Player Matchup

Ymir
Ymir
KnightofRaccoona
Ymir
Level 61
God Stats
34W - 32L
1,481 SR
Queue Stats
40W - 39L
1,384 Elo+
Party 2
Set
Set
Letlive135
Set
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
86W - 130L
1,316 Elo+
Party 3
Achilles
Achilles
Mugiwara_xd_10
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,599 Elo+
Party 3
Olorun
Olorun
Steve2410
Olorun
Level 107
God Stats
1W - 3L
1,305 SR
Queue Stats
362W - 413L
1,338 Elo+
Party 3
Ullr
Ullr
lilchicken115
Ullr
Level 28
God Stats
0W - 3L
1,386 SR
Queue Stats
59W - 56L
1,386 Elo+
Party 2
Team Averages
Level 49
1,476 SR
1,404 Elo+

VS

Team Averages
Level 56
1,308 SR
1,398 Elo+
Scylla
Scylla
AnakinMAF
Scylla
Level 62
God Stats
4W - 3L
1,244 SR
Queue Stats
319W - 308L
1,466 Elo+
Party 1
Achilles
Achilles
Castilin
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,399 Elo+
Party 1
Thanatos
Thanatos
MEATLÖAF
Thanatos
Level 45
God Stats
4W - 9L
1,183 SR
Queue Stats
173W - 221L
1,406 Elo+
Party 1
Skadi
Skadi
MarekManda
Skadi
Level 45
God Stats
7W - 5L
1,409 SR
Queue Stats
123W - 166L
1,400 Elo+
Party 1
Ymir
Ymir
Noir_Raven_
Ymir
Level 101
God Stats
4W - 5L
1,205 SR
Queue Stats
237W - 274L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,291
419
6,430
15,859
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 0
5,837
389
3,720
11,685
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
12
1 / 4 / 0
6,983
466
3,337
9,505
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Steve2410
Olorun
13
0 / 6 / 0
7,567
504
4,634
10,439
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 4 / 1
7,192
479
6,971
8,843
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnakinMAF
Scylla
17
6 / 0 / 3
9,535
636
10,868
8,149
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Castilin
Achilles
14
1 / 0 / 2
7,963
531
6,111
6,210
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MEATLÖAF
Thanatos
12
7 / 1 / 4
7,996
533
7,892
8,627
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
13
5 / 3 / 2
8,127
542
10,428
10,110
3,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 8
8,065
538
6,957
12,613
6,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
24
24
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
AnakinMAF
Scylla
6
0
3
7.5
W
Achilles
Castilin
Achilles
1
0
2
2
L
1
4
2
0.5
L
0
6
0
0
W
Thanatos
MEATLÖAF
Thanatos
7
1
4
9
W
Skadi
5
3
2
2
L
Achilles
1
4
0
0.25
W
5
2
8
4.5
L
Olorun
Steve2410
Olorun
0
6
0
0
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,092
Damage
42,256
56,331
Taken
45,709
32,419
Mitigated
23,434
11,062
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AnakinMAF
Scylla
10,868
1,543
0
4,086
8,149
3,209
1,286
4,525
3,624
74,628
0
W
Achilles
Castilin
Achilles
6,111
913
0
1,696
6,210
7,745
861
0
6,210
0
37,749
L
6,430
600
195
1,939
15,859
11,970
108
5,555
10,304
21,447
0
L
3,720
1,176
0
2,828
11,685
5,236
0
2,018
9,587
0
29,206
W
Thanatos
MEATLÖAF
Thanatos
7,892
930
0
7,742
8,627
2,903
0
546
8,081
0
29,608
W
Skadi
10,428
5,930
0
3,250
10,110
3,113
2,067
2,856
7,254
0
53,144
L
Achilles
3,337
920
0
1,756
9,505
8,954
0
0
8,648
0
24,367
W
6,957
860
437
5,570
12,613
6,464
534
3,306
9,307
30,432
0
L
Olorun
Steve2410
Olorun
4,634
2,094
95
2,533
10,439
3,349
315
7,920
2,519
52,750
0
L
6,971
2,773
0
1,716
8,843
2,910
300
2,381
6,462
0
40,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
41,686
310
Minions Killed
410
0
Camps Cleared
0
1,265,932
Distance Traveled
1,350,774
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,535
636
143
10
0
261,998
3
W
Achilles
7,963
531
71
5
0
271,517
0
L
Ymir
6,291
419
27
2
0
241,003
3
L
Set
5,837
389
54
4
0
266,263
4
W
Thanatos
7,996
533
54
4
0
318,348
3
W
Skadi
8,127
542
96
6
0
233,684
0
L
Achilles
6,983
466
56
4
0
256,712
0
W
Ymir
8,065
538
46
3
0
265,227
1
L
Olorun
7,567
504
106
7
0
262,789
1
L
Ullr
7,192
479
67
4
0
239,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role