Player Matchup

Geb
Geb
UsagiGalaxia
Geb
Level 69
God Stats
0W - 1L
1,442 SR
Queue Stats
61W - 81L
1,467 Elo+
Solo
Nu Wa
Nu Wa
YeomanMars75321
Nu Wa
Level 129
God Stats
14W - 11L
1,606 SR
Queue Stats
40W - 56L
1,473 Elo+
Solo
Fenrir
Fenrir
Zaddist
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mfanmedusa
Danzaburou
Level 133
God Stats
0W - 2L
1,462 SR
Queue Stats
35W - 52L
1,528 Elo+
Solo
Team Averages
Level 113
1,502 SR
1,492 Elo+

VS

Team Averages
Level 143
1,563 SR
1,491 Elo+
Ganesha
Ganesha
Guvna920
Ganesha
Level 117
God Stats
1W - 2L
1,809 SR
Queue Stats
61W - 73L
1,380 Elo+
Solo
Agni
Agni
OnshorePear503
Agni
Level 156
God Stats
2W - 5L
1,286 SR
Queue Stats
45W - 45L
1,599 Elo+
Party 1
Chaac
Chaac
The Dado07
Chaac
Level 154
God Stats
8W - 18L
1,525 SR
Queue Stats
153W - 233L
1,369 Elo+
Solo
Artemis
Artemis
VexingManatee73
Artemis
Level 146
God Stats
2W - 0L
1,629 SR
Queue Stats
41W - 39L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,235
724
5,297
11,192
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 4
7,140
714
6,684
6,354
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zaddist
Fenrir
13
2 / 4 / 1
7,412
741
3,663
12,029
7,638
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
mfanmedusa
Danzaburou
12
1 / 5 / 0
7,364
736
6,012
9,025
2,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Guvna920
Ganesha
13
0 / 1 / 11
8,815
882
4,375
10,759
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 0 / 3
9,504
950
14,598
8,466
3,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
2 / 2 / 5
8,204
820
6,073
10,863
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 1 / 1
8,500
850
6,997
5,599
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
3
Kills
17
17
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Guvna920
Ganesha
0
1
11
5.5
W
10
0
3
11.5
W
Chaac
2
2
5
2.25
L
0
3
3
0.5
W
5
1
1
5.5
L
0
5
4
0.4
L
Fenrir
Zaddist
Fenrir
2
4
1
0.63
L
Danzaburou
mfanmedusa
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
32,043
38,600
Taken
35,687
21,836
Mitigated
25,996
5,982
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Guvna920
Ganesha
4,375
334
143
4,049
10,759
12,505
128
4,090
6,669
16,361
0
W
14,598
1,885
0
3,882
8,466
3,588
982
3,969
4,497
41,413
0
W
Chaac
6,073
1,306
124
5,741
10,863
7,658
937
2,246
8,617
0
24,841
L
5,297
498
387
1,616
11,192
9,429
0
6,594
4,550
17,535
0
W
6,997
4,093
0
1,060
5,599
2,245
1,983
2,022
3,577
0
33,903
L
6,684
3,425
205
483
6,354
2,033
0
3,544
2,770
23,191
0
L
Fenrir
Zaddist
Fenrir
3,663
964
0
2,402
12,029
7,638
0
4,408
7,205
0
13,404
L
Danzaburou
mfanmedusa
Danzaburou
6,012
1,161
0
889
9,025
2,736
534
5,069
3,773
0
25,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
35,023
127
Minions Killed
196
8
Camps Cleared
7
700,199
Distance Traveled
795,061
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,815
882
7
1
0
197,437
1
W
Agni
9,504
950
81
8
4
217,140
0
W
Chaac
8,204
820
45
5
0
202,709
1
L
Geb
7,235
724
24
2
3
179,325
4
W
Artemis
8,500
850
63
6
3
177,775
0
L
Nu Wa
7,140
714
37
4
2
166,285
1
L
Fenrir
7,412
741
22
2
2
181,517
1
L
Danzaburou
7,364
736
44
4
1
173,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role