Player Matchup

Thor
Thor
DaDDYBxJ
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 117L
1,586 Elo+
Party 3
Hun Batz
Hun Batz
LionsDetroit9
Hun Batz
Level 49
God Stats
2W - 2L
1,729 SR
Queue Stats
23W - 12L
1,848 Elo+
Party 3
Hades
Hades
ProFootball48
Hades
Level 89
God Stats
1W - 1L
1,600 SR
Queue Stats
107W - 96L
1,631 Elo+
Party 3
Fenrir
Fenrir
Smallz22
Fenrir
Level 84
God Stats
1W - 2L
1,317 SR
Queue Stats
115W - 84L
1,643 Elo+
Party 1
Artemis
Artemis
Wallby
Artemis
Level 28
God Stats
1W - 3L
1,313 SR
Queue Stats
77W - 49L
1,660 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,674 Elo+

VS

Team Averages
Level 107
1,550 SR
1,736 Elo+
Cernunnos
Cernunnos
AmatsukaUto
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,936 Elo+
Party 2
Merlin
Merlin
Ameº
Merlin
Level 155
God Stats
2W - 4L
1,684 SR
Queue Stats
225W - 137L
1,803 Elo+
Party 2
Cabrakan
Cabrakan
AztecPeel
Cabrakan
Level 49
God Stats
16W - 10L
1,560 SR
Queue Stats
163W - 169L
1,453 Elo+
Solo
Hun Batz
Hun Batz
BigMonkie
Hun Batz
Level 143
God Stats
4W - 2L
1,485 SR
Queue Stats
217W - 176L
1,752 Elo+
Party 2
Bacchus
Bacchus
ElevateAres
Bacchus
Level 145
God Stats
9W - 13L
1,520 SR
Queue Stats
394W - 370L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 8 / 0
9,008
450
7,510
17,244
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
LionsDetroit9
Hun Batz
12
0 / 11 / 1
7,508
375
6,643
17,766
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 1
8,343
417
12,417
22,873
12,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Smallz22
Fenrir
9
1 / 16 / 0
6,814
341
3,179
26,759
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Wallby
Artemis
10
0 / 10 / 2
7,429
371
4,775
14,365
3,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AmatsukaUto
Cernunnos
20
13 / 0 / 13
13,953
698
24,292
18,301
8,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Ameº
Merlin
18
14 / 1 / 8
12,968
648
23,611
13,453
6,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
AztecPeel
Cabrakan
16
4 / 2 / 20
11,858
593
6,458
12,478
18,000
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
BigMonkie
Hun Batz
20
15 / 0 / 4
15,173
759
18,538
17,195
7,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
ElevateAres
Bacchus
15
6 / 2 / 20
12,343
617
7,366
15,691
22,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
117
4
Kills
52
53
Deaths
5
4
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AmatsukaUto
Cernunnos
13
0
13
19.5
W
Merlin
Ameº
Merlin
14
1
8
18
W
Cabrakan
AztecPeel
Cabrakan
4
2
20
7
W
Hun Batz
BigMonkie
Hun Batz
15
0
4
17
L
Thor
3
8
0
0.38
W
Bacchus
ElevateAres
Bacchus
6
2
20
8
L
Hun Batz
LionsDetroit9
Hun Batz
0
11
1
0.05
L
0
8
1
0.06
L
Fenrir
Smallz22
Fenrir
1
16
0
0.06
L
Artemis
Wallby
Artemis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
80,265
99,007
Taken
77,118
40,868
Mitigated
63,939
10,602
Healing
29,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AmatsukaUto
Cernunnos
24,292
14,237
0
8,337
18,301
8,476
8,082
1,847
16,397
0
137,075
W
Merlin
Ameº
Merlin
23,611
2,867
111
6,995
13,453
6,804
2,170
4,793
8,539
96,724
0
W
Cabrakan
AztecPeel
Cabrakan
6,458
901
0
2,363
12,478
18,000
510
3,147
9,243
41,716
0
W
Hun Batz
BigMonkie
Hun Batz
18,538
5,731
0
8,838
17,195
7,759
1,968
4,253
12,942
0
141,309
L
Thor
7,510
2,012
0
360
17,244
5,012
0
6,794
10,370
0
44,647
W
Bacchus
ElevateAres
Bacchus
7,366
865
0
3,023
15,691
22,900
64
2,389
13,158
19,882
0
L
Hun Batz
LionsDetroit9
Hun Batz
6,643
892
0
230
17,766
4,505
0
4,413
13,328
0
45,628
L
12,417
1,620
500
7,330
22,873
12,193
0
9,866
12,819
66,873
0
L
Fenrir
Smallz22
Fenrir
3,179
466
0
1,211
26,759
15,590
0
13,050
13,709
0
11,178
L
Artemis
Wallby
Artemis
4,775
2,220
0
971
14,365
3,568
828
3,482
10,883
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
66,295
320
Minions Killed
649
0
Camps Cleared
0
1,678,555
Distance Traveled
1,950,178
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,953
698
183
9
0
375,549
0
W
Merlin
12,968
648
131
7
0
368,280
1
W
Cabrakan
11,858
593
77
4
0
355,203
11
W
Hun Batz
15,173
759
236
12
0
471,661
2
L
Thor
9,008
450
85
4
0
321,373
0
W
Bacchus
12,343
617
22
1
0
379,485
3
L
Hun Batz
7,508
375
64
3
0
354,787
5
L
Hades
8,343
417
104
5
0
324,708
2
L
Fenrir
6,814
341
8
0
0
347,426
1
L
Artemis
7,429
371
59
3
0
330,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role