Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AshenSnowJ4M3S
Bacchus
Level 10
God Stats
12W - 8L
1,558 SR
Queue Stats
21W - 15L
1,419 Elo+
Party 2
Freya
Freya
JTToruSato
Freya
Level 23
God Stats
28W - 20L
1,517 SR
Queue Stats
198W - 249L
1,381 Elo+
Solo
Zeus
Zeus
rinzzler09
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xspawnx325
Hou Yi
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,419 Elo+
Party 2
Team Averages
Level 17
1,515 SR
1,444 Elo+

VS

Team Averages
Level 14
1,545 SR
1,434 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrazyPloxPlay
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Simba722
Cthulhu
Level 21
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 4L
1,515 Elo+
Solo
Medusa
Medusa
Xuvichan
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Solo
Kukulkan
Kukulkan
iiPhantomhive
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 2
8,376
558
5,700
8,760
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 13
8,448
563
9,220
7,886
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
13
0 / 3 / 3
7,980
532
4,456
8,976
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 1
8,097
540
5,483
5,701
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
xspawnx325
Hou Yi
13
8 / 2 / 3
8,380
559
11,320
8,040
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 3
6,582
439
4,661
9,306
5,985
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
CrazyPloxPlay
Tsukuyomi
12
5 / 4 / 2
7,880
525
7,060
11,956
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Simba722
Cthulhu
9
1 / 5 / 4
6,616
441
4,288
11,840
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Xuvichan
Medusa
11
1 / 6 / 2
6,925
462
3,891
8,289
2,790
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
iiPhantomhive
Kukulkan
13
2 / 3 / 2
7,637
509
3,931
7,446
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
20
Kills
10
10
Deaths
21
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
2
6
L
Sun Wukong
 
Sun Wukong
1
3
3
0.83
W
3
1
13
9.5
L
Tsukuyomi
CrazyPloxPlay
Tsukuyomi
5
4
2
1.5
W
Freya
0
3
3
0.5
L
Cthulhu
Simba722
Cthulhu
1
5
4
0.6
L
Medusa
Xuvichan
Medusa
1
6
2
0.33
L
Kukulkan
iiPhantomhive
Kukulkan
2
3
2
1
W
4
3
1
1.5
W
Hou Yi
xspawnx325
Hou Yi
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
23,831
39,363
Taken
48,837
21,311
Mitigated
23,532
12,870
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,700
1,615
0
6,363
8,760
3,144
1,198
1,249
7,511
0
45,503
L
Sun Wukong
 
Sun Wukong
4,661
1,178
0
542
9,306
5,985
38
4,474
4,792
0
23,285
W
9,220
1,595
0
860
7,886
9,239
155
1,865
6,021
20,159
0
L
Tsukuyomi
CrazyPloxPlay
Tsukuyomi
7,060
2,564
0
999
11,956
3,838
0
2,653
9,221
0
43,097
W
Freya
4,456
922
0
1,952
8,976
4,059
1,138
1,879
7,097
42,966
4,722
L
Cthulhu
Simba722
Cthulhu
4,288
676
86
1,380
11,840
8,383
340
3,736
8,062
10,901
0
L
Medusa
Xuvichan
Medusa
3,891
1,910
0
406
8,289
2,790
394
4,311
3,932
0
28,537
L
Kukulkan
iiPhantomhive
Kukulkan
3,931
672
0
1,561
7,446
2,536
936
3,246
3,944
41,603
0
W
5,483
843
0
0
5,701
1,611
875
960
4,741
36,510
0
W
Hou Yi
xspawnx325
Hou Yi
11,320
3,907
0
3,695
8,040
3,258
1,480
2,266
5,774
0
39,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
35,640
334
Minions Killed
274
0
Camps Cleared
0
1,362,903
Distance Traveled
1,353,578
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,376
558
91
6
0
328,354
0
L
Sun Wukong
6,582
439
41
3
0
289,465
3
W
Bacchus
8,448
563
17
1
0
311,832
1
L
Tsukuyomi
7,880
525
70
5
0
268,657
2
W
Freya
7,980
532
82
5
0
252,543
6
L
Cthulhu
6,616
441
9
1
0
268,955
0
L
Medusa
6,925
462
60
4
0
265,267
3
L
Kukulkan
7,637
509
94
6
0
261,234
0
W
Zeus
8,097
540
73
5
0
252,113
3
W
Hou Yi
8,380
559
71
5
0
218,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role