218
3,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RedFrogz
Arachne
13
6 / 3 / 1
8,066
538
7,384
9,416
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
hades185
Fafnir
11
0 / 5 / 1
7,024
468
1,969
14,425
11,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
24
Kills
12
13
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Thanatos
DL6ix10
Thanatos
2
3
3
1.17
L
1
3
3
0.83
W
Scylla
Jabbs uwu
Scylla
3
3
3
1.5
W
Sobek
1
2
8
2.5
L
Neith
OhGalindo
Neith
3
7
3
0.64
L
Arachne
RedFrogz
Arachne
6
3
1
2.17
L
Fafnir
hades185
Fafnir
0
5
1
0.1
W
Fenrir
4
4
0
1
W
Hachiman
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,344
Damage
31,394
51,895
Taken
59,642
27,147
Mitigated
35,814
21,962
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,675
1,737
370
2,746
16,505
14,445
0
1,118
15,387
0
28,625
W
Thanatos
DL6ix10
Thanatos
2,594
803
0
8,042
10,241
3,537
0
1,320
8,921
0
67,192
L
7,907
859
586
2,404
7,078
2,387
64
3,666
3,412
50,128
0
W
Scylla
Jabbs uwu
Scylla
5,629
691
0
1,557
8,574
2,761
0
3,492
5,082
51,793
0
W
Sobek
4,931
405
0
2,646
11,781
9,389
0
4,074
7,707
15,928
0
L
Neith
OhGalindo
Neith
7,459
3,460
0
4,279
12,218
3,140
0
3,183
9,035
0
29,666
L
Arachne
RedFrogz
Arachne
7,384
5,159
0
3,875
9,416
3,938
0
1,507
7,909
0
49,464
L
Fafnir
hades185
Fafnir
1,969
488
28
3,900
14,425
11,904
504
1,149
13,276
18,544
0
W
Fenrir
11,731
6,964
0
4,837
13,075
8,469
391
0
13,075
0
57,964
W
Hachiman
19,459
12,529
0
4,880
8,224
2,991
1,905
990
7,234
0
76,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
37,813
492
Minions Killed
339
0
Camps Cleared
0
1,447,312
Distance Traveled
1,372,934
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,384
492
74
5
0
260,792
4
W
Thanatos
8,076
538
116
8
0
295,971
3
L
Ra
7,731
515
109
7
0
275,464
3
W
Scylla
8,058
537
112
7
0
277,883
7
W
Sobek
7,643
510
26
2
0
326,362
3
L
Neith
7,608
507
50
3
0
229,650
1
L
Arachne
8,066
538
77
5
0
352,271
4
L
Fafnir
7,024
468
29
2
0
254,757
0
W
Fenrir
9,282
619
115
8
0
268,978
2
W
Hachiman
10,387
692
123
8
0
278,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role