Player Matchup

Nemesis
Nemesis
Derelikmahballs
Nemesis
Level 37
God Stats
13W - 11L
1,633 SR
Queue Stats
222W - 200L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
HuckVenom
Guan Yu
Level 28
God Stats
4W - 5L
1,762 SR
Queue Stats
186W - 190L
1,442 Elo+
Party 1
Merlin
Merlin
JailGuard61
Merlin
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 339L
1,548 Elo+
Party 1
Ares
Ares
SlipperyNoodles
Ares
Level 69
God Stats
56W - 59L
1,486 SR
Queue Stats
514W - 517L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
xProChubChiefx
Hou Yi
Level 115
God Stats
5W - 2L
1,585 SR
Queue Stats
76W - 64L
1,515 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,497 Elo+

VS

Team Averages
Level 80
1,483 SR
1,472 Elo+
Nemesis
Nemesis
Magiito
Nemesis
Level 129
God Stats
1W - 0L
1,306 SR
Queue Stats
184W - 209L
1,497 Elo+
Party 2
Izanami
Izanami
QsQ Drawnker
Izanami
Level 20
God Stats
4W - 1L
1,644 SR
Queue Stats
32W - 25L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
Viishanti
Cabrakan
Level 89
God Stats
8W - 3L
1,633 SR
Queue Stats
225W - 239L
1,494 Elo+
Party 2
Ra
Ra
YKM-Scottyyy
Ra
Level 36
God Stats
1W - 1L
1,264 SR
Queue Stats
102W - 104L
1,374 Elo+
Solo
Bellona
Bellona
Zorro2432
Bellona
Level 124
God Stats
3W - 8L
1,567 SR
Queue Stats
49W - 54L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,587
429
4,648
16,118
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
HuckVenom
Guan Yu
13
2 / 7 / 3
9,352
468
7,864
20,922
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
3 / 5 / 1
10,265
513
14,120
11,354
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 2
7,831
392
10,157
18,157
14,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
9,181
459
9,103
12,527
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Magiito
Nemesis
17
6 / 2 / 10
11,636
582
9,540
12,964
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
QsQ Drawnker
Izanami
20
8 / 2 / 3
12,268
613
12,960
11,275
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Viishanti
Cabrakan
15
6 / 1 / 12
9,976
499
8,465
17,209
19,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 2 / 13
12,027
601
14,906
14,811
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zorro2432
Bellona
17
4 / 2 / 8
11,474
574
9,330
15,820
13,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
9
Kills
29
29
Deaths
9
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Guan Yu
HuckVenom
Guan Yu
2
7
3
0.5
L
Merlin
3
5
1
0.7
W
Nemesis
Magiito
Nemesis
6
2
10
5.5
W
Izanami
QsQ Drawnker
Izanami
8
2
3
4.75
L
2
6
2
0.5
W
Cabrakan
Viishanti
Cabrakan
6
1
12
12
W
5
2
13
5.75
W
Bellona
Zorro2432
Bellona
4
2
8
4
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
55,201
79,078
Taken
72,079
45,860
Mitigated
49,361
16,950
Healing
26,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
1,843
0
652
16,118
6,496
0
5,118
10,717
0
60,144
L
Guan Yu
HuckVenom
Guan Yu
7,864
1,148
1,041
6,504
20,922
16,233
0
3,508
17,190
0
39,581
L
Merlin
14,120
267
0
1,358
11,354
4,580
144
4,714
6,384
86,797
0
W
Nemesis
Magiito
Nemesis
9,540
3,834
0
3,631
12,964
5,712
906
2,690
10,274
0
63,245
W
Izanami
QsQ Drawnker
Izanami
12,960
8,677
0
2,891
11,275
4,563
5,019
3,222
8,053
0
115,809
L
10,157
168
51
3,705
18,157
14,292
197
6,290
11,418
27,156
0
W
Cabrakan
Viishanti
Cabrakan
8,465
2,062
0
3,636
17,209
19,346
325
7,662
9,547
24,351
0
W
14,906
1,219
4,674
8,549
14,811
6,357
195
6,599
8,212
85,424
0
W
Bellona
Zorro2432
Bellona
9,330
3,464
0
3,236
15,820
13,383
373
4,314
11,506
0
64,625
L
9,103
2,427
587
3,052
12,527
4,259
848
2,377
9,998
0
57,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
57,381
436
Minions Killed
584
0
Camps Cleared
0
1,878,050
Distance Traveled
1,989,263
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,587
429
89
4
0
392,834
0
L
Guan Yu
9,352
468
76
4
0
388,199
0
L
Merlin
10,265
513
147
7
0
339,643
4
W
Nemesis
11,636
582
110
6
0
425,834
1
W
Izanami
12,268
613
187
9
0
382,427
0
L
Ares
7,831
392
30
2
0
395,599
6
W
Cabrakan
9,976
499
28
1
0
380,544
1
W
Ra
12,027
601
164
8
0
429,750
3
W
Bellona
11,474
574
95
5
0
370,708
2
L
Hou Yi
9,181
459
94
5
0
361,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role